Player Matchup

Aphrodite
Aphrodite
Callail
Aphrodite
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nike
Nike
RIP Lighting372
Nike
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 11L
1,063 Elo+
Solo
Ra
Ra
Skopybomb
Ra
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
112W - 109L
1,229 Elo+
Solo
Izanami
Izanami
TYFirskyGamer
Izanami
Level 118
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 130L
1,168 Elo+
Solo
Thor
Thor
Zoach nL
Thor
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
264W - 272L
1,500 Elo+
Solo
Team Averages
Level 115
1,457 SR
1,292 Elo+

VS

Team Averages
Level 132
1,500 SR
1,454 Elo+
Medusa
Medusa
AddEmmUpp
Medusa
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 62L
1,500 Elo+
Party 1
Merlin
Merlin
BabyPlller4
Merlin
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
332W - 331L
1,702 Elo+
Solo
Artio
Artio
BigEyedFish41
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,555 Elo+
Solo
Chaac
Chaac
Malthael-DG
Chaac
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
XxfelipeperezxX
Gilgamesh
Level 180
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 79L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Callail
Aphrodite
12
2 / 1 / 4
6,496
464
4,197
7,507
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 1 / 0
8,624
616
4,307
10,207
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 3 / 3
8,111
579
2,628
6,562
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
3 / 1 / 4
7,257
518
10,612
8,646
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
15
6 / 1 / 5
8,193
585
7,428
10,314
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AddEmmUpp
Medusa
10
2 / 4 / 0
6,222
444
9,825
11,811
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
3 / 4 / 0
7,715
551
6,574
8,736
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 0
6,255
447
1,343
14,276
8,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
7,097
507
5,434
11,632
9,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
XxfelipeperezxX
Gilgamesh
12
1 / 2 / 1
6,747
482
2,679
10,371
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
7
7
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
AddEmmUpp
Medusa
2
4
0
0.5
L
Merlin
3
4
0
0.75
L
0
2
0
0
W
Aphrodite
Callail
Aphrodite
2
1
4
4
L
1
1
0
1
W
1
1
0
1
W
1
3
3
0.83
W
Izanami
3
1
4
5
L
Gilgamesh
XxfelipeperezxX
Gilgamesh
1
2
1
0.75
W
Thor
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,172
Damage
25,855
43,236
Taken
56,826
21,421
Mitigated
29,620
12,163
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AddEmmUpp
Medusa
9,825
3,166
0
2,164
11,811
4,210
763
934
10,877
0
44,472
L
Merlin
6,574
334
0
1,747
8,736
2,811
790
1,936
6,683
54,276
348
L
1,343
99
1,389
4,445
14,276
8,120
0
2,629
11,647
15,254
0
W
Aphrodite
Callail
Aphrodite
4,197
332
2,691
3,634
7,507
2,929
212
503
7,004
24,906
0
L
5,434
530
0
3,305
11,632
9,424
125
379
10,667
0
49,047
W
4,307
315
0
1,163
10,207
7,474
1,343
769
9,438
0
76,032
W
2,628
280
96
2,465
6,562
2,642
483
4,039
2,523
59,877
0
W
Izanami
10,612
6,913
0
1,364
8,646
3,527
462
790
7,856
0
54,990
L
Gilgamesh
XxfelipeperezxX
Gilgamesh
2,679
885
0
887
10,371
5,055
0
882
9,366
0
47,692
W
Thor
7,428
1,649
0
750
10,314
4,849
0
1,720
8,594
0
66,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
34,036
465
Minions Killed
330
0
Camps Cleared
0
1,392,718
Distance Traveled
1,242,807
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,222
444
58
4
0
247,254
0
L
Merlin
7,715
551
101
7
0
233,482
2
L
Artio
6,255
447
17
1
0
276,677
7
W
Aphrodite
6,496
464
36
3
0
263,329
0
L
Chaac
7,097
507
77
6
0
253,610
0
W
Nike
8,624
616
139
10
0
264,394
0
W
Ra
8,111
579
112
8
0
304,235
0
W
Izanami
7,257
518
80
6
0
269,476
3
L
Gilgamesh
6,747
482
77
6
0
231,784
0
W
Thor
8,193
585
98
7
0
291,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role