Player Matchup

Danzaburou
Danzaburou
AkiraYukihiro
Danzaburou
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 13L
1,284 Elo+
Party 1
Heimdallr
Heimdallr
Kalimbon
Heimdallr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,284 Elo+
Party 1
Neith
Neith
наки
Neith
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,284 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,284 Elo+

VS

Team Averages
Level 74
1,500 SR
1,469 Elo+
Artemis
Artemis
Anthoo_800
Artemis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 50L
1,669 Elo+
Solo
Janus
Janus
Death-_-BringerP
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,370 Elo+
Party 2
Odin
Odin
Tuck_Mix
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkiraYukihiro
Danzaburou
16
6 / 1 / 12
11,282
868
15,021
10,685
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Kalimbon
Heimdallr
16
8 / 2 / 11
10,954
843
11,257
12,804
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
наки
Neith
16
7 / 1 / 10
10,569
813
13,045
10,869
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anthoo_800
Artemis
13
1 / 4 / 2
8,611
662
9,615
10,611
4,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 2
8,237
634
10,168
15,202
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
2 / 7 / 1
8,753
673
8,015
18,140
18,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
4
4
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AkiraYukihiro
Danzaburou
6
1
12
12
L
Artemis
Anthoo_800
Artemis
1
4
2
0.5
L
1
10
2
0.2
W
Heimdallr
Kalimbon
Heimdallr
8
2
11
6.75
L
Odin
2
7
1
0.36
W
Neith
наки
Neith
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,323
Damage
27,798
34,358
Taken
43,953
14,677
Mitigated
29,166
8,493
Healing
2,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AkiraYukihiro
Danzaburou
15,021
7,534
497
3,489
10,685
4,535
740
2,382
8,026
0
45,053
L
Artemis
Anthoo_800
Artemis
9,615
2,685
225
829
10,611
4,701
0
0
10,544
0
24,333
L
10,168
924
0
500
15,202
6,160
0
20
15,131
34,603
155
W
Heimdallr
Kalimbon
Heimdallr
11,257
4,334
0
2,489
12,804
5,626
786
3,772
8,687
0
43,357
L
Odin
8,015
1,228
89
1,022
18,140
18,305
0
0
18,085
0
21,297
W
Neith
наки
Neith
13,045
5,615
0
2,018
10,869
4,516
1,508
3,989
6,725
0
30,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
25,601
156
Minions Killed
123
0
Camps Cleared
0
674,625
Distance Traveled
714,440
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,282
868
70
5
0
223,970
0
L
Artemis
8,611
662
38
3
0
223,341
1
L
Janus
8,237
634
54
4
0
205,331
1
W
Heimdallr
10,954
843
51
4
0
227,758
0
L
Odin
8,753
673
31
2
0
285,768
0
W
Neith
10,569
813
35
3
0
222,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role