Player Matchup

Nemesis
Nemesis
ABM18
Nemesis
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
235W - 208L
1,381 Elo+
Solo
Arachne
Arachne
GREGSCERATOPS
Arachne
Level 63
God Stats
71W - 47L
1,500 SR
Queue Stats
465W - 437L
1,500 Elo+
Solo
Yemoja
Yemoja
MyNameIzJIFF
Yemoja
Level 142
God Stats
6W - 8L
1,500 SR
Queue Stats
142W - 145L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OiSynn
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ZaRoN680
Heimdallr
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
262W - 294L
1,702 Elo+
Solo
Team Averages
Level 96
1,457 SR
1,468 Elo+

VS

Team Averages
Level 84
1,540 SR
1,596 Elo+
Kukulkan
Kukulkan
AyDai
Kukulkan
Level 120
God Stats
105W - 88L
1,500 SR
Queue Stats
109W - 93L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BroodingValkyrie
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,741 Elo+
Party 1
Ravana
Ravana
Cgrif1418
Ravana
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 106L
1,500 Elo+
Solo
Bellona
Bellona
Theangelito 615
Bellona
Level 112
God Stats
95W - 61L
1,500 SR
Queue Stats
546W - 519L
1,500 Elo+
Solo
Chang'e
Chang'e
TwoBit_Conway
Chang'e
Level 58
God Stats
3W - 1L
1,702 SR
Queue Stats
14W - 16L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABM18
Nemesis
10
0 / 1 / 0
5,092
509
2,718
7,713
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
9
1 / 0 / 0
5,077
508
2,965
9,717
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
9
0 / 1 / 1
5,026
503
1,698
7,877
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
OiSynn
Morgan Le Fay
10
0 / 0 / 0
5,320
532
4,259
5,192
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heimdallr
ZaRoN680
Heimdallr
8
0 / 2 / 1
4,547
455
3,812
6,853
2,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyDai
Kukulkan
10
0 / 0 / 0
5,858
586
2,338
3,966
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 0
5,478
548
3,723
4,792
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Cgrif1418
Ravana
9
1 / 0 / 1
5,481
548
4,076
6,583
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
6,975
698
3,865
6,509
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
9
1 / 0 / 2
5,964
596
5,549
5,666
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
4
4
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ABM18
Nemesis
0
1
0
0
W
Kukulkan
AyDai
Kukulkan
0
0
0
0
W
2
1
0
2
W
Ravana
Cgrif1418
Ravana
1
0
1
1.5
L
Arachne
1
0
0
1
L
Yemoja
0
1
1
0.5
L
Morgan Le Fay
OiSynn
Morgan Le Fay
0
0
0
0
W
0
0
1
0.5
W
Chang'e
1
0
2
2
L
Heimdallr
ZaRoN680
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
19,551
37,352
Taken
27,516
17,438
Mitigated
15,025
11,704
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ABM18
Nemesis
2,718
886
0
3,100
7,713
4,894
0
0
7,217
0
30,277
W
Kukulkan
AyDai
Kukulkan
2,338
160
0
472
3,966
1,566
190
3,085
826
35,741
287
W
3,723
1,840
173
939
4,792
1,803
371
476
4,316
0
34,004
W
Ravana
Cgrif1418
Ravana
4,076
1,239
0
1,848
6,583
2,945
0
1,327
5,213
0
30,828
L
Arachne
2,965
1,946
0
3,235
9,717
4,208
0
653
9,017
0
42,254
L
Yemoja
1,698
504
1,672
1,364
7,877
3,783
0
3,168
4,709
15,526
0
L
Morgan Le Fay
OiSynn
Morgan Le Fay
4,259
103
0
1,244
5,192
1,968
0
1,595
3,597
33,205
1,018
W
3,865
1,183
0
2,646
6,509
6,243
0
0
5,961
0
45,491
W
Chang'e
5,549
675
681
2,112
5,666
2,468
290
971
4,695
20,766
1,652
L
Heimdallr
ZaRoN680
Heimdallr
3,812
1,861
257
832
6,853
2,585
1
2,116
4,666
0
20,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
29,756
239
Minions Killed
308
0
Camps Cleared
0
958,976
Distance Traveled
1,011,014
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,092
509
52
5
0
199,529
0
W
Kukulkan
5,858
586
66
7
0
226,371
4
W
Hou Yi
5,478
548
61
6
0
172,011
0
W
Ravana
5,481
548
53
5
0
203,080
0
L
Arachne
5,077
508
71
7
0
226,747
0
L
Yemoja
5,026
503
26
3
0
168,492
4
L
Morgan Le Fay
5,320
532
55
6
0
204,211
4
W
Bellona
6,975
698
95
10
0
212,470
0
W
Chang'e
5,964
596
33
3
0
197,082
0
L
Heimdallr
4,547
455
35
4
0
159,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role