Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
AtlasMain
Rama
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,741 Elo+
Solo
Aphrodite
Aphrodite
OrangeTBD
Aphrodite
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Steamsport
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Thoth
Thoth
sam9783
Thoth
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,548 Elo+

VS

Team Averages
Level 43
1,543 SR
1,629 Elo+
Mulan
Mulan
Djinsse93
Mulan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,715 Elo+
Party 1
Janus
Janus
TRW-K0K3
Janus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 4
Yemoja
Yemoja
TRW-M0N70R0
Yemoja
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 4
Artemis
Artemis
ZakaWM
Artemis
Level 109
God Stats
1W - 3L
1,715 SR
Queue Stats
2W - 3L
1,715 Elo+
Party 1
Nemesis
Nemesis
ZeynoLT
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 2 / 2
6,941
631
13,045
12,505
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
2 / 1 / 1
5,794
527
5,932
6,873
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
OrangeTBD
Aphrodite
10
1 / 0 / 5
6,146
559
2,347
5,165
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Steamsport
Sun Wukong
10
0 / 2 / 0
5,452
496
2,374
7,816
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
sam9783
Thoth
9
0 / 1 / 2
5,529
503
1,887
4,455
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Djinsse93
Mulan
12
2 / 0 / 1
7,059
642
5,576
6,632
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
TRW-K0K3
Janus
10
1 / 2 / 0
5,465
497
3,116
4,970
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
1 / 1 / 0
5,740
522
2,829
9,465
4,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ZakaWM
Artemis
10
0 / 4 / 2
5,670
515
5,624
9,851
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
ZeynoLT
Nemesis
10
2 / 3 / 2
5,977
543
5,883
9,694
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
6
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
2
3.5
W
Rama
2
1
1
2.5
L
Mulan
Djinsse93
Mulan
2
0
1
2.5
W
Aphrodite
OrangeTBD
Aphrodite
1
0
5
3.5
W
Sun Wukong
Steamsport
Sun Wukong
0
2
0
0
L
Janus
TRW-K0K3
Janus
1
2
0
0.5
L
Yemoja
1
1
0
1
L
Artemis
ZakaWM
Artemis
0
4
2
0.25
L
Nemesis
ZeynoLT
Nemesis
2
3
2
1
W
Thoth
sam9783
Thoth
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
23,028
36,814
Taken
40,612
20,071
Mitigated
17,029
20,857
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,045
4,352
0
9,400
12,505
6,575
0
816
11,649
0
65,221
W
Rama
5,932
3,745
0
2,534
6,873
2,406
0
1,385
5,488
0
39,645
L
Mulan
Djinsse93
Mulan
5,576
1,224
0
1,589
6,632
3,413
420
0
6,174
0
45,261
W
Aphrodite
OrangeTBD
Aphrodite
2,347
868
2,425
2,998
5,165
3,679
0
2,072
3,019
11,979
145
W
Sun Wukong
Steamsport
Sun Wukong
2,374
315
0
2,485
7,816
6,063
0
0
7,816
0
31,326
L
Janus
TRW-K0K3
Janus
3,116
159
0
742
4,970
1,411
0
1,685
3,285
34,471
0
L
Yemoja
2,829
1,090
1,835
2,453
9,465
4,930
114
1,201
8,264
20,130
0
L
Artemis
ZakaWM
Artemis
5,624
2,082
0
900
9,851
3,493
140
502
9,349
0
38,760
L
Nemesis
ZeynoLT
Nemesis
5,883
2,354
0
1,770
9,694
3,782
0
846
8,848
0
45,606
W
Thoth
sam9783
Thoth
1,887
33
0
1,015
4,455
1,348
0
1,452
2,897
33,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
29,911
275
Minions Killed
307
0
Camps Cleared
0
1,046,429
Distance Traveled
1,077,194
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,941
631
86
8
0
251,113
0
W
Rama
5,794
527
72
7
0
184,059
2
L
Mulan
7,059
642
90
8
0
225,093
5
W
Aphrodite
6,146
559
16
1
0
205,773
0
W
Sun Wukong
5,452
496
44
4
0
198,615
0
L
Janus
5,465
497
51
5
0
191,016
3
L
Yemoja
5,740
522
33
3
0
209,788
1
L
Artemis
5,670
515
71
6
0
178,926
0
L
Nemesis
5,977
543
62
6
0
272,371
4
W
Thoth
5,529
503
57
5
0
206,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role