Player Matchup

Cernunnos
Cernunnos
EKKHA
Cernunnos
Level 138
God Stats
3W - 0L
1,715 SR
Queue Stats
118W - 124L
1,780 Elo+
Party 1
Chaac
Chaac
GudNeim
Chaac
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 22L
1,159 Elo+
Solo
Nemesis
Nemesis
Shlemian
Nemesis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,500 Elo+
Solo
Ymir
Ymir
Sàman
Ymir
Level 233
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 11L
1,577 Elo+
Solo
Vulcan
Vulcan
xXJRSlayerXx
Vulcan
Level 115
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 27L
1,780 Elo+
Party 1
Team Averages
Level 157
1,586 SR
1,559 Elo+

VS

Team Averages
Level 123
1,500 SR
1,516 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Barkot
Khepri
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 185L
1,706 Elo+
Solo
Ix Chel
Ix Chel
CAMBRITA
Ix Chel
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 33L
1,496 Elo+
Solo
Bakasura
Bakasura
Mr7seen
Bakasura
Level 151
God Stats
3W - 4L
1,500 SR
Queue Stats
107W - 113L
1,500 Elo+
Solo
Janus
Janus
ッValkyrieッ
Janus
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
173W - 150L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EKKHA
Cernunnos
14
2 / 0 / 1
7,693
592
8,248
8,577
3,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
GudNeim
Chaac
14
4 / 0 / 2
8,424
648
9,433
13,923
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Shlemian
Nemesis
14
4 / 0 / 3
7,413
570
5,608
10,962
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Sàman
Ymir
12
1 / 1 / 5
7,201
554
3,944
9,452
8,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
12
3 / 2 / 2
7,467
574
7,985
5,491
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 1
6,235
480
6,887
7,348
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Barkot
Khepri
9
0 / 4 / 1
5,650
435
2,780
10,997
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
CAMBRITA
Ix Chel
11
0 / 3 / 1
6,307
485
4,825
9,087
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Mr7seen
Bakasura
11
0 / 4 / 0
6,198
477
7,425
14,951
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 0
6,440
495
6,173
8,207
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
L
Khepri
Barkot
Khepri
0
4
1
0.13
L
Ix Chel
CAMBRITA
Ix Chel
0
3
1
0.17
W
Cernunnos
EKKHA
Cernunnos
2
0
1
2.5
W
Chaac
GudNeim
Chaac
4
0
2
5
L
Bakasura
Mr7seen
Bakasura
0
4
0
0
W
Nemesis
Shlemian
Nemesis
4
0
3
5.5
W
Ymir
Sàman
Ymir
1
1
5
3.5
W
Vulcan
3
2
2
2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
28,090
48,405
Taken
50,590
29,156
Mitigated
25,319
18,418
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,887
5,630
0
1,079
7,348
2,522
150
952
6,396
0
56,273
L
Khepri
Barkot
Khepri
2,780
68
203
2,126
10,997
7,805
0
3,713
7,284
14,863
0
L
Ix Chel
CAMBRITA
Ix Chel
4,825
267
91
1,336
9,087
3,141
0
6,728
2,359
49,577
946
W
Cernunnos
EKKHA
Cernunnos
8,248
4,622
0
5,667
8,577
3,682
534
1,571
7,006
0
77,549
W
Chaac
GudNeim
Chaac
9,433
2,290
0
7,222
13,923
9,452
0
864
10,764
0
66,255
L
Bakasura
Mr7seen
Bakasura
7,425
4,049
0
6,598
14,951
8,820
0
173
13,883
0
30,515
W
Nemesis
Shlemian
Nemesis
5,608
2,394
0
3,252
10,962
4,901
0
3,114
7,645
0
66,094
W
Ymir
Sàman
Ymir
3,944
1,552
0
1,761
9,452
8,698
0
3,706
5,746
19,452
0
W
Vulcan
7,985
2,340
0
516
5,491
2,423
285
4,372
1,119
52,069
2,417
L
6,173
834
0
4,110
8,207
3,031
0
258
7,809
56,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
30,830
460
Minions Killed
403
0
Camps Cleared
0
1,303,727
Distance Traveled
1,309,363
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,235
480
109
8
0
245,863
0
L
Khepri
5,650
435
18
1
0
251,679
4
L
Ix Chel
6,307
485
93
7
0
241,319
0
W
Cernunnos
7,693
592
126
10
0
254,680
2
W
Chaac
8,424
648
117
9
0
253,346
1
L
Bakasura
6,198
477
75
6
0
273,512
0
W
Nemesis
7,413
570
97
7
0
310,874
0
W
Ymir
7,201
554
26
2
0
243,119
1
W
Vulcan
7,467
574
94
7
0
241,708
1
L
Janus
6,440
495
108
8
0
296,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role