Player Matchup

Osiris
Osiris
 
Osiris
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
NastyJeremiah
Yu Huang
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,187 Elo+
Solo
Charon
Charon
PaRtYMighty
Charon
Level 87
God Stats
0W - 1L
1,267 SR
Queue Stats
8W - 9L
1,255 Elo+
Solo
Charybdis
Charybdis
mr0no
Charybdis
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
167W - 147L
1,824 Elo+
Solo
Loki
Loki
xThePlayerd
Loki
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 28L
1,495 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,452 Elo+

VS

Team Averages
Level 127
1,500 SR
1,530 Elo+
Nemesis
Nemesis
ChristKilla
Nemesis
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
281W - 252L
1,705 Elo+
Party 1
Jing Wei
Jing Wei
NekoSatou
Jing Wei
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 139L
1,239 Elo+
Solo
Vulcan
Vulcan
RaGod420
Vulcan
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 115L
1,705 Elo+
Party 1
Maui
Maui
SKELLY444
Maui
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 211L
1,500 Elo+
Solo
Osiris
Osiris
kaiserwilhelmi
Osiris
Level 117
God Stats
12W - 12L
1,500 SR
Queue Stats
251W - 224L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 0
5,110
511
2,969
8,615
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
NastyJeremiah
Yu Huang
10
0 / 2 / 1
5,446
545
2,592
5,824
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
9
0 / 1 / 1
5,264
526
2,393
7,016
3,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
mr0no
Charybdis
9
1 / 3 / 0
5,160
516
4,028
6,196
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
4,891
489
3,389
5,361
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChristKilla
Nemesis
10
4 / 1 / 2
5,608
561
3,133
7,294
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
NekoSatou
Jing Wei
10
0 / 0 / 4
5,204
520
4,361
3,441
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
RaGod420
Vulcan
10
1 / 1 / 1
5,697
570
3,643
4,218
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
9
1 / 0 / 2
5,567
557
2,517
5,330
4,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
7,042
704
2,829
7,819
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
Nemesis
ChristKilla
Nemesis
4
1
2
5
L
Yu Huang
NastyJeremiah
Yu Huang
0
2
1
0.25
W
Jing Wei
NekoSatou
Jing Wei
0
0
4
2
L
Charon
0
1
1
0.5
W
Vulcan
RaGod420
Vulcan
1
1
1
1.5
W
Maui
1
0
2
2
W
2
0
0
2
L
Charybdis
mr0no
Charybdis
1
3
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
16,483
33,012
Taken
28,102
14,018
Mitigated
16,849
8,293
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,969
1,365
0
3,234
8,615
4,860
0
805
7,810
0
46,997
W
Nemesis
ChristKilla
Nemesis
3,133
1,294
0
875
7,294
3,006
0
1,841
5,453
0
33,445
L
Yu Huang
NastyJeremiah
Yu Huang
2,592
221
0
963
5,824
2,051
246
2,976
2,848
39,250
674
W
Jing Wei
NekoSatou
Jing Wei
4,361
3,868
0
1,387
3,441
1,166
0
332
3,109
0
36,890
L
Charon
2,393
932
38
1,962
7,016
3,695
0
706
6,310
14,168
0
W
Vulcan
RaGod420
Vulcan
3,643
1,221
0
348
4,218
1,443
250
1,792
2,426
35,824
0
W
Maui
2,517
381
0
1,947
5,330
4,133
0
932
4,398
18,216
1,949
W
2,829
1,278
0
3,738
7,819
7,101
150
0
7,819
0
47,925
L
Charybdis
mr0no
Charybdis
4,028
2,320
0
1,288
6,196
1,969
0
1,310
4,886
0
37,482
L
3,389
761
0
808
5,361
1,443
0
0
5,361
0
26,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
29,118
296
Minions Killed
299
0
Camps Cleared
0
1,001,053
Distance Traveled
1,045,292
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,110
511
79
8
0
217,968
0
W
Nemesis
5,608
561
55
6
0
226,660
2
L
Yu Huang
5,446
545
82
8
0
191,049
0
W
Jing Wei
5,204
520
59
6
0
198,957
0
L
Charon
5,264
526
16
2
0
206,211
2
W
Vulcan
5,697
570
71
7
0
207,598
0
W
Maui
5,567
557
32
3
0
209,208
1
W
Osiris
7,042
704
82
8
0
202,869
0
L
Charybdis
5,160
516
82
8
0
190,439
0
L
Loki
4,891
489
37
4
0
195,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role