Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
Jus B3tt3R
Atlas
Silver II
Level 120
God Stats
8W - 8L
1,500 SR
Queue Stats
72W - 65L
1,546 MMR
Solo
Thoth
Thoth
Silver I
OutdatedSoftware
Thoth
Silver I
Level 131
God Stats
10W - 1L
1,500 SR
Queue Stats
42W - 19L
1,638 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
SunWukongsBalls
Gilgamesh
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,500 SR
1,537 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,543 SR
1,445 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Champ
Scylla
Bronze III
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,501 MMR
Party 2
Bacchus
Bacchus
Bronze III
SashaHarris
Bacchus
Bronze III
Level 51
God Stats
85W - 85L
1,715 SR
Queue Stats
148W - 143L
1,358 MMR
Solo
Martichoras
Martichoras
Bronze III
buzzinglikeagnat
Martichoras
Bronze III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 159L
1,367 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze III
gamechamp46
Maman Brigitte
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 13L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 0
6,985
635
8,646
8,964
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
 
Jing Wei
10
0 / 2 / 2
5,640
513
4,097
6,703
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
11
0 / 0 / 4
6,217
565
2,725
6,618
4,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 0 / 0
7,434
676
9,129
3,834
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
SunWukongsBalls
Gilgamesh
11
3 / 2 / 2
6,313
574
4,320
10,562
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
CharonTsukuyomiAnhur

VS

Bans
PeleBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 1
5,712
519
3,633
7,287
2,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Champ
Scylla
11
2 / 2 / 0
5,872
534
3,209
6,758
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SashaHarris
Bacchus
9
0 / 1 / 3
5,506
501
2,980
7,883
6,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
buzzinglikeagnat
Martichoras
10
0 / 3 / 0
5,951
541
2,941
9,937
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
gamechamp46
Maman Brigitte
11
2 / 4 / 2
5,936
540
4,412
10,296
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
0
2
W
Jing Wei
 
Jing Wei
0
2
2
0.5
L
Artemis
 
Artemis
1
1
1
1.5
L
Scylla
Champ
Scylla
2
2
0
1
W
Atlas
0
0
4
2
W
6
0
0
6
L
Bacchus
SashaHarris
Bacchus
0
1
3
1.5
W
Gilgamesh
SunWukongsBalls
Gilgamesh
3
2
2
2
L
Martichoras
buzzinglikeagnat
Martichoras
0
3
0
0
L
Maman Brigitte
gamechamp46
Maman Brigitte
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,917
Damage
17,175
36,681
Taken
42,161
22,943
Mitigated
19,154
9,760
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,646
2,712
0
2,492
8,964
9,837
0
1,512
7,412
0
55,269
W
Jing Wei
 
Jing Wei
4,097
3,046
0
1,030
6,703
2,624
0
1,365
5,338
0
34,330
L
Artemis
 
Artemis
3,633
1,726
0
3,102
7,287
2,860
0
919
6,368
0
39,986
L
Scylla
Champ
Scylla
3,209
630
0
1,229
6,758
1,944
0
3,937
2,773
29,715
559
W
Atlas
2,725
825
0
1,740
6,618
4,865
0
1,490
5,054
19,866
0
W
9,129
119
0
600
3,834
1,292
264
1,749
1,983
61,832
975
L
Bacchus
SashaHarris
Bacchus
2,980
75
0
1,866
7,883
6,777
0
4,529
3,354
11,365
0
W
Gilgamesh
SunWukongsBalls
Gilgamesh
4,320
1,466
0
3,898
10,562
4,325
0
4,650
5,784
0
39,881
L
Martichoras
buzzinglikeagnat
Martichoras
2,941
1,059
0
2,378
9,937
4,168
0
0
9,068
0
43,194
L
Maman Brigitte
gamechamp46
Maman Brigitte
4,412
380
0
4,364
10,296
3,405
0
2,393
7,855
45,414
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
28,977
354
Minions Killed
309
0
Camps Cleared
0
1,192,702
Distance Traveled
1,082,262
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,985
635
89
8
0
217,316
2
W
Jing Wei
5,640
513
60
5
0
224,310
2
L
Artemis
5,712
519
73
7
0
195,221
0
L
Scylla
5,872
534
68
6
0
215,628
3
W
Atlas
6,217
565
23
2
0
244,651
1
W
Thoth
7,434
676
110
10
0
246,331
0
L
Bacchus
5,506
501
9
1
0
248,184
2
W
Gilgamesh
6,313
574
72
7
0
260,094
1
L
Martichoras
5,951
541
82
7
0
167,994
3
L
Maman Brigitte
5,936
540
77
7
0
255,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role