Player Matchup

Kali
Kali
Nimriell
Kali
Level 102
God Stats
93W - 93L
1,500 SR
Queue Stats
111W - 119L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ShadowDLR
Ix Chel
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,500 Elo+
Party 2
Charon
Charon
TRPPabloskiCB18_
Charon
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,500 Elo+

VS

Team Averages
Level 89
1,500 SR
1,455 Elo+
Charybdis
Charybdis
Anxis
Charybdis
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Party 1
Surtr
Surtr
SenFemboyFox
Surtr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,366 Elo+
Solo
Ra
Ra
SevenZ25
Ra
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
5 / 5 / 5
8,774
798
4,714
14,373
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
ShadowDLR
Ix Chel
13
2 / 2 / 6
8,263
751
10,876
6,243
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 6
8,095
736
4,609
9,202
8,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anxis
Charybdis
13
5 / 2 / 3
8,550
777
8,822
8,593
3,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 2
7,749
704
6,155
13,756
10,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 3 / 7
8,185
744
4,906
6,590
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
9
9
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Anxis
Charybdis
5
2
3
3.25
W
Kali
5
5
5
1.5
L
3
5
2
0.8
L
1
3
7
1.5
W
Ix Chel
ShadowDLR
Ix Chel
2
2
6
2.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,199
Damage
19,883
29,818
Taken
28,939
17,912
Mitigated
17,509
5,238
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Anxis
Charybdis
8,822
4,417
0
500
8,593
3,556
0
4,700
3,893
0
27,843
W
Kali
4,714
2,322
0
3,796
14,373
6,784
43
2,279
12,094
0
21,266
L
6,155
1,956
109
634
13,756
10,898
112
6,530
7,226
202
16,094
L
4,906
111
1,030
1,709
6,590
3,055
84
4,089
2,501
32,597
581
W
Ix Chel
ShadowDLR
Ix Chel
10,876
974
97
595
6,243
2,835
480
1,252
4,892
38,164
1,289
W
4,609
953
0
750
9,202
8,293
52
1,458
7,744
21,259
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
24,484
125
Minions Killed
140
0
Camps Cleared
0
612,456
Distance Traveled
554,816
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,550
777
52
5
0
193,842
0
W
Kali
8,774
798
28
3
0
219,348
0
L
Surtr
7,749
704
20
2
0
153,502
0
L
Ra
8,185
744
68
6
0
207,472
0
W
Ix Chel
8,263
751
63
6
0
190,875
4
W
Charon
8,095
736
34
3
0
202,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role