Player Matchup

Xbalanque
Xbalanque
Bronze III
NRGFLASHER
Xbalanque
Bronze III
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 82L
1,546 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
OriolBoom
Gilgamesh
Bronze III
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 60L
1,546 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
siren735
Kuzenbo
Silver I
Level 159
God Stats
16W - 16L
1,500 SR
Queue Stats
81W - 86L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
trecetuspelis
Vulcan
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
Émulate
Camazotz
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 34L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,500 SR
1,519 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,500 SR
1,500 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
KUHAJKOKAIN
Charybdis
Bronze III
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
73W - 77L
1,500 MMR
Solo
Maui
Maui
Bronze III
Leo_NoCaprio__
Maui
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
Xtron18
Arachne
Bronze III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 161L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
xfjsdljlksdf
Sylvanus
Bronze III
Level 175
God Stats
12W - 10L
1,500 SR
Queue Stats
222W - 220L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NRGFLASHER
Xbalanque
18
4 / 2 / 4
10,328
574
10,471
8,809
3,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
OriolBoom
Gilgamesh
18
1 / 0 / 3
10,497
583
19,407
24,243
32,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
siren735
Kuzenbo
13
2 / 1 / 3
8,192
455
3,038
10,213
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
0 / 3 / 5
9,066
504
7,238
8,091
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Camazotz
Émulate
Camazotz
19
8 / 1 / 4
11,040
613
14,762
16,280
7,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothThanatosBake KujiraAthena

VS

Bans
AphroditeMaman BrigitteAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 1 / 0
10,016
556
17,787
24,869
35,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charybdis
KUHAJKOKAIN
Charybdis
14
2 / 4 / 3
9,135
508
6,096
14,447
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 2
7,844
436
2,844
12,997
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Xtron18
Arachne
17
1 / 3 / 1
9,187
510
4,043
19,316
9,015
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
xfjsdljlksdf
Sylvanus
16
2 / 4 / 1
9,572
532
7,468
16,344
12,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
7
7
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Charybdis
KUHAJKOKAIN
Charybdis
2
4
3
0.88
L
2
3
2
1
W
Xbalanque
NRGFLASHER
Xbalanque
4
2
4
3
W
Gilgamesh
OriolBoom
Gilgamesh
1
0
3
2.5
L
Arachne
Xtron18
Arachne
1
3
1
0.5
W
Kuzenbo
siren735
Kuzenbo
2
1
3
3.5
W
0
3
5
0.83
L
Sylvanus
xfjsdljlksdf
Sylvanus
2
4
1
0.63
W
Camazotz
Émulate
Camazotz
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,916
Damage
38,238
67,636
Taken
87,973
58,170
Mitigated
75,773
22,720
Healing
34,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
17,787
5,746
0
10,764
24,869
35,936
0
2,592
20,147
14,017
81,387
L
Charybdis
KUHAJKOKAIN
Charybdis
6,096
2,451
0
5,297
14,447
5,674
1,013
2,214
12,233
0
73,316
L
2,844
624
219
2,109
12,997
12,727
0
2,819
10,086
21,003
0
W
Xbalanque
NRGFLASHER
Xbalanque
10,471
5,733
0
4,860
8,809
3,564
759
511
8,298
0
94,528
W
Gilgamesh
OriolBoom
Gilgamesh
19,407
5,204
0
7,129
24,243
32,236
0
4,307
19,936
12,632
88,570
L
Arachne
Xtron18
Arachne
4,043
2,871
0
8,689
19,316
9,015
0
1,152
18,120
0
98,361
W
Kuzenbo
siren735
Kuzenbo
3,038
1,225
0
1,938
10,213
12,185
223
1,624
8,589
17,731
0
W
7,238
2,170
0
844
8,091
2,503
148
4,485
3,606
78,034
0
L
Sylvanus
xfjsdljlksdf
Sylvanus
7,468
1,630
1,588
5,816
16,344
12,421
0
4,848
11,496
72,860
20,113
W
Camazotz
Émulate
Camazotz
14,762
4,106
0
7,949
16,280
7,682
1,748
3,070
13,210
0
110,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
45,754
609
Minions Killed
600
0
Camps Cleared
0
1,816,078
Distance Traveled
1,628,066
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,016
556
169
9
0
338,454
2
L
Charybdis
9,135
508
120
7
0
291,263
0
L
Maui
7,844
436
20
1
0
296,651
6
W
Xbalanque
10,328
574
134
7
0
357,158
0
W
Gilgamesh
10,497
583
160
9
0
357,004
2
L
Arachne
9,187
510
126
7
0
396,605
3
W
Kuzenbo
8,192
455
18
1
0
306,904
3
W
Vulcan
9,066
504
141
8
0
371,033
0
L
Sylvanus
9,572
532
165
9
0
305,093
4
W
Camazotz
11,040
613
156
9
0
423,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role