Player Matchup

Amaterasu
Amaterasu
DeeAnn13
Amaterasu
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,245 Elo+
Party 1
Xing Tian
Xing Tian
Evomol
Xing Tian
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 137L
1,694 Elo+
Solo
Discordia
Discordia
K1N7Yboss
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,245 Elo+
Party 1
Charybdis
Charybdis
Kisuisa
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,245 Elo+
Party 1
Olorun
Olorun
WittyJackanorie
Olorun
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 40L
1,500 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,386 Elo+

VS

Team Averages
Level 128
1,500 SR
1,481 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Meow1One
Artemis
Level 104
God Stats
3W - 8L
1,500 SR
Queue Stats
610W - 597L
1,500 Elo+
Solo
Athena
Athena
metro1234
Athena
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
163W - 152L
1,500 Elo+
Solo
Thor
Thor
vh4garrr
Thor
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 247L
1,503 Elo+
Solo
Fafnir
Fafnir
xaxarux
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeeAnn13
Amaterasu
12
1 / 4 / 4
6,638
664
4,736
10,611
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Evomol
Xing Tian
14
0 / 2 / 8
7,471
747
9,787
14,402
18,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
K1N7Yboss
Discordia
11
1 / 5 / 7
6,939
694
8,323
6,455
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Kisuisa
Charybdis
13
4 / 5 / 4
8,083
808
10,080
8,709
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 5 / 2
7,755
776
9,105
10,943
5,326
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 0 / 12
8,763
876
10,902
10,075
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Meow1One
Artemis
14
4 / 2 / 8
8,524
852
13,520
11,754
6,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
metro1234
Athena
15
4 / 6 / 13
8,809
881
8,241
19,535
16,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
15
8 / 1 / 7
9,234
923
9,802
7,851
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
xaxarux
Fafnir
14
2 / 4 / 8
8,913
891
5,777
15,877
20,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
11
Kills
21
21
Deaths
13
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
12
9
L
Amaterasu
DeeAnn13
Amaterasu
1
4
4
0.75
L
Xing Tian
Evomol
Xing Tian
0
2
8
2
L
Discordia
K1N7Yboss
Discordia
1
5
7
0.9
L
Charybdis
Kisuisa
Charybdis
4
5
4
1.2
W
Artemis
Meow1One
Artemis
4
2
8
4
L
5
5
2
1.2
W
Athena
metro1234
Athena
4
6
13
1.75
W
Thor
8
1
7
11.5
W
Fafnir
xaxarux
Fafnir
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,031
Damage
48,242
51,120
Taken
65,092
40,890
Mitigated
56,122
11,472
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,902
863
9,565
5,104
10,075
8,486
630
3,917
5,883
26,090
732
L
Amaterasu
DeeAnn13
Amaterasu
4,736
1,448
33
2,120
10,611
11,210
0
5,284
5,327
0
8,371
L
Xing Tian
Evomol
Xing Tian
9,787
558
2,062
3,142
14,402
18,131
0
5,932
8,470
14,430
2,190
L
Discordia
K1N7Yboss
Discordia
8,323
629
191
411
6,455
2,715
0
3,233
3,222
13,426
0
L
Charybdis
Kisuisa
Charybdis
10,080
6,175
556
583
8,709
3,508
0
4,170
4,539
0
16,526
W
Artemis
Meow1One
Artemis
13,520
2,420
0
460
11,754
6,158
2,398
6,870
4,884
0
19,135
L
9,105
5,242
779
1,595
10,943
5,326
0
4,997
5,946
18,296
1,278
W
Athena
metro1234
Athena
8,241
1,111
278
2,611
19,535
16,978
188
6,678
12,739
14,617
662
W
Thor
9,802
580
1,979
1,028
7,851
4,143
970
1,481
6,328
0
18,238
W
Fafnir
xaxarux
Fafnir
5,777
1,997
2,267
2,398
15,877
20,357
773
6,216
9,543
12,357
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
44,243
77
Minions Killed
112
0
Camps Cleared
0
793,060
Distance Traveled
928,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,763
876
38
4
0
182,659
0
L
Amaterasu
6,638
664
13
1
0
157,008
0
L
Xing Tian
7,471
747
15
2
0
201,168
0
L
Discordia
6,939
694
11
1
0
139,402
0
L
Charybdis
8,083
808
18
2
0
151,069
0
W
Artemis
8,524
852
21
2
0
186,639
0
L
Olorun
7,755
776
20
2
0
144,413
0
W
Athena
8,809
881
17
2
0
195,592
0
W
Thor
9,234
923
21
2
0
196,329
0
W
Fafnir
8,913
891
15
2
0
167,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role