Player Matchup

Hun Batz
Hun Batz
Silver IV
PikeZ_5
Hun Batz
Silver IV
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
198W - 204L
1,362 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Puprir
Kuzenbo
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Russell-o__o-
Cernunnos
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Skarnnie
Sylvanus
Bronze III
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 90L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
SwaggyWhiteBoi1
Kukulkan
Bronze III
Level 162
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 110L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,500 SR
1,472 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,460 SR
1,500 MMR
Thor
Thor
Bronze III
CoJonaz
Thor
Bronze III
Level 145
God Stats
4W - 7L
1,500 SR
Queue Stats
127W - 96L
1,546 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Its Only 9in
Erlang Shen
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
Renshinn
Tiamat
Bronze III
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 130L
1,500 MMR
Solo
Geb
Geb
Bronze III
SnowWitchRanni
Geb
Bronze III
Level 189
God Stats
9W - 10L
1,300 SR
Queue Stats
214W - 209L
1,454 MMR
Solo
Hachiman
Hachiman
Bronze III
TdslDarkLogic
Hachiman
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PikeZ_5
Hun Batz
10
0 / 3 / 0
5,294
481
1,624
7,872
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Puprir
Kuzenbo
9
1 / 1 / 0
5,612
510
4,094
8,487
9,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Russell-o__o-
Cernunnos
10
0 / 2 / 1
5,596
509
3,090
5,954
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Skarnnie
Sylvanus
11
1 / 2 / 0
6,293
572
5,694
9,464
9,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
11
0 / 2 / 0
6,009
546
1,285
4,180
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesBake KujiraThothRama

VS

Bans
MedusaAo KuangMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CoJonaz
Thor
12
4 / 0 / 2
6,448
586
5,089
9,447
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Its Only 9in
Erlang Shen
13
2 / 1 / 1
7,197
654
5,412
11,155
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tiamat
Renshinn
Tiamat
12
2 / 0 / 3
6,909
628
4,440
4,254
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
1 / 1 / 4
6,179
562
2,985
9,877
7,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
TdslDarkLogic
Hachiman
10
1 / 0 / 2
5,946
541
5,033
3,548
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
CoJonaz
Thor
4
0
2
5
W
Erlang Shen
Its Only 9in
Erlang Shen
2
1
1
2.5
L
Hun Batz
PikeZ_5
Hun Batz
0
3
0
0
L
Kuzenbo
Puprir
Kuzenbo
1
1
0
1
W
Tiamat
Renshinn
Tiamat
2
0
3
3.5
L
Cernunnos
Russell-o__o-
Cernunnos
0
2
1
0.25
L
Sylvanus
Skarnnie
Sylvanus
1
2
0
0.5
W
1
1
4
3
L
Kukulkan
0
2
0
0
W
Hachiman
TdslDarkLogic
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,787
Damage
22,959
35,957
Taken
38,281
26,302
Mitigated
21,393
8,432
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
CoJonaz
Thor
5,089
1,570
0
5,000
9,447
3,520
0
1,680
7,767
0
51,070
W
Erlang Shen
Its Only 9in
Erlang Shen
5,412
3,032
0
6,065
11,155
6,526
0
4,798
6,357
0
57,303
L
Hun Batz
PikeZ_5
Hun Batz
1,624
344
0
702
7,872
3,220
0
1,224
6,638
0
39,900
L
Kuzenbo
Puprir
Kuzenbo
4,094
1,922
178
1,867
8,487
9,161
0
2,538
5,936
16,119
751
W
Tiamat
Renshinn
Tiamat
4,440
489
0
1,770
4,254
2,814
55
1,208
3,046
51,309
885
L
Cernunnos
Russell-o__o-
Cernunnos
3,090
1,079
0
1,897
5,954
2,241
0
1,016
4,938
0
38,726
L
Sylvanus
Skarnnie
Sylvanus
5,694
1,829
44
3,364
9,464
9,894
0
327
9,137
36,892
10,317
W
2,985
337
0
1,600
9,877
7,385
316
1,739
8,138
20,099
0
L
Kukulkan
1,285
233
0
380
4,180
1,786
0
2,177
2,001
53,436
1,645
W
Hachiman
TdslDarkLogic
Hachiman
5,033
2,628
0
879
3,548
1,148
459
773
2,775
0
36,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
32,679
365
Minions Killed
383
0
Camps Cleared
0
1,053,572
Distance Traveled
1,147,983
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,448
586
84
8
0
250,787
2
W
Erlang Shen
7,197
654
93
8
0
217,329
0
L
Hun Batz
5,294
481
62
6
0
229,604
0
L
Kuzenbo
5,612
510
31
3
0
232,950
3
W
Tiamat
6,909
628
115
10
0
239,127
2
L
Cernunnos
5,596
509
73
7
0
190,005
1
L
Sylvanus
6,293
572
82
7
0
190,802
3
W
Geb
6,179
562
24
2
0
231,766
4
L
Kukulkan
6,009
546
117
11
0
210,211
0
W
Hachiman
5,946
541
67
6
0
208,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role