Player Matchup

Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Chapadoodle
Ymir
Bronze III
Level 127
God Stats
2W - 5L
1,097 SR
Queue Stats
3W - 7L
1,366 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
KillaCam4175
Sun Wukong
Bronze III
Level 82
God Stats
23W - 32L
1,285 SR
Queue Stats
78W - 79L
1,411 MMR
Solo
Izanami
Izanami
Bronze III
jacobhdezv
Izanami
Bronze III
Level 65
God Stats
3W - 12L
1,097 SR
Queue Stats
4W - 16L
1,366 MMR
Party 1
Anubis
Anubis
Bronze III
sonderfuf
Anubis
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,409 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,296 SR
1,411 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,456 SR
1,365 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze III
Boadisafa
Maui
Bronze III
Level 128
God Stats
13W - 19L
1,603 SR
Queue Stats
110W - 129L
1,309 MMR
Solo
Nike
Nike
Bronze IV
Space Magic W
Nike
Bronze IV
Level 161
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 72L
1,223 MMR
Solo
Jing Wei
Jing Wei
Bronze III
SwanGDragon
Jing Wei
Bronze III
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 41L
1,500 MMR
Solo
Loki
Loki
Bronze IV
XoitFG-YT
Loki
Bronze IV
Level 103
God Stats
0W - 6L
1,176 SR
Queue Stats
12W - 19L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 0 / 0
6,201
564
2,447
6,422
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 4
5,971
543
4,543
6,403
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
KillaCam4175
Sun Wukong
11
0 / 0 / 2
6,089
554
5,881
9,144
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
jacobhdezv
Izanami
10
1 / 0 / 3
5,358
487
4,500
3,263
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
sonderfuf
Anubis
11
1 / 1 / 1
5,838
531
2,361
4,974
2,254
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaSurtrCernunnosBellona

VS

Bans
NeithMaman BrigitteBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 1
6,041
549
1,029
1,833
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Maui
8
0 / 2 / 0
5,005
455
1,873
7,889
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,781
526
5,099
10,202
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
SwanGDragon
Jing Wei
8
0 / 2 / 0
4,676
425
2,115
6,397
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
9
1 / 1 / 0
5,198
473
3,656
6,868
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
0
4
L
Janus
 
Janus
0
0
1
0.5
L
Maui
0
2
0
0
W
1
0
4
3
W
Sun Wukong
KillaCam4175
Sun Wukong
0
0
2
1
L
0
2
0
0
L
Jing Wei
SwanGDragon
Jing Wei
0
2
0
0
L
Loki
1
1
0
1
W
Izanami
jacobhdezv
Izanami
1
0
3
2.5
W
Anubis
sonderfuf
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,732
Damage
13,772
30,206
Taken
33,189
20,005
Mitigated
17,629
10,458
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,447
636
0
1,549
6,422
2,309
0
259
6,163
0
45,534
L
Janus
 
Janus
1,029
34
0
700
1,833
519
0
240
1,593
46,032
442
L
Maui
1,873
436
0
1,892
7,889
5,376
0
1,645
6,197
18,686
0
W
4,543
1,670
0
2,786
6,403
5,152
0
767
5,577
23,572
605
W
Sun Wukong
KillaCam4175
Sun Wukong
5,881
942
0
4,131
9,144
9,227
0
437
8,114
0
42,100
L
5,099
657
0
2,545
10,202
7,657
0
426
9,035
0
41,506
L
Jing Wei
SwanGDragon
Jing Wei
2,115
1,540
0
670
6,397
2,128
0
2,404
3,948
0
22,544
L
Loki
3,656
756
0
2,383
6,868
1,949
0
1,973
4,851
0
29,823
W
Izanami
jacobhdezv
Izanami
4,500
2,970
0
490
3,263
1,063
0
628
2,635
0
39,198
W
Anubis
sonderfuf
Anubis
2,361
0
0
1,502
4,974
2,254
0
681
4,149
49,054
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
26,701
362
Minions Killed
283
0
Camps Cleared
0
1,092,230
Distance Traveled
1,067,664
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,201
564
71
6
0
251,656
0
L
Janus
6,041
549
101
9
0
246,724
2
L
Maui
5,005
455
16
1
0
205,213
4
W
Ymir
5,971
543
34
3
0
218,110
4
W
Sun Wukong
6,089
554
93
8
0
195,756
2
L
Nike
5,781
526
71
6
0
181,542
2
L
Jing Wei
4,676
425
44
4
0
195,140
0
L
Loki
5,198
473
51
5
0
239,045
0
W
Izanami
5,358
487
73
7
0
227,453
2
W
Anubis
5,838
531
91
8
0
199,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role