Player Matchup

Surtr
Surtr
BigRhys1507
Surtr
Level 100
God Stats
27W - 27L
1,500 SR
Queue Stats
767W - 750L
1,445 Elo+
Party 1
Ymir
Ymir
Gastrophobia
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,897 Elo+
Party 2
Hades
Hades
LionHunters
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,897 Elo+
Party 2
Medusa
Medusa
Rapiidsx
Medusa
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
546W - 534L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
VoidDB
Danzaburou
Level 45
God Stats
46W - 39L
1,283 SR
Queue Stats
460W - 462L
1,445 Elo+
Party 1
Team Averages
Level 75
1,457 SR
1,626 Elo+

VS

Team Averages
Level 54
1,552 SR
1,588 Elo+
Thanatos
Thanatos
Dookooo
Thanatos
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DryFart
Cthulhu
Level 16
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 4
Gilgamesh
Gilgamesh
SteveSSG
Gilgamesh
Level 84
God Stats
2W - 2L
1,295 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 3
Poseidon
Poseidon
qSnow
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Hachiman
Hachiman
xXJulou51Xx
Hachiman
Level 83
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 13L
1,719 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,895
493
3,834
9,159
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 4
7,083
506
2,583
9,101
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 0
8,531
609
5,790
9,616
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Rapiidsx
Medusa
14
8 / 2 / 4
8,756
625
10,184
10,708
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
VoidDB
Danzaburou
14
3 / 0 / 1
7,800
557
10,024
6,838
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dookooo
Thanatos
14
3 / 2 / 0
7,423
530
4,607
14,233
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DryFart
Cthulhu
10
0 / 1 / 0
5,745
410
6,390
9,349
6,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
SteveSSG
Gilgamesh
12
0 / 2 / 0
6,701
479
4,189
9,139
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
qSnow
Poseidon
9
0 / 10 / 1
5,768
412
4,587
10,568
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
xXJulou51Xx
Hachiman
10
0 / 2 / 0
5,477
391
5,126
7,465
3,126
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
3
3
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Thanatos
Dookooo
Thanatos
3
2
0
1.5
L
Cthulhu
DryFart
Cthulhu
0
1
0
0
W
0
0
4
2
W
2
0
0
2
W
Medusa
Rapiidsx
Medusa
8
2
4
5
L
Gilgamesh
SteveSSG
Gilgamesh
0
2
0
0
W
Danzaburou
VoidDB
Danzaburou
3
0
1
3.5
L
Poseidon
qSnow
Poseidon
0
10
1
0.05
L
Hachiman
xXJulou51Xx
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
24,899
45,422
Taken
50,754
24,349
Mitigated
25,186
17,547
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,834
1,893
0
1,275
9,159
4,650
0
996
8,070
1,271
41,310
L
Thanatos
Dookooo
Thanatos
4,607
1,883
0
7,913
14,233
6,778
0
501
13,637
0
64,433
L
Cthulhu
DryFart
Cthulhu
6,390
228
152
2,148
9,349
6,011
0
1,956
7,345
36,329
1,229
W
2,583
235
0
3,236
9,101
6,688
60
3,125
5,583
21,768
600
W
5,790
749
0
6,970
9,616
5,657
228
261
8,741
60,548
2,682
W
Medusa
Rapiidsx
Medusa
10,184
5,585
8
2,063
10,708
4,397
777
3,772
6,936
0
58,700
L
Gilgamesh
SteveSSG
Gilgamesh
4,189
960
0
1,251
9,139
6,295
0
3,885
4,611
0
46,829
W
Danzaburou
VoidDB
Danzaburou
10,024
5,330
0
3,995
6,838
2,957
415
2,652
3,935
0
71,865
L
Poseidon
qSnow
Poseidon
4,587
1,414
0
594
10,568
2,976
0
73
10,495
27,510
0
L
Hachiman
xXJulou51Xx
Hachiman
5,126
2,657
0
2,216
7,465
3,126
0
851
6,614
0
32,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
31,114
433
Minions Killed
342
0
Camps Cleared
0
1,235,402
Distance Traveled
1,325,247
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,895
493
60
4
0
216,213
0
L
Thanatos
7,423
530
92
7
0
302,050
0
L
Cthulhu
5,745
410
65
5
0
264,169
0
W
Ymir
7,083
506
38
3
0
278,593
4
W
Hades
8,531
609
132
9
0
245,375
0
W
Medusa
8,756
625
97
7
0
238,086
1
L
Gilgamesh
6,701
479
89
6
0
303,259
2
W
Danzaburou
7,800
557
106
8
0
257,135
0
L
Poseidon
5,768
412
46
3
0
206,611
0
L
Hachiman
5,477
391
50
4
0
249,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role