Player Matchup

Anhur
Anhur
Gold V
BATMΛN
Anhur
Gold V
Level 222
God Stats
1W - 7L
1,500 SR
Queue Stats
523W - 471L
1,763 MMR
Solo
Ares
Ares
Silver I
DatPhatKid
Ares
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 52L
1,590 MMR
Solo
Awilix
Awilix
Bronze III
Joslule
Awilix
Bronze III
Level 118
God Stats
8W - 7L
1,500 SR
Queue Stats
258W - 280L
1,544 MMR
Solo
Mulan
Mulan
Gold IV
Lightskin mg
Mulan
Gold IV
Level 163
God Stats
0W - 4L
1,500 SR
Queue Stats
681W - 668L
1,726 MMR
Solo
He Bo
He Bo
Silver I
Rєvєήgє
He Bo
Silver I
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 43L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,500 SR
1,624 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 179
1,543 SR
1,696 MMR
Raijin
Raijin
Gold III
Auronos
Raijin
Gold III
Level 312
God Stats
3W - 3L
1,500 SR
Queue Stats
424W - 404L
1,780 MMR
Party 1
Thor
Thor
Gold IV
Darkxiño
Thor
Gold IV
Level 111
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 17L
1,780 MMR
Party 1
Hachiman
Hachiman
Gold V
Infected45
Hachiman
Gold V
Level 156
God Stats
26W - 26L
1,715 SR
Queue Stats
107W - 105L
1,685 MMR
Solo
Bellona
Bellona
Silver I
hitsquadonpoint
Bellona
Silver I
Level 126
God Stats
71W - 51L
1,500 SR
Queue Stats
362W - 374L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Ņick
Khepri
Silver I
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BATMΛN
Anhur
13
3 / 5 / 0
7,594
584
7,071
11,559
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,904
454
4,729
8,731
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Joslule
Awilix
8
1 / 1 / 0
5,698
438
856
1,632
487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
5,926
456
2,791
7,360
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 2
6,205
477
5,309
8,399
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Bake KujiraKukulkanAthenaAo Kuang

VS

Bans
RatatoskrBakasuraMaman BrigitteBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Auronos
Raijin
14
4 / 1 / 3
8,232
633
2,273
7,015
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
6 / 4 / 8
8,343
642
8,101
11,775
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Infected45
Hachiman
16
5 / 0 / 2
9,411
724
6,449
5,006
1,832
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 3
8,650
665
5,014
10,732
9,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Ņick
Khepri
13
0 / 0 / 9
7,804
600
2,956
7,892
7,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
17
17
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
Auronos
Raijin
4
1
3
5.5
L
Anhur
BATMΛN
Anhur
3
5
0
0.6
W
Thor
6
4
8
2.5
L
0
3
1
0.17
W
Hachiman
Infected45
Hachiman
5
0
2
6
L
Awilix
Joslule
Awilix
1
1
0
1
L
1
3
0
0.33
L
0
5
2
0.2
W
2
0
3
3.5
W
Khepri
Ņick
Khepri
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,756
Damage
24,793
37,681
Taken
42,420
20,148
Mitigated
26,248
7,776
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Auronos
Raijin
2,273
448
0
2,064
7,015
2,796
650
1,861
5,154
63,079
1,299
L
Anhur
BATMΛN
Anhur
7,071
4,645
0
2,198
11,559
4,431
0
2,128
9,431
0
64,068
W
Thor
8,101
2,093
0
3,909
11,775
4,710
183
1,645
10,089
0
54,749
L
4,729
471
0
2,452
8,731
7,429
0
523
8,208
29,808
877
W
Hachiman
Infected45
Hachiman
6,449
3,303
0
2,791
5,006
1,832
1,538
1,553
3,453
0
81,817
L
Awilix
Joslule
Awilix
856
397
0
0
1,632
487
0
157
1,475
0
9,245
L
2,791
538
0
2,501
7,360
5,275
0
1,117
6,243
0
16,623
L
5,309
95
0
625
8,399
2,526
0
1,065
7,334
44,370
0
W
5,014
2,212
0
5,516
10,732
9,134
1,494
3,707
6,572
0
65,636
W
Khepri
Ņick
Khepri
2,956
225
0
2,031
7,892
7,776
422
901
6,991
22,139
2,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
42,440
283
Minions Killed
482
0
Camps Cleared
0
942,620
Distance Traveled
1,304,035
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,232
633
108
8
0
234,480
0
L
Anhur
7,594
584
121
9
0
225,680
0
W
Thor
8,343
642
86
7
0
274,989
4
L
Ares
5,904
454
45
3
0
200,522
2
W
Hachiman
9,411
724
138
11
0
261,862
4
L
Awilix
5,698
438
14
1
0
69,365
0
L
Mulan
5,926
456
24
2
0
200,619
0
L
He Bo
6,205
477
79
6
0
246,434
0
W
Bellona
8,650
665
117
9
0
249,050
2
W
Khepri
7,804
600
33
3
0
283,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role