Player Matchup

Fenrir
Fenrir
Silver I
BossCrayfish322
Fenrir
Silver I
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
344W - 362L
1,627 MMR
Party 2
Rama
Rama
Silver I
DietBrock
Rama
Silver I
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 52L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
SirTeemo42
Ganesha
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,500 MMR
Solo
Raijin
Raijin
Silver I
Torvii19
Raijin
Silver I
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 40L
1,625 MMR
Party 2
Surtr
Surtr
Silver I
squirrelmath
Surtr
Silver I
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 26L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,500 SR
1,550 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,500 SR
1,515 MMR
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
BlackestClover
Ishtar
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
MANDO-_7
King Arthur
Bronze III
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Eset
Eset
Silver II
VeganEvangelista
Eset
Silver II
Level 127
God Stats
22W - 15L
1,500 SR
Queue Stats
198W - 180L
1,573 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
relepe
Erlang Shen
Bronze III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 145L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
8,964
560
5,895
15,171
8,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rama
18
4 / 1 / 1
11,057
691
9,903
8,713
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
SirTeemo42
Ganesha
13
0 / 2 / 9
8,510
532
6,665
12,225
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Torvii19
Raijin
14
2 / 2 / 1
8,853
553
4,742
9,874
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
7 / 1 / 3
10,879
680
14,377
19,417
16,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AgniJanusBake KujiraAthena

VS

Bans
ThanatosMaman BrigitteArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 1
6,190
387
2,638
7,856
4,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 1
8,223
514
9,490
9,666
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MANDO-_7
King Arthur
13
2 / 5 / 0
8,154
510
7,661
15,305
14,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 7 / 2
7,319
457
8,062
12,024
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
relepe
Erlang Shen
13
0 / 3 / 3
7,198
450
6,958
16,331
12,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
3
1
1
3.5
W
4
1
3
5.5
W
Rama
4
1
1
4.5
L
King Arthur
MANDO-_7
King Arthur
2
5
0
0.4
W
Ganesha
SirTeemo42
Ganesha
0
2
9
2.25
W
Raijin
Torvii19
Raijin
2
2
1
1.25
L
1
7
2
0.29
L
Erlang Shen
relepe
Erlang Shen
0
3
3
0.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
34,809
65,400
Taken
61,182
40,556
Mitigated
40,807
14,590
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,638
952
1,375
2,166
7,856
4,115
0
1,478
6,378
15,650
0
L
9,490
5,918
0
1,790
9,666
4,196
0
1,572
8,094
0
64,525
W
5,895
1,659
0
1,683
15,171
8,168
244
1,585
13,586
0
75,418
W
Rama
9,903
8,057
0
3,528
8,713
3,504
1,929
987
7,726
0
108,469
L
King Arthur
MANDO-_7
King Arthur
7,661
555
0
1,000
15,305
14,310
0
2,737
12,568
0
51,973
W
Ganesha
SirTeemo42
Ganesha
6,665
573
0
3,328
12,225
8,617
236
3,919
8,306
27,349
2,335
W
Raijin
Torvii19
Raijin
4,742
344
0
678
9,874
3,692
822
3,946
5,928
76,389
0
L
8,062
897
278
1,038
12,024
5,436
0
5,159
6,865
55,800
0
L
Erlang Shen
relepe
Erlang Shen
6,958
4,803
0
5,381
16,331
12,750
0
1,725
14,606
0
60,019
W
14,377
4,956
0
5,373
19,417
16,575
341
943
18,474
3,664
83,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
37,084
580
Minions Killed
389
0
Camps Cleared
0
1,623,959
Distance Traveled
1,283,932
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,190
387
25
2
0
143,265
0
L
Ishtar
8,223
514
106
7
0
294,184
2
W
Fenrir
8,964
560
110
7
0
353,869
0
W
Rama
11,057
691
184
12
0
339,764
0
L
King Arthur
8,154
510
77
5
0
278,524
0
W
Ganesha
8,510
532
14
1
0
323,753
5
W
Raijin
8,853
553
138
9
0
304,578
2
L
Eset
7,319
457
103
6
0
289,092
0
L
Erlang Shen
7,198
450
78
5
0
278,867
0
W
Surtr
10,879
680
134
8
0
301,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role