Player Matchup

Bacchus
Bacchus
TheWhittlerBaby
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,296 Elo+
Party 2
Yu Huang
Yu Huang
amgosek
Yu Huang
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 165L
1,464 Elo+
Party 2
Mulan
Mulan
ladyboychism
Mulan
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
86W - 86L
1,464 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,408 Elo+

VS

Team Averages
Level 120
1,500 SR
1,587 Elo+
Surtr
Surtr
ScribeAltera
Surtr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,736 Elo+
Party 1
Zhong Kui
Zhong Kui
Sir loco117
Zhong Kui
Level 64
God Stats
56W - 27L
1,500 SR
Queue Stats
494W - 473L
1,289 Elo+
Solo
Cthulhu
Cthulhu
TehRivy
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,779
753
3,710
11,418
11,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
amgosek
Yu Huang
9
0 / 3 / 0
6,232
692
2,948
5,165
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 1
6,024
669
4,114
11,058
7,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,580
953
8,206
8,247
7,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Sir loco117
Zhong Kui
12
6 / 1 / 7
8,331
926
8,581
7,910
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
TehRivy
Cthulhu
11
1 / 0 / 12
7,442
827
5,898
7,580
7,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
13
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Zhong Kui
Sir loco117
Zhong Kui
6
1
7
9.5
W
Cthulhu
TehRivy
Cthulhu
1
0
12
7
L
1
5
0
0.2
L
Yu Huang
amgosek
Yu Huang
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,772
Damage
22,685
27,641
Taken
23,737
20,038
Mitigated
20,946
1,939
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,206
3,281
0
1,062
8,247
7,220
621
2,376
5,767
558
27,972
W
Zhong Kui
Sir loco117
Zhong Kui
8,581
1,159
0
1,739
7,910
6,090
1,294
1,858
5,946
27,330
701
W
Cthulhu
TehRivy
Cthulhu
5,898
1,075
308
1,219
7,580
7,636
245
1,744
5,760
19,587
0
L
3,710
896
0
626
11,418
11,134
0
5,333
6,071
12,099
698
L
Yu Huang
amgosek
Yu Huang
2,948
279
0
0
5,165
1,822
23
3,598
1,560
18,473
0
L
4,114
351
0
1,313
11,058
7,082
0
5,804
5,240
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,035
Gold Earned
24,353
82
Minions Killed
104
0
Camps Cleared
0
427,366
Distance Traveled
502,562
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,580
953
41
5
0
171,366
3
W
Zhong Kui
8,331
926
41
5
0
165,002
0
W
Cthulhu
7,442
827
22
2
0
166,194
1
L
Bacchus
6,779
753
22
2
0
158,756
0
L
Yu Huang
6,232
692
28
3
0
112,991
0
L
Mulan
6,024
669
32
4
0
155,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role