Player Matchup

Ymir
Ymir
Dekyume
Ymir
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
78W - 77L
1,327 Elo+
Party 2
Thanatos
Thanatos
ELFuErTeORTIZ26
Thanatos
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Poseidon
Poseidon
JR-TURTLNATOR336
Poseidon
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,327 Elo+
Party 2
King Arthur
King Arthur
SOH_SEADOG
King Arthur
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,298 Elo+
Solo
Cupid
Cupid
lelyumi
Cupid
Level 151
God Stats
5W - 7L
1,500 SR
Queue Stats
75W - 78L
1,327 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,356 Elo+

VS

Team Averages
Level 110
1,500 SR
1,444 Elo+
Martichoras
Martichoras
 
Martichoras
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Chaozii Han
Ra
Level 148
God Stats
8W - 5L
1,500 SR
Queue Stats
110W - 115L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DocEvilWasHere
Morgan Le Fay
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
244W - 210L
1,218 Elo+
Party 1
Geb
Geb
TsukuyomiShock
Geb
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ZnoopSGT
Ne Zha
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 182L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dekyume
Ymir
9
1 / 2 / 1
5,882
535
3,653
10,372
7,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
10
0 / 4 / 1
5,332
485
2,797
10,475
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,522
502
4,000
5,359
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SOH_SEADOG
King Arthur
10
0 / 2 / 0
5,547
504
5,827
10,688
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
lelyumi
Cupid
13
3 / 0 / 0
7,218
656
4,299
4,597
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 1 / 1
5,356
487
3,394
5,738
2,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 1 / 4
6,476
589
5,644
6,382
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
DocEvilWasHere
Morgan Le Fay
12
2 / 0 / 0
6,317
574
6,001
7,125
2,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

10
0 / 1 / 4
5,670
515
3,232
6,959
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
ZnoopSGT
Ne Zha
12
5 / 1 / 1
6,544
595
6,380
8,686
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
1
1
0.5
W
2
1
4
4
L
Ymir
Dekyume
Ymir
1
2
1
0.75
W
Morgan Le Fay
DocEvilWasHere
Morgan Le Fay
2
0
0
2
L
Thanatos
0
4
1
0.13
L
0
1
0
0
L
King Arthur
SOH_SEADOG
King Arthur
0
2
0
0
W
0
1
4
2
W
Ne Zha
ZnoopSGT
Ne Zha
5
1
1
5.5
L
Cupid
lelyumi
Cupid
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
24,651
41,491
Taken
34,890
21,884
Mitigated
16,296
13,065
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
3,394
1,590
0
2,744
5,738
2,527
0
918
4,820
0
44,050
W
5,644
778
198
1,640
6,382
2,242
0
3,424
2,958
43,363
816
L
Ymir
Dekyume
Ymir
3,653
781
0
1,867
10,372
7,638
0
2,427
7,909
13,891
3,303
W
Morgan Le Fay
DocEvilWasHere
Morgan Le Fay
6,001
526
0
4,370
7,125
2,983
0
0
7,125
44,490
1,497
L
Thanatos
2,797
400
0
6,083
10,475
4,253
0
1,237
9,174
0
38,133
L
4,000
740
0
899
5,359
1,729
0
3,281
1,890
31,923
682
L
King Arthur
SOH_SEADOG
King Arthur
5,827
618
0
1,812
10,688
6,300
0
7,222
3,431
0
35,181
W
3,232
333
0
2,628
6,959
4,806
0
1,760
5,199
16,477
0
W
Ne Zha
ZnoopSGT
Ne Zha
6,380
2,591
0
3,025
8,686
3,738
0
1,192
7,494
0
57,030
L
Cupid
lelyumi
Cupid
4,299
2,570
0
2,404
4,597
1,964
959
221
4,376
0
67,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
30,363
301
Minions Killed
318
0
Camps Cleared
0
1,056,721
Distance Traveled
1,093,509
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,356
487
77
7
0
187,068
1
W
Ra
6,476
589
86
8
0
221,749
0
L
Ymir
5,882
535
18
2
0
206,392
0
W
Morgan Le Fay
6,317
574
54
5
0
209,793
1
L
Thanatos
5,332
485
60
5
0
214,237
0
L
Poseidon
5,522
502
59
5
0
222,513
0
L
King Arthur
5,547
504
47
4
0
208,977
0
W
Geb
5,670
515
16
1
0
225,105
0
W
Ne Zha
6,544
595
85
8
0
249,794
0
L
Cupid
7,218
656
117
11
0
204,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role