Player Matchup

Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
ICrasty
Gilgamesh
Silver III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,495 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Jotaro21x
Tsukuyomi
Silver III
Level 107
God Stats
4W - 6L
1,285 SR
Queue Stats
54W - 48L
1,445 MMR
Solo
Charon
Charon
Silver III
Sоmnus
Charon
Silver III
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 58L
1,495 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,457 SR
1,487 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,500 SR
1,369 MMR
Baron Samedi
Baron Samedi
Bronze III
Kozooooooo
Baron Samedi
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,354 MMR
Party 1
Achilles
Achilles
Bronze III
Lockiavelli
Achilles
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,354 MMR
Party 1
Yemoja
Yemoja
Bronze III
Orbyt_Draxxy
Yemoja
Bronze III
Level 108
God Stats
70W - 71L
1,500 SR
Queue Stats
1,098W - 1,112L
1,361 MMR
Party 2
Susano
Susano
Bronze III
TwistedStunZz_99
Susano
Bronze III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 357L
1,457 MMR
Party 2
Artemis
Artemis
Bronze IV
chuloplaya96
Artemis
Bronze IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 2
8,948
597
5,048
5,629
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
15
2 / 0 / 2
8,708
581
7,552
7,366
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ICrasty
Gilgamesh
15
2 / 0 / 0
9,043
603
8,497
12,519
11,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Jotaro21x
Tsukuyomi
15
3 / 0 / 4
8,404
560
9,207
11,019
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Sоmnus
Charon
12
1 / 0 / 3
7,818
521
5,636
10,175
8,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
HachimanAthenaNe ZhaBake Kujira

VS

Bans
AwilixArachneNu WaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kozooooooo
Baron Samedi
13
0 / 3 / 0
6,419
428
2,166
7,785
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Lockiavelli
Achilles
12
0 / 3 / 0
6,647
443
4,931
16,215
15,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
9
0 / 1 / 0
6,231
415
2,990
9,275
5,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,327
422
4,578
12,268
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
chuloplaya96
Artemis
14
0 / 1 / 0
7,417
494
5,327
8,663
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
2
3
W
Medusa
 
Medusa
2
0
2
3
W
Gilgamesh
ICrasty
Gilgamesh
2
0
0
2
W
Tsukuyomi
Jotaro21x
Tsukuyomi
3
0
4
5
L
Baron Samedi
Kozooooooo
Baron Samedi
0
3
0
0
L
Achilles
Lockiavelli
Achilles
0
3
0
0
L
Yemoja
0
1
0
0
W
Charon
Sоmnus
Charon
1
0
3
2.5
L
0
2
0
0
L
Artemis
chuloplaya96
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
19,992
46,708
Taken
54,206
30,207
Mitigated
33,111
14,608
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,048
504
0
980
5,629
2,567
0
1,892
3,737
75,629
3,359
W
Medusa
 
Medusa
7,552
2,663
0
3,071
7,366
2,996
905
1,263
6,103
0
71,103
W
Gilgamesh
ICrasty
Gilgamesh
8,497
2,178
0
3,088
12,519
11,431
340
0
12,519
5,372
68,343
W
Tsukuyomi
Jotaro21x
Tsukuyomi
9,207
2,303
0
5,560
11,019
4,607
0
1,056
9,963
0
66,281
L
Baron Samedi
Kozooooooo
Baron Samedi
2,166
60
0
570
7,785
4,188
0
3,182
4,603
45,093
1,096
L
Achilles
Lockiavelli
Achilles
4,931
959
0
4,678
16,215
15,027
0
2,105
14,110
0
50,179
L
Yemoja
2,990
691
2,103
2,722
9,275
5,490
0
2,969
6,306
21,174
0
W
Charon
Sоmnus
Charon
5,636
1,630
0
1,909
10,175
8,606
201
1,002
9,173
30,789
0
L
4,578
886
0
5,182
12,268
4,613
0
1,768
10,500
0
43,240
L
Artemis
chuloplaya96
Artemis
5,327
2,414
0
2,391
8,663
3,793
0
1,051
7,612
0
64,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
33,041
512
Minions Killed
412
0
Camps Cleared
0
1,577,863
Distance Traveled
1,406,341
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,948
597
142
9
0
313,648
3
W
Medusa
8,708
581
123
8
0
295,098
3
W
Gilgamesh
9,043
603
115
8
0
294,300
2
W
Tsukuyomi
8,404
560
93
6
0
360,850
2
L
Baron Samedi
6,419
428
84
6
0
256,152
6
L
Achilles
6,647
443
83
6
0
270,718
1
L
Yemoja
6,231
415
27
2
0
242,014
4
W
Charon
7,818
521
39
3
0
313,967
2
L
Susano
6,327
422
80
5
0
350,915
0
L
Artemis
7,417
494
138
9
0
286,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role