Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
Boi-Bani
Loki
Bronze III
Level 158
God Stats
42W - 37L
1,500 SR
Queue Stats
139W - 150L
1,408 MMR
Solo
Fenrir
Fenrir
Bronze III
ReelyReed
Fenrir
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,362 MMR
Solo
Anubis
Anubis
Bronze III
benzzboi
Anubis
Bronze III
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 109L
1,360 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,500 SR
1,426 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 153
1,500 SR
1,481 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze III
AurusGlare
Freya
Bronze III
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 133L
1,452 MMR
Solo
Geb
Geb
Bronze III
Beast2God
Geb
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
ROPSELL
Bellona
Bronze III
Level 191
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 124L
1,546 MMR
Solo
Thanatos
Thanatos
Bronze III
Xyrve
Thanatos
Bronze III
Level 154
God Stats
7W - 7L
1,500 SR
Queue Stats
115W - 89L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 1 / 1
6,104
610
4,929
4,474
1,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
10
0 / 2 / 0
5,039
504
3,431
9,832
4,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
9
1 / 2 / 0
4,938
494
2,220
5,726
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
ReelyReed
Fenrir
8
0 / 4 / 3
4,941
494
2,573
10,101
5,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
benzzboi
Anubis
9
1 / 5 / 0
5,178
518
3,645
9,129
3,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KukulkanBastetBake KujiraArachne

VS

Bans
AthenaMauiAo KuangSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 6
6,344
634
6,081
6,051
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
10
1 / 3 / 2
5,666
567
2,731
7,892
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 3
5,149
515
3,052
4,211
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ROPSELL
Bellona
11
0 / 0 / 2
6,399
640
6,269
8,643
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
Xyrve
Thanatos
12
11 / 1 / 1
7,215
722
6,087
9,442
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
1
1
3.5
L
Thor
 
Thor
0
2
0
0
W
Agni
 
Agni
1
1
6
4
W
Freya
1
3
2
0.67
W
1
0
3
2.5
L
Loki
1
2
0
0.5
W
Bellona
ROPSELL
Bellona
0
0
2
1
L
Fenrir
ReelyReed
Fenrir
0
4
3
0.38
W
Thanatos
Xyrve
Thanatos
11
1
1
11.5
L
Anubis
benzzboi
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
24,220
39,262
Taken
36,239
16,704
Mitigated
18,532
12,102
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,929
2,349
0
1,852
4,474
1,652
0
1,668
2,806
0
39,754
L
Thor
 
Thor
3,431
411
0
3,187
9,832
4,657
0
0
9,832
0
34,200
W
Agni
 
Agni
6,081
285
0
1,212
6,051
1,587
0
2,290
3,761
46,903
50
W
Freya
2,731
1,177
0
2,913
7,892
3,020
0
0
7,892
36,845
0
W
3,052
314
0
1,700
4,211
2,481
0
146
4,065
10,319
1,186
L
Loki
2,220
756
0
2,209
5,726
1,734
0
1,134
4,524
0
29,619
W
Bellona
ROPSELL
Bellona
6,269
2,508
0
5,274
8,643
8,066
0
0
7,971
0
48,598
L
Fenrir
ReelyReed
Fenrir
2,573
878
0
1,834
10,101
5,115
0
4,185
5,870
0
14,710
W
Thanatos
Xyrve
Thanatos
6,087
1,782
0
11,375
9,442
3,378
0
1,098
8,294
0
52,976
L
Anubis
benzzboi
Anubis
3,645
42
0
3,020
9,129
3,546
0
4,201
4,688
36,692
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
30,773
273
Minions Killed
307
0
Camps Cleared
0
940,992
Distance Traveled
1,077,737
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,104
610
71
7
0
182,045
2
L
Thor
5,039
504
57
6
0
178,170
0
W
Agni
6,344
634
81
8
0
202,052
0
W
Freya
5,666
567
67
7
0
189,577
0
W
Geb
5,149
515
11
1
0
224,305
4
L
Loki
4,938
494
57
6
0
186,123
0
W
Bellona
6,399
640
73
7
0
201,567
2
L
Fenrir
4,941
494
26
3
0
212,214
0
W
Thanatos
7,215
722
75
8
0
260,236
3
L
Anubis
5,178
518
62
6
0
182,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role