Player Matchup

Khepri
Khepri
Silver I
Cpt Mastema
Khepri
Silver I
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,500 MMR
Solo
Nike
Nike
Bronze III
NealAndBob420
Nike
Bronze III
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 136L
1,500 MMR
Solo
Anhur
Anhur
Silver I
OverDrumatic
Anhur
Silver I
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
PortalEffect
Osiris
Bronze III
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
SpideryBacchus9
Vulcan
Bronze III
Level 88
God Stats
7W - 9L
1,500 SR
Queue Stats
605W - 593L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,500 SR
1,500 MMR
Kuzenbo
Kuzenbo
Bronze III
ChicagoHomework
Kuzenbo
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Ra
Ra
Bronze III
ShadyDinosaur
Ra
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,500 MMR
Solo
Thor
Thor
Bronze III
YogiYogaBear
Thor
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
dDAGb
Hachiman
Bronze III
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 61L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
laughing182
King Arthur
Bronze III
Level 156
God Stats
6W - 12L
1,500 SR
Queue Stats
210W - 228L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 3
6,456
587
3,580
10,683
8,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 0
7,763
706
6,627
7,883
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 1
7,099
645
4,820
7,785
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
11
1 / 2 / 3
6,712
610
3,017
10,207
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
6,646
604
4,992
6,108
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosAthenaCu ChulainnMartichoras

VS

Bans
Maman BrigittePeleMulanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,894
536
3,870
7,819
5,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 4
6,795
618
5,301
4,371
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 2
6,048
550
6,474
12,197
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
dDAGb
Hachiman
8
0 / 5 / 1
5,159
469
4,599
8,319
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
laughing182
King Arthur
6
0 / 2 / 0
4,635
421
512
4,592
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
11
Kills
5
6
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Khepri
1
1
3
2.5
W
4
1
0
4
W
4
1
1
4.5
W
Osiris
1
2
3
1.25
L
2
0
4
4
W
1
1
0
1
L
2
3
2
1
L
Hachiman
dDAGb
Hachiman
0
5
1
0.1
L
King Arthur
laughing182
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,036
Damage
20,756
42,666
Taken
37,298
24,612
Mitigated
16,172
14,459
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,870
1,966
0
2,111
7,819
5,206
60
2,833
4,986
13,462
0
W
Khepri
3,580
602
1,549
2,963
10,683
8,814
0
4,282
6,291
18,013
0
W
6,627
1,058
0
733
7,883
4,419
0
365
7,518
0
54,550
W
4,820
2,616
0
2,490
7,785
2,894
1,421
1,388
6,397
0
53,232
W
Osiris
3,017
1,359
0
4,392
10,207
5,893
1,172
1,169
8,960
0
44,098
L
5,301
784
804
2,086
4,371
1,673
0
1,652
2,719
54,223
0
W
4,992
3,095
0
2,332
6,108
2,592
368
1,779
4,329
57,053
1,398
L
6,474
1,646
0
3,096
12,197
4,566
0
2,642
9,555
0
44,154
L
Hachiman
dDAGb
Hachiman
4,599
2,475
0
1,535
8,319
2,338
0
1,342
6,977
0
33,170
L
King Arthur
laughing182
King Arthur
512
146
0
900
4,592
2,389
0
0
4,592
0
14,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
28,531
410
Minions Killed
275
0
Camps Cleared
0
1,175,644
Distance Traveled
1,005,184
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,894
536
15
1
0
243,576
4
W
Khepri
6,456
587
25
2
0
244,854
1
W
Nike
7,763
706
99
9
0
224,775
0
W
Anhur
7,099
645
107
10
0
218,563
3
W
Osiris
6,712
610
77
7
0
248,014
0
L
Ra
6,795
618
93
8
0
247,976
0
W
Vulcan
6,646
604
102
9
0
239,438
2
L
Thor
6,048
550
78
7
0
241,695
0
L
Hachiman
5,159
469
58
5
0
196,815
1
L
King Arthur
4,635
421
31
3
0
75,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role