Player Matchup

Kukulkan
Kukulkan
Bronze III
I_LionRazer_I
Kukulkan
Bronze III
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
196W - 215L
1,449 MMR
Solo
Susano
Susano
Bronze III
Iuv myron
Susano
Bronze III
Level 159
God Stats
28W - 18L
1,500 SR
Queue Stats
96W - 84L
1,437 MMR
Party 3
Bacchus
Bacchus
Bronze III
My Kamui
Bacchus
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,452 MMR
Party 3
Tyr
Tyr
Silver I
brayanC289
Tyr
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,496 MMR
Party 2
Jing Wei
Jing Wei
Silver II
wexblind
Jing Wei
Silver II
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,450 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,500 SR
1,457 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,500 SR
1,435 MMR
Fenrir
Fenrir
Bronze III
BaJie0v0
Fenrir
Bronze III
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 23L
1,454 MMR
Solo
Fafnir
Fafnir
Bronze III
Catz_MadNess
Fafnir
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 132L
1,362 MMR
Solo
Hou Yi
Hou Yi
Bronze III
ImHuung
Hou Yi
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,408 MMR
Party 1
Scylla
Scylla
Silver IV
MasonC11
Scylla
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,449 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
SLEEPYxSOWERS26
Kumbhakarna
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I_LionRazer_I
Kukulkan
20
6 / 3 / 5
14,437
577
17,361
11,764
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Iuv myron
Susano
20
9 / 2 / 5
14,977
599
20,018
27,284
15,129
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
My Kamui
Bacchus
19
4 / 1 / 8
13,838
554
8,292
17,494
22,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

20
2 / 1 / 12
15,404
616
12,374
28,235
26,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
wexblind
Jing Wei
20
8 / 1 / 5
17,331
693
17,389
16,940
7,564
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorHerculesIzanamiAthena

VS

Bans
Sun WukongBake KujiraThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaJie0v0
Fenrir
20
5 / 9 / 0
12,636
505
17,304
36,949
18,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fafnir
11
0 / 2 / 0
8,748
350
4,916
11,055
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ImHuung
Hou Yi
20
2 / 6 / 1
12,679
507
19,523
23,929
13,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Scylla
MasonC11
Scylla
19
1 / 7 / 1
11,350
454
10,892
17,024
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SLEEPYxSOWERS26
Kumbhakarna
16
0 / 5 / 2
10,286
411
8,640
23,092
28,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
29
Kills
8
8
Deaths
29
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BaJie0v0
Fenrir
5
9
0
0.56
L
Fafnir
0
2
0
0
W
Kukulkan
I_LionRazer_I
Kukulkan
6
3
5
2.83
L
Hou Yi
ImHuung
Hou Yi
2
6
1
0.42
W
Susano
Iuv myron
Susano
9
2
5
5.75
L
Scylla
MasonC11
Scylla
1
7
1
0.21
W
Bacchus
My Kamui
Bacchus
4
1
8
8
L
Kumbhakarna
SLEEPYxSOWERS26
Kumbhakarna
0
5
2
0.2
W
2
1
12
8
W
Jing Wei
wexblind
Jing Wei
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,434
Damage
61,275
101,717
Taken
112,049
78,329
Mitigated
77,171
33,687
Healing
26,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BaJie0v0
Fenrir
17,304
6,548
0
12,198
36,949
18,072
0
10,784
26,095
0
109,523
L
Fafnir
4,916
983
0
4,112
11,055
9,272
0
327
10,728
34,817
1,698
W
Kukulkan
I_LionRazer_I
Kukulkan
17,361
632
0
2,319
11,764
6,511
3,507
5,194
6,570
116,687
0
L
Hou Yi
ImHuung
Hou Yi
19,523
11,205
0
6,872
23,929
13,123
616
1,516
22,413
0
133,701
W
Susano
Iuv myron
Susano
20,018
6,279
0
9,301
27,284
15,129
2,429
5,632
21,570
0
127,823
L
Scylla
MasonC11
Scylla
10,892
1,832
0
456
17,024
7,748
0
4,440
12,514
129,409
866
W
Bacchus
My Kamui
Bacchus
8,292
1,124
0
5,419
17,494
22,301
484
6,129
11,365
36,149
0
L
Kumbhakarna
SLEEPYxSOWERS26
Kumbhakarna
8,640
1,274
0
3,207
23,092
28,956
0
8,918
13,964
34,974
0
W
12,374
2,511
0
11,685
28,235
26,824
1,552
5,950
21,735
0
99,691
W
Jing Wei
wexblind
Jing Wei
17,389
13,559
0
4,963
16,940
7,564
4,380
4,008
12,932
0
191,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,987
Gold Earned
55,699
757
Minions Killed
657
0
Camps Cleared
0
2,416,059
Distance Traveled
2,014,799
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,636
505
148
6
0
500,669
1
L
Fafnir
8,748
350
46
2
0
202,165
0
W
Kukulkan
14,437
577
149
6
0
438,915
0
L
Hou Yi
12,679
507
184
7
0
372,929
3
W
Susano
14,977
599
163
7
0
533,165
0
L
Scylla
11,350
454
232
9
0
414,030
1
W
Bacchus
13,838
554
43
2
0
497,840
0
L
Kumbhakarna
10,286
411
47
2
0
525,006
2
W
Tyr
15,404
616
168
7
0
445,623
0
W
Jing Wei
17,331
693
234
9
0
500,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role