Player Matchup

Achilles
Achilles
Bronze III
PoppyCape019496
Achilles
Bronze III
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 76L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
blazek1ller
Camazotz
Bronze III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
357W - 359L
1,410 MMR
Solo
Osiris
Osiris
Bronze III
my92stang
Osiris
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
oZtxy
Izanami
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,454 MMR
Solo
Tiamat
Tiamat
Bronze III
rainbadazz
Tiamat
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,454 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,464 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,500 SR
1,527 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze III
Koruptsoldier
Ares
Bronze III
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
107W - 96L
1,545 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Rory698
Aphrodite
Bronze III
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 118L
1,592 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
swolehouse
Gilgamesh
Bronze III
Level 163
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 149L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 8 / 0
6,366
398
6,905
22,708
19,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
blazek1ller
Camazotz
11
4 / 2 / 1
7,361
460
5,002
10,409
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
my92stang
Osiris
12
1 / 8 / 0
7,275
455
10,465
23,830
30,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
oZtxy
Izanami
11
0 / 8 / 0
6,478
405
6,974
14,826
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
rainbadazz
Tiamat
12
0 / 6 / 3
7,262
454
9,830
12,076
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Bake KujiraThanatosThoth

VS

Bans
AnubisAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
14 / 0 / 8
11,330
708
27,378
24,160
12,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
 
Anhur
16
9 / 0 / 4
10,354
647
13,677
13,844
6,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 16
10,102
631
7,811
19,020
18,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Rory698
Aphrodite
14
1 / 2 / 7
8,510
532
4,392
11,459
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
swolehouse
Gilgamesh
16
4 / 2 / 5
10,743
671
12,975
22,860
26,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
6
Kills
32
32
Deaths
6
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
0
8
18
W
Anhur
 
Anhur
9
0
4
11
W
4
2
16
6
L
Achilles
1
8
0
0.13
W
Aphrodite
Rory698
Aphrodite
1
2
7
2.25
L
Camazotz
blazek1ller
Camazotz
4
2
1
2.25
L
Osiris
my92stang
Osiris
1
8
0
0.13
L
Izanami
oZtxy
Izanami
0
8
0
0
L
Tiamat
rainbadazz
Tiamat
0
6
3
0.25
W
Gilgamesh
swolehouse
Gilgamesh
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
66,233
83,849
Taken
91,343
68,194
Mitigated
69,644
14,669
Healing
42,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
27,378
13,804
0
15,013
24,160
12,431
5,309
2,425
21,572
108,906
17,689
W
Anhur
 
Anhur
13,677
8,111
0
5,267
13,844
6,541
3,240
1,945
11,577
0
83,387
W
7,811
1,297
2,040
5,952
19,020
18,743
454
2,101
16,756
27,240
0
L
Achilles
6,905
1,324
159
3,362
22,708
19,480
0
12,292
10,416
0
18,959
W
Aphrodite
Rory698
Aphrodite
4,392
302
3,913
5,826
11,459
5,829
430
4,775
6,684
55,817
1,460
L
Camazotz
blazek1ller
Camazotz
5,002
1,560
0
2,337
10,409
4,275
0
4,633
5,776
0
41,540
L
Osiris
my92stang
Osiris
10,465
5,196
0
6,473
23,830
30,029
0
5,812
18,018
0
49,990
L
Izanami
oZtxy
Izanami
6,974
3,935
0
847
14,826
6,516
0
7,360
7,466
0
49,552
L
Tiamat
rainbadazz
Tiamat
9,830
568
0
1,491
12,076
7,894
0
7,866
4,210
44,448
1,632
W
Gilgamesh
swolehouse
Gilgamesh
12,975
4,374
0
4,359
22,860
26,100
2,195
988
21,872
0
76,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
51,039
317
Minions Killed
475
0
Camps Cleared
0
1,336,198
Distance Traveled
1,657,137
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,330
708
148
9
0
359,700
0
W
Anhur
10,354
647
103
6
0
341,673
0
W
Ares
10,102
631
27
2
0
333,940
1
L
Achilles
6,366
398
19
1
0
310,065
0
W
Aphrodite
8,510
532
83
5
0
316,533
4
L
Camazotz
7,361
460
66
4
0
271,742
0
L
Osiris
7,275
455
69
4
0
234,398
0
L
Izanami
6,478
405
85
5
0
242,376
2
L
Tiamat
7,262
454
78
5
0
277,617
0
W
Gilgamesh
10,743
671
114
7
0
305,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role