Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze III
 
Maui
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
TJMONEY11
Hachiman
Bronze III
Level 159
God Stats
68W - 63L
1,500 SR
Queue Stats
272W - 273L
1,500 MMR
Party 2
Raijin
Raijin
Bronze III
Tyl3r2k
Raijin
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 75L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
brooxe
Osiris
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,500 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,500 SR
1,518 MMR
Atlas
Atlas
Silver I
Alepeno
Atlas
Silver I
Level 157
God Stats
17W - 12L
1,500 SR
Queue Stats
333W - 323L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
ChilliBaby
Ishtar
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 69L
1,546 MMR
Party 1
Maman Brigitte
Maman Brigitte
Bronze III
Jaweeb
Maman Brigitte
Bronze III
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 123L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
UWayy
Chiron
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
VoteForDiago
Bacchus
Bronze III
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 18L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 6 / 1
8,582
536
4,864
12,361
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Maui
 
Maui
11
0 / 5 / 1
6,903
431
2,569
14,600
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
TJMONEY11
Hachiman
14
2 / 3 / 1
8,017
501
6,984
11,324
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Tyl3r2k
Raijin
16
0 / 3 / 1
8,342
521
4,551
8,969
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
brooxe
Osiris
11
1 / 4 / 0
6,993
437
4,790
12,814
12,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SurtrThorThanatos

VS

Bans
AthenaThothBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alepeno
Atlas
13
3 / 0 / 5
8,869
554
5,571
10,434
8,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
ChilliBaby
Ishtar
16
5 / 2 / 5
10,119
632
10,818
13,218
6,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
Jaweeb
Maman Brigitte
17
8 / 0 / 3
9,676
605
8,120
9,862
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
UWayy
Chiron
14
2 / 2 / 4
8,567
535
6,704
8,794
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bacchus
VoteForDiago
Bacchus
15
3 / 3 / 5
9,665
604
9,295
12,623
12,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
21
21
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
1
0.75
L
Maui
 
Maui
0
5
1
0.1
W
Atlas
Alepeno
Atlas
3
0
5
5.5
W
Ishtar
ChilliBaby
Ishtar
5
2
5
3.75
W
Maman Brigitte
Jaweeb
Maman Brigitte
8
0
3
9.5
L
Hachiman
TJMONEY11
Hachiman
2
3
1
0.83
L
Raijin
Tyl3r2k
Raijin
0
3
1
0.17
W
Chiron
UWayy
Chiron
2
2
4
2
W
Bacchus
VoteForDiago
Bacchus
3
3
5
1.83
L
Osiris
brooxe
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
40,508
60,068
Taken
54,931
39,163
Mitigated
34,664
7,048
Healing
21,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,864
1,710
0
470
12,361
5,652
0
4,895
7,257
0
66,443
L
Maui
 
Maui
2,569
883
0
2,554
14,600
13,206
0
5,260
9,241
15,603
0
W
Atlas
Alepeno
Atlas
5,571
2,679
0
2,431
10,434
8,358
0
1,632
8,755
24,475
1,056
W
Ishtar
ChilliBaby
Ishtar
10,818
7,229
0
5,574
13,218
6,062
119
3,775
9,396
0
109,708
W
Maman Brigitte
Jaweeb
Maman Brigitte
8,120
971
0
5,665
9,862
4,307
981
1,068
8,753
77,765
863
L
Hachiman
TJMONEY11
Hachiman
6,984
4,106
0
2,417
11,324
4,793
0
3,762
7,513
0
57,306
L
Raijin
Tyl3r2k
Raijin
4,551
188
0
625
8,969
3,454
0
1,407
7,562
88,361
1,839
W
Chiron
UWayy
Chiron
6,704
2,550
570
2,414
8,794
3,775
2,098
648
8,146
0
54,436
W
Bacchus
VoteForDiago
Bacchus
9,295
1,172
0
4,632
12,623
12,162
313
1,160
10,960
53,458
163
L
Osiris
brooxe
Osiris
4,790
1,316
0
982
12,814
12,058
0
6,243
5,869
0
32,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
46,896
448
Minions Killed
471
0
Camps Cleared
0
1,453,728
Distance Traveled
1,641,513
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,582
536
106
7
0
329,787
0
L
Maui
6,903
431
18
1
0
307,741
2
W
Atlas
8,869
554
24
2
0
367,309
1
W
Ishtar
10,119
632
158
10
0
318,364
3
W
Maman Brigitte
9,676
605
101
6
0
390,696
4
L
Hachiman
8,017
501
94
6
0
259,904
2
L
Raijin
8,342
521
166
10
0
312,562
0
W
Chiron
8,567
535
100
6
0
278,379
0
W
Bacchus
9,665
604
88
6
0
286,765
0
L
Osiris
6,993
437
64
4
0
243,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role