Player Matchup

Agni
Agni
Bronze III
BaJie0v0
Agni
Bronze III
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 23L
1,454 MMR
Solo
Horus
Horus
Bronze III
CosmicMassacre
Horus
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,498 MMR
Party 2
Martichoras
Martichoras
Bronze III
PostScript
Martichoras
Bronze III
Level 193
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 78L
1,410 MMR
Solo
Jormungandr
Jormungandr
Bronze III
adobo108
Jormungandr
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,451 MMR
Solo
Fenrir
Fenrir
Bronze III
fralopor
Fenrir
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 322L
1,498 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,500 SR
1,462 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 152
1,500 SR
1,416 MMR
Yemoja
Yemoja
Bronze III
Amaudray12
Yemoja
Bronze III
Level 188
God Stats
3W - 7L
1,500 SR
Queue Stats
143W - 128L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Marcomcmanman
Ao Kuang
Bronze III
Level 176
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 115L
1,362 MMR
Party 1
Achilles
Achilles
Silver IV
MasonC11
Achilles
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,449 MMR
Solo
Hachiman
Hachiman
Bronze III
ZP95
Hachiman
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 MMR
Party 1
Merlin
Merlin
Bronze III
polloprohd
Merlin
Bronze III
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
217W - 224L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 0 / 3
9,310
621
10,007
9,655
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 8
6,987
466
3,584
14,317
9,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
PostScript
Martichoras
14
1 / 1 / 1
8,185
546
4,165
7,945
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
adobo108
Jormungandr
15
4 / 1 / 4
9,100
607
12,397
14,562
15,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
fralopor
Fenrir
15
10 / 0 / 4
8,908
594
11,831
10,491
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HadesLokiBake KujiraThanatos

VS

Bans
AthenaSusanoCharybdisMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amaudray12
Yemoja
10
1 / 2 / 4
6,835
456
5,951
10,947
8,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Marcomcmanman
Ao Kuang
11
5 / 7 / 1
6,866
458
5,501
19,304
7,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
MasonC11
Achilles
13
1 / 4 / 1
7,415
494
8,087
15,503
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ZP95
Hachiman
12
1 / 4 / 2
7,182
479
8,025
10,558
3,357
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
polloprohd
Merlin
11
0 / 3 / 0
6,700
447
3,281
8,107
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
8
8
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Amaudray12
Yemoja
1
2
4
1.5
W
Agni
5
0
3
6.5
W
0
6
8
0.67
L
Ao Kuang
Marcomcmanman
Ao Kuang
5
7
1
0.79
L
Achilles
MasonC11
Achilles
1
4
1
0.38
W
Martichoras
PostScript
Martichoras
1
1
1
1.5
L
Hachiman
ZP95
Hachiman
1
4
2
0.5
W
Jormungandr
adobo108
Jormungandr
4
1
4
6
W
Fenrir
fralopor
Fenrir
10
0
4
12
L
Merlin
polloprohd
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
30,845
56,970
Taken
64,419
37,945
Mitigated
37,397
20,977
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Amaudray12
Yemoja
5,951
1,973
506
2,639
10,947
8,512
0
3,318
7,581
24,231
0
W
Agni
10,007
1,065
85
3,767
9,655
3,973
240
3,258
6,397
77,556
978
W
3,584
1,921
1,445
3,830
14,317
9,885
18
6,332
7,896
0
12,285
L
Ao Kuang
Marcomcmanman
Ao Kuang
5,501
1,301
0
5,737
19,304
7,570
0
4,281
14,710
44,297
0
L
Achilles
MasonC11
Achilles
8,087
742
0
2,970
15,503
14,961
0
6,119
8,608
0
54,231
W
Martichoras
PostScript
Martichoras
4,165
687
0
2,584
7,945
3,408
0
1,158
6,787
0
63,411
L
Hachiman
ZP95
Hachiman
8,025
4,430
0
3,433
10,558
3,357
0
1,029
9,481
0
57,969
W
Jormungandr
adobo108
Jormungandr
12,397
3,093
0
3,860
14,562
15,587
44
1,104
12,371
69,015
4,258
W
Fenrir
fralopor
Fenrir
11,831
4,408
0
5,406
10,491
5,092
86
3,557
6,896
0
62,014
L
Merlin
polloprohd
Merlin
3,281
58
0
1,883
8,107
2,997
0
4,922
3,137
46,582
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
34,998
453
Minions Killed
357
0
Camps Cleared
0
1,475,642
Distance Traveled
1,267,307
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,835
456
21
1
0
261,114
3
W
Agni
9,310
621
143
10
0
321,423
2
W
Horus
6,987
466
10
1
0
298,816
0
L
Ao Kuang
6,866
458
68
5
0
271,412
0
L
Achilles
7,415
494
75
5
0
264,516
0
W
Martichoras
8,185
546
115
8
0
285,792
4
L
Hachiman
7,182
479
93
6
0
265,492
0
W
Jormungandr
9,100
607
111
7
0
236,822
1
W
Fenrir
8,908
594
74
5
0
332,789
0
L
Merlin
6,700
447
100
7
0
204,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role