Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BigPeteTobin
Poseidon
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Charybdis
Charybdis
C_Jericho1993
Charybdis
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
402W - 382L
1,366 Elo+
Party 1
Mercury
Mercury
Drebz_87
Mercury
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 147L
1,500 Elo+
Party 3
Achilles
Achilles
xiPopASmurf
Achilles
Level 140
God Stats
3W - 7L
1,500 SR
Queue Stats
107W - 109L
1,500 Elo+
Party 3
Team Averages
Level 123
1,500 SR
1,473 Elo+

VS

Team Averages
Level 68
1,500 SR
1,520 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
GhoSTz_KiLLer98
Loki
Level 39
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
M2J160182
Zhong Kui
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
128W - 133L
1,500 Elo+
Solo
Yemoja
Yemoja
TeckDrakon
Yemoja
Level 62
God Stats
4W - 2L
1,285 SR
Queue Stats
169W - 154L
1,285 Elo+
Solo
Danzaburou
Danzaburou
pablodemedelin77
Danzaburou
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 0 / 0
9,761
424
6,964
9,244
7,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Poseidon
BigPeteTobin
Poseidon
20
3 / 3 / 3
13,035
567
12,854
12,868
4,063
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
C_Jericho1993
Charybdis
18
1 / 1 / 1
10,913
474
6,215
8,026
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Drebz_87
Mercury
20
4 / 5 / 4
12,643
550
11,885
21,752
10,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xiPopASmurf
Achilles
18
5 / 3 / 3
12,187
530
13,408
24,364
31,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
19
4 / 4 / 2
12,179
530
15,978
21,815
10,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 2 / 2
11,335
493
9,455
16,897
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
M2J160182
Zhong Kui
17
2 / 5 / 3
10,672
464
13,317
16,831
14,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TeckDrakon
Yemoja
14
0 / 2 / 2
9,492
413
5,995
16,374
13,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
pablodemedelin77
Danzaburou
12
0 / 1 / 0
8,224
358
3,558
7,847
3,715
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
12
12
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Maman Brigitte
 
Maman Brigitte
4
4
2
1.25
W
Poseidon
BigPeteTobin
Poseidon
3
3
3
1.5
W
Charybdis
C_Jericho1993
Charybdis
1
1
1
1.5
W
Mercury
Drebz_87
Mercury
4
5
4
1.2
L
6
2
2
3.5
L
Zhong Kui
M2J160182
Zhong Kui
2
5
3
0.7
L
Yemoja
TeckDrakon
Yemoja
0
2
2
0.5
L
Danzaburou
pablodemedelin77
Danzaburou
0
1
0
0
W
Achilles
xiPopASmurf
Achilles
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,326
Damage
48,303
76,254
Taken
79,764
57,177
Mitigated
50,030
22,629
Healing
27,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,964
1,021
295
5,626
9,244
7,457
1,234
2,044
7,200
65,593
3,522
L
Maman Brigitte
 
Maman Brigitte
15,978
503
0
8,941
21,815
10,904
0
2,060
18,702
112,771
1,772
W
Poseidon
BigPeteTobin
Poseidon
12,854
2,042
0
4,250
12,868
4,063
3,738
7,513
5,355
101,655
1,811
W
Charybdis
C_Jericho1993
Charybdis
6,215
2,884
122
343
8,026
3,256
2,283
2,211
5,815
0
64,422
W
Mercury
Drebz_87
Mercury
11,885
6,149
0
3,700
21,752
10,672
684
8,580
13,172
0
125,262
L
9,455
2,883
0
4,995
16,897
7,976
1,042
3,242
13,417
0
84,920
L
Zhong Kui
M2J160182
Zhong Kui
13,317
1,847
0
3,871
16,831
14,267
0
8,308
8,413
76,863
770
L
Yemoja
TeckDrakon
Yemoja
5,995
1,997
4,946
3,686
16,374
13,168
216
5,998
10,162
39,330
873
L
Danzaburou
pablodemedelin77
Danzaburou
3,558
1,101
0
1,214
7,847
3,715
0
2,025
5,822
0
39,855
W
Achilles
xiPopASmurf
Achilles
13,408
2,306
0
8,293
24,364
31,729
858
14,692
9,672
9,134
59,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,539
Gold Earned
51,902
679
Minions Killed
516
0
Camps Cleared
0
2,122,962
Distance Traveled
1,870,004
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,761
424
99
4
0
387,639
0
L
Maman Brigitte
12,179
530
165
7
0
375,028
0
W
Poseidon
13,035
567
179
8
0
415,425
9
W
Charybdis
10,913
474
125
5
0
435,711
0
W
Mercury
12,643
550
158
7
0
476,341
2
L
Loki
11,335
493
114
5
0
471,745
5
L
Zhong Kui
10,672
464
124
5
0
308,130
0
L
Yemoja
9,492
413
55
2
0
406,861
3
L
Danzaburou
8,224
358
58
3
0
308,240
1
W
Achilles
12,187
530
118
5
0
407,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role