Player Matchup

Hachiman
Hachiman
Cololol
Hachiman
Level 114
God Stats
9W - 16L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Party 3
Vulcan
Vulcan
Filipowicz
Vulcan
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 57L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
JustHeated
Cabrakan
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Party 3
Pele
Pele
Shoeboo
Pele
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 48L
1,500 Elo+
Party 3
Bellona
Bellona
Çleb
Bellona
Level 161
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,500 Elo+

VS

Team Averages
Level 134
1,493 SR
1,533 Elo+
Surtr
Surtr
InDaRainRey
Surtr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
LatinoTwink305
Artemis
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 47L
1,189 Elo+
Solo
Aphrodite
Aphrodite
LetsNotPlaySmite
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
LowFpsHighPing
Ne Zha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 26L
1,738 Elo+
Party 1
Charon
Charon
THECALLROCK
Charon
Level 120
God Stats
4W - 4L
1,467 SR
Queue Stats
27W - 21L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cololol
Hachiman
12
2 / 0 / 2
7,006
539
5,262
7,747
2,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Filipowicz
Vulcan
14
1 / 1 / 1
7,834
603
4,709
5,336
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
JustHeated
Cabrakan
10
0 / 0 / 3
6,445
496
1,328
8,263
7,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pele
Shoeboo
Pele
15
5 / 0 / 4
8,108
624
8,454
10,513
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Çleb
Bellona
15
5 / 2 / 0
8,863
682
9,379
16,366
16,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,132
549
7,779
11,733
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
5,777
444
6,332
9,002
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
12
0 / 3 / 0
6,400
492
3,571
10,477
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
6,140
472
4,014
12,323
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
10
0 / 0 / 0
6,236
480
4,677
6,394
4,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
3
3
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cololol
Hachiman
2
0
2
3
W
Vulcan
Filipowicz
Vulcan
1
1
1
1.5
L
2
2
0
1
W
Cabrakan
JustHeated
Cabrakan
0
0
3
1.5
L
0
3
0
0
L
Aphrodite
0
3
0
0
L
1
5
0
0.2
W
Pele
Shoeboo
Pele
5
0
4
7
L
Charon
0
0
0
0
W
Bellona
Çleb
Bellona
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
26,373
48,225
Taken
49,929
32,667
Mitigated
26,251
20,294
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cololol
Hachiman
5,262
2,782
0
4,608
7,747
2,793
970
1,833
5,914
0
55,425
W
Vulcan
Filipowicz
Vulcan
4,709
1,495
0
359
5,336
2,154
0
2,536
2,516
60,777
1,373
L
7,779
3,124
0
3,632
11,733
8,944
0
0
11,733
537
50,184
W
Cabrakan
JustHeated
Cabrakan
1,328
466
0
1,741
8,263
7,415
0
2,222
6,041
13,516
678
L
6,332
1,946
0
1,910
9,002
3,196
0
427
8,575
0
46,726
L
Aphrodite
3,571
316
570
5,072
10,477
3,501
0
3,602
6,875
47,693
0
L
4,014
994
0
1,158
12,323
6,046
0
1,101
11,222
0
52,429
W
Pele
Shoeboo
Pele
8,454
1,766
0
6,613
10,513
4,238
0
966
9,433
0
76,931
L
Charon
4,677
903
0
1,924
6,394
4,564
0
619
5,775
20,665
1,447
W
Bellona
Çleb
Bellona
9,379
4,135
0
6,973
16,366
16,067
511
675
14,810
0
68,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
31,685
474
Minions Killed
380
0
Camps Cleared
0
1,348,664
Distance Traveled
1,267,051
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,006
539
82
6
0
233,777
0
W
Vulcan
7,834
603
109
8
0
263,360
2
L
Surtr
7,132
549
90
7
0
194,946
3
W
Cabrakan
6,445
496
27
2
0
262,373
2
L
Artemis
5,777
444
82
6
0
229,027
0
L
Aphrodite
6,400
492
118
9
0
268,600
4
L
Ne Zha
6,140
472
70
5
0
291,094
0
W
Pele
8,108
624
122
9
0
327,430
3
L
Charon
6,236
480
20
2
0
283,384
4
W
Bellona
8,863
682
134
10
0
261,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role