Player Matchup

Yemoja
Yemoja
PanzerStew52
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Surtr
Surtr
Stopu237
Surtr
Level 61
God Stats
7W - 4L
1,500 SR
Queue Stats
148W - 173L
1,500 Elo+
Party 2
Charybdis
Charybdis
YoOkayItzFine
Charybdis
Level 44
God Stats
20W - 16L
1,500 SR
Queue Stats
169W - 168L
1,500 Elo+
Solo
Arachne
Arachne
fede779
Arachne
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
12W - 15L
1,856 Elo+
Party 1
Baron Samedi
Baron Samedi
gorduardo015
Baron Samedi
Level 41
God Stats
10W - 9L
1,715 SR
Queue Stats
12W - 15L
1,856 Elo+
Party 1
Team Averages
Level 41
1,543 SR
1,642 Elo+

VS

Team Averages
Level 38
1,563 SR
1,664 Elo+
Bake Kujira
Bake Kujira
Jushers
Bake Kujira
Level 40
God Stats
12W - 8L
1,815 SR
Queue Stats
21W - 19L
1,702 Elo+
Party 3
Vulcan
Vulcan
Potatoaimgrl
Vulcan
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 7L
1,715 Elo+
Solo
Susano
Susano
SaviorRaijin
Susano
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 3
Osiris
Osiris
SmiteMan3749
Osiris
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,702 Elo+
Party 3
Hachiman
Hachiman
baboon Jacob
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 0 / 0
6,585
599
2,049
1,170
651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
Stopu237
Surtr
11
0 / 1 / 0
6,205
564
8,653
10,088
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
YoOkayItzFine
Charybdis
12
2 / 1 / 2
6,768
615
8,793
6,166
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
fede779
Arachne
10
0 / 2 / 2
5,375
489
641
9,246
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
gorduardo015
Baron Samedi
12
4 / 1 / 0
6,934
630
4,570
4,893
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Jushers
Bake Kujira
10
1 / 0 / 0
5,744
522
1,028
7,022
5,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
9
1 / 4 / 0
5,324
484
2,397
5,779
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
2 / 0 / 1
5,962
542
3,291
8,155
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
12
1 / 0 / 1
6,852
623
6,439
12,071
10,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
baboon Jacob
Hachiman
7
0 / 4 / 1
4,605
419
1,274
7,744
2,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
5
5
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Jushers
Bake Kujira
1
0
0
1
W
Yemoja
2
0
0
2
L
Vulcan
1
4
0
0.25
L
Susano
2
0
1
2.5
L
Osiris
1
0
1
1.5
W
Surtr
Stopu237
Surtr
0
1
0
0
W
Charybdis
YoOkayItzFine
Charybdis
2
1
2
3
L
Hachiman
baboon Jacob
Hachiman
0
4
1
0.13
W
Arachne
fede779
Arachne
0
2
2
0.5
W
Baron Samedi
gorduardo015
Baron Samedi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
14,429
31,563
Taken
40,771
18,472
Mitigated
24,182
13,501
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Jushers
Bake Kujira
1,028
695
0
818
7,022
5,900
0
764
6,258
27,111
0
W
Yemoja
2,049
545
2,898
379
1,170
651
412
196
974
14,344
0
L
Vulcan
2,397
744
0
250
5,779
2,287
0
4,313
1,466
21,902
1,533
L
Susano
3,291
720
0
4,200
8,155
3,016
0
517
7,638
0
41,173
L
Osiris
6,439
2,272
0
4,875
12,071
10,265
0
728
10,362
0
59,974
W
Surtr
Stopu237
Surtr
8,653
3,103
0
3,083
10,088
9,749
0
0
10,088
1,780
43,382
W
Charybdis
YoOkayItzFine
Charybdis
8,793
5,671
0
1,563
6,166
2,293
353
561
5,605
0
71,985
L
Hachiman
baboon Jacob
Hachiman
1,274
1,017
0
0
7,744
2,714
0
823
6,921
0
15,267
W
Arachne
fede779
Arachne
641
346
0
4,087
9,246
3,425
24
783
8,463
0
32,158
W
Baron Samedi
gorduardo015
Baron Samedi
4,570
556
0
1,491
4,893
2,354
564
1,650
3,243
44,357
278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
28,487
345
Minions Killed
289
0
Camps Cleared
0
1,077,452
Distance Traveled
1,145,013
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,744
522
47
4
0
247,198
0
W
Yemoja
6,585
599
19
2
0
221,871
6
L
Vulcan
5,324
484
39
4
0
194,939
0
L
Susano
5,962
542
76
7
0
272,495
0
L
Osiris
6,852
623
112
10
0
227,211
0
W
Surtr
6,205
564
73
7
0
225,381
2
W
Charybdis
6,768
615
119
11
0
203,560
0
L
Hachiman
4,605
419
15
1
0
203,170
0
W
Arachne
5,375
489
54
5
0
211,763
0
W
Baron Samedi
6,934
630
80
7
0
214,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role