Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ANDRESPRO099
Janus
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 1
Ishtar
Ishtar
TheAlomg
Ishtar
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
aklmax04
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
daarvid672
Yemoja
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 209L
1,500 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,500 Elo+

VS

Team Averages
Level 96
1,500 SR
1,373 Elo+
Cthulhu
Cthulhu
Azalliyah
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,289 Elo+
Party 2
Erlang Shen
Erlang Shen
DiscoLux
Erlang Shen
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 68L
1,289 Elo+
Party 2
Fenrir
Fenrir
KingHyena
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 42L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Koyzent
Morgan Le Fay
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Izanami
Izanami
xThunderGames
Izanami
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 2 / 4
6,971
581
5,723
10,679
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 4
6,099
508
3,842
5,451
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
TheAlomg
Ishtar
13
1 / 2 / 4
7,150
596
7,066
7,992
3,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
aklmax04
Chaac
12
2 / 0 / 4
6,685
557
6,414
6,171
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
daarvid672
Yemoja
10
3 / 2 / 3
6,459
538
4,232
13,046
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azalliyah
Cthulhu
9
1 / 5 / 2
5,809
484
5,298
11,355
8,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
DiscoLux
Erlang Shen
10
1 / 2 / 0
6,138
512
3,032
8,332
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
KingHyena
Fenrir
12
1 / 1 / 1
6,406
534
2,348
10,811
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Koyzent
Morgan Le Fay
12
2 / 2 / 2
6,586
549
10,041
8,003
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
2 / 3 / 1
6,483
540
4,952
8,697
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
7
7
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
4
3.5
W
1
1
4
3
L
Cthulhu
Azalliyah
Cthulhu
1
5
2
0.4
L
Erlang Shen
DiscoLux
Erlang Shen
1
2
0
0.5
L
Fenrir
KingHyena
Fenrir
1
1
1
1.5
L
Morgan Le Fay
Koyzent
Morgan Le Fay
2
2
2
1.5
W
Ishtar
TheAlomg
Ishtar
1
2
4
1.5
W
Chaac
aklmax04
Chaac
2
0
4
4
W
Yemoja
daarvid672
Yemoja
3
2
3
2.25
L
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,277
Damage
25,671
43,339
Taken
47,198
25,657
Mitigated
24,080
13,878
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,723
1,498
0
750
10,679
4,668
0
2,391
8,288
0
49,527
W
3,842
413
0
1,928
5,451
2,271
0
4,126
1,325
51,801
0
L
Cthulhu
Azalliyah
Cthulhu
5,298
1,410
1,148
2,145
11,355
8,071
0
2,767
8,456
18,216
0
L
Erlang Shen
DiscoLux
Erlang Shen
3,032
1,923
0
3,875
8,332
3,771
0
567
7,300
0
35,286
L
Fenrir
KingHyena
Fenrir
2,348
994
0
1,512
10,811
5,667
0
781
10,030
0
58,608
L
Morgan Le Fay
Koyzent
Morgan Le Fay
10,041
1,362
0
1,376
8,003
3,186
0
3,127
4,738
55,833
1,136
W
Ishtar
TheAlomg
Ishtar
7,066
4,991
0
2,922
7,992
3,167
0
1,386
6,606
0
64,089
W
Chaac
aklmax04
Chaac
6,414
1,314
0
2,118
6,171
5,591
0
1,899
4,272
0
36,426
W
Yemoja
daarvid672
Yemoja
4,232
1,045
1,729
4,431
13,046
9,960
0
5,284
7,762
10,769
0
L
Izanami
4,952
3,390
0
1,113
8,697
3,385
685
832
7,865
0
50,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
31,422
364
Minions Killed
345
0
Camps Cleared
0
1,258,564
Distance Traveled
1,175,385
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,971
581
73
6
0
290,721
0
W
Janus
6,099
508
101
8
0
264,593
0
L
Cthulhu
5,809
484
20
2
0
251,696
4
L
Erlang Shen
6,138
512
68
6
0
188,510
0
L
Fenrir
6,406
534
91
8
0
259,586
3
L
Morgan Le Fay
6,586
549
77
6
0
257,206
2
W
Ishtar
7,150
596
108
9
0
212,857
1
W
Chaac
6,685
557
72
6
0
248,958
0
W
Yemoja
6,459
538
10
1
0
241,435
1
L
Izanami
6,483
540
89
7
0
218,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role