Player Matchup

Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MaikhTuma
Thanatos
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,496 Elo+
Party 2
Loki
Loki
daniribeiro
Loki
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
realrey
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,496 Elo+
Party 2
Bake Kujira
Bake Kujira
shadowrafa
Bake Kujira
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,500 Elo+
Party 3
Team Averages
Level 50
1,500 SR
1,498 Elo+

VS

Team Averages
Level 45
1,457 SR
1,380 Elo+
Loki
Loki
ArkIsntReal
Loki
Level 15
God Stats
8W - 8L
1,285 SR
Queue Stats
10W - 11L
1,285 Elo+
Party 1
Jing Wei
Jing Wei
Hey Tisumi
Jing Wei
Level 47
God Stats
5W - 8L
1,500 SR
Queue Stats
534W - 513L
1,719 Elo+
Solo
Cthulhu
Cthulhu
PhillingGood
Cthulhu
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 20L
1,285 Elo+
Party 1
Osiris
Osiris
SatuWe
Osiris
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 19L
1,285 Elo+
Party 1
Baba Yaga
Baba Yaga
saxon13
Baba Yaga
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 0
6,779
452
11,282
10,557
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
MaikhTuma
Thanatos
12
2 / 6 / 2
6,927
462
5,414
13,946
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 0
7,775
518
7,384
10,252
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
realrey
Nu Wa
13
0 / 2 / 1
7,299
487
4,937
9,372
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bake Kujira
shadowrafa
Bake Kujira
10
0 / 2 / 1
6,630
442
4,459
9,249
7,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 2
9,120
608
7,104
12,350
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Hey Tisumi
Jing Wei
12
0 / 1 / 5
6,531
435
6,052
11,523
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
PhillingGood
Cthulhu
12
1 / 0 / 4
7,550
503
6,538
10,641
8,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
SatuWe
Osiris
14
2 / 2 / 1
8,971
598
8,785
15,015
14,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
saxon13
Baba Yaga
14
1 / 2 / 2
8,308
554
8,337
7,921
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
9
0
2
10
W
Jing Wei
Hey Tisumi
Jing Wei
0
1
5
2.5
L
Thanatos
MaikhTuma
Thanatos
2
6
2
0.5
W
Cthulhu
PhillingGood
Cthulhu
1
0
4
3
W
Osiris
SatuWe
Osiris
2
2
1
1.25
L
2
1
0
2
L
Nu Wa
realrey
Nu Wa
0
2
1
0.25
W
Baba Yaga
saxon13
Baba Yaga
1
2
2
1
L
Bake Kujira
shadowrafa
Bake Kujira
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,476
Damage
36,816
53,376
Taken
57,450
26,074
Mitigated
36,693
14,969
Healing
26,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,282
7,816
0
4,987
10,557
4,747
114
3,332
7,225
0
69,150
W
7,104
2,244
0
6,397
12,350
5,513
0
1,140
11,210
0
81,736
W
Jing Wei
Hey Tisumi
Jing Wei
6,052
5,445
0
3,236
11,523
4,636
114
2,005
9,518
0
38,213
L
Thanatos
MaikhTuma
Thanatos
5,414
2,193
0
4,619
13,946
6,419
0
927
13,019
0
43,773
W
Cthulhu
PhillingGood
Cthulhu
6,538
246
2,449
4,358
10,641
8,423
0
2,075
8,566
29,377
0
W
Osiris
SatuWe
Osiris
8,785
3,987
0
6,761
15,015
14,869
1,143
239
14,776
0
67,549
L
7,384
1,686
0
1,641
10,252
3,800
0
152
10,100
0
55,127
L
Nu Wa
realrey
Nu Wa
4,937
1,425
0
2,268
9,372
3,358
6
7,484
1,888
51,283
1,393
W
Baba Yaga
saxon13
Baba Yaga
8,337
306
0
3,021
7,921
3,252
0
3,549
4,372
77,124
0
L
Bake Kujira
shadowrafa
Bake Kujira
4,459
2,190
0
1,454
9,249
7,750
0
2,980
6,269
16,683
1,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
40,480
397
Minions Killed
464
0
Camps Cleared
0
1,390,377
Distance Traveled
1,481,961
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,779
452
96
6
0
248,249
0
W
Loki
9,120
608
133
9
0
375,036
0
W
Jing Wei
6,531
435
71
5
0
265,419
0
L
Thanatos
6,927
462
68
5
0
297,329
0
W
Cthulhu
7,550
503
42
3
0
295,759
2
W
Osiris
8,971
598
104
7
0
291,185
2
L
Loki
7,775
518
95
6
0
286,008
0
L
Nu Wa
7,299
487
99
7
0
268,181
0
W
Baba Yaga
8,308
554
114
8
0
254,562
0
L
Bake Kujira
6,630
442
39
3
0
290,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role