Player Matchup

Nemesis
Nemesis
Bronze III
Fish1n
Nemesis
Bronze III
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
418W - 406L
1,500 MMR
Solo
Geb
Geb
Bronze III
Hornet UwUr
Geb
Bronze III
Level 108
God Stats
9W - 6L
1,500 SR
Queue Stats
35W - 23L
1,408 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
LucasNiki34
Tsukuyomi
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,408 MMR
Solo
Anhur
Anhur
Bronze III
NeonVoltage
Anhur
Bronze III
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 3L
1,456 MMR
Solo
Ra
Ra
Bronze III
raymond355
Ra
Bronze III
Level 155
God Stats
11W - 22L
1,500 SR
Queue Stats
205W - 216L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,457 SR
1,454 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,540 SR
1,508 MMR
Bacchus
Bacchus
Bronze III
Antskii
Bacchus
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,546 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Bellhoop
Morgan Le Fay
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,454 MMR
Party 2
Danzaburou
Danzaburou
Silver III
MysticBillzz
Danzaburou
Silver III
Level 94
God Stats
12W - 9L
1,702 SR
Queue Stats
23W - 20L
1,540 MMR
Solo
Thanatos
Thanatos
Silver II
Renzzey
Thanatos
Silver II
Level 155
God Stats
6W - 10L
1,500 SR
Queue Stats
38W - 32L
1,546 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Sil3ntAs5a5s1n
Sun Wukong
Bronze III
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fish1n
Nemesis
14
3 / 3 / 3
7,799
520
7,631
13,129
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 1
6,626
442
3,670
14,801
10,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LucasNiki34
Tsukuyomi
14
2 / 4 / 2
8,217
548
8,271
13,134
6,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 0
8,987
599
6,410
10,806
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 0
7,441
496
4,985
10,119
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Bake KujiraMulanThor

VS

Bans
AthenaSusanoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Antskii
Bacchus
14
2 / 1 / 12
9,184
612
6,041
9,321
9,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Bellhoop
Morgan Le Fay
14
2 / 2 / 3
8,694
580
8,891
8,075
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MysticBillzz
Danzaburou
16
4 / 1 / 4
10,312
687
8,779
8,841
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Renzzey
Thanatos
16
8 / 2 / 4
9,292
619
11,995
15,003
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Sil3ntAs5a5s1n
Sun Wukong
15
2 / 3 / 7
9,569
638
8,318
13,991
11,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
18
18
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Antskii
Bacchus
2
1
12
8
W
Morgan Le Fay
Bellhoop
Morgan Le Fay
2
2
3
1.75
L
Nemesis
Fish1n
Nemesis
3
3
3
1.5
L
0
5
1
0.1
L
Tsukuyomi
LucasNiki34
Tsukuyomi
2
4
2
0.75
W
Danzaburou
MysticBillzz
Danzaburou
4
1
4
6
L
2
3
0
0.67
W
Thanatos
Renzzey
Thanatos
8
2
4
5
W
Sun Wukong
Sil3ntAs5a5s1n
Sun Wukong
2
3
7
1.83
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,967
Damage
44,024
61,989
Taken
55,231
30,144
Mitigated
35,924
17,101
Healing
28,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Antskii
Bacchus
6,041
690
0
2,069
9,321
9,951
0
1,836
7,485
26,321
0
W
Morgan Le Fay
Bellhoop
Morgan Le Fay
8,891
1,073
0
3,504
8,075
3,235
322
3,098
4,977
71,545
0
L
Nemesis
Fish1n
Nemesis
7,631
3,114
0
3,246
13,129
5,392
0
2,776
10,353
0
64,272
L
3,670
397
1,569
2,972
14,801
10,234
0
4,177
10,624
13,374
4,595
L
Tsukuyomi
LucasNiki34
Tsukuyomi
8,271
1,522
0
2,572
13,134
6,156
0
794
12,340
0
64,159
W
Danzaburou
MysticBillzz
Danzaburou
8,779
4,159
0
4,031
8,841
3,683
889
789
8,052
0
96,184
L
6,410
4,166
0
3,029
10,806
4,277
164
1,466
9,340
0
82,426
W
Thanatos
Renzzey
Thanatos
11,995
3,004
0
13,217
15,003
7,202
542
2,538
12,465
0
75,585
W
Sun Wukong
Sil3ntAs5a5s1n
Sun Wukong
8,318
2,076
0
5,463
13,991
11,853
475
314
13,677
0
73,312
L
4,985
331
471
3,242
10,119
4,085
0
5,719
4,400
68,195
905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
47,051
501
Minions Killed
520
0
Camps Cleared
0
1,520,251
Distance Traveled
1,618,160
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,184
612
37
2
0
356,931
4
W
Morgan Le Fay
8,694
580
126
8
0
315,456
1
L
Nemesis
7,799
520
98
7
0
342,551
0
L
Geb
6,626
442
15
1
0
318,905
1
L
Tsukuyomi
8,217
548
106
7
0
263,696
0
W
Danzaburou
10,312
687
147
10
0
318,573
4
L
Anhur
8,987
599
162
11
0
287,814
0
W
Thanatos
9,292
619
86
6
0
325,145
2
W
Sun Wukong
9,569
638
124
8
0
302,055
0
L
Ra
7,441
496
120
8
0
307,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role