Player Matchup

Chronos
Chronos
ConnorCillz23
Chronos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JMully3
Jing Wei
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 7L
1,567 Elo+
Party 3
Geb
Geb
TripleQuadTear
Geb
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,567 Elo+
Party 3
Vulcan
Vulcan
rumii
Vulcan
Level 101
God Stats
5W - 5L
1,500 SR
Queue Stats
380W - 327L
1,224 Elo+
Party 1
King Arthur
King Arthur
yoSubby
King Arthur
Level 148
God Stats
17W - 12L
1,500 SR
Queue Stats
483W - 454L
1,224 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,417 Elo+

VS

Team Averages
Level 146
1,500 SR
1,445 Elo+
Cupid
Cupid
JoyBoy98
Cupid
Level 176
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 151L
1,500 Elo+
Party 2
Anubis
Anubis
NBE1Megatron
Anubis
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 125L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Syn_SIayerz
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 106L
1,224 Elo+
Solo
Ymir
Ymir
dblizzjr
Ymir
Level 159
God Stats
14W - 12L
1,500 SR
Queue Stats
129W - 128L
1,500 Elo+
Party 2
King Arthur
King Arthur
kiku90
King Arthur
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
3 / 0 / 0
6,069
607
4,330
6,050
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
JMully3
Jing Wei
9
0 / 0 / 0
5,093
509
2,471
4,399
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 1 / 0
5,014
501
2,935
5,509
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
rumii
Vulcan
12
2 / 0 / 2
6,556
656
3,254
2,838
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
yoSubby
King Arthur
12
1 / 0 / 1
6,555
656
7,322
8,453
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JoyBoy98
Cupid
10
0 / 0 / 1
5,299
530
2,375
3,750
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
0 / 3 / 0
5,701
570
2,308
7,498
3,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
11
0 / 1 / 0
5,311
531
3,086
8,376
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
1 / 0 / 0
5,468
547
2,350
5,399
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
kiku90
King Arthur
9
0 / 2 / 0
4,860
486
2,887
10,926
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
3
0
0
3
W
Jing Wei
JMully3
Jing Wei
0
0
0
0
L
Cupid
JoyBoy98
Cupid
0
0
1
0.5
L
Anubis
0
3
0
0
L
Ne Zha
0
1
0
0
W
0
1
0
0
L
Ymir
1
0
0
1
L
King Arthur
kiku90
King Arthur
0
2
0
0
W
Vulcan
rumii
Vulcan
2
0
2
3
W
King Arthur
yoSubby
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
13,006
27,249
Taken
35,949
15,609
Mitigated
19,710
7,933
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
4,330
1,682
0
2,562
6,050
2,403
24
482
5,568
46,125
0
W
Jing Wei
JMully3
Jing Wei
2,471
1,772
0
1,506
4,399
1,274
0
1,341
3,058
0
38,680
L
Cupid
JoyBoy98
Cupid
2,375
1,337
190
1,844
3,750
1,421
0
1,264
2,486
0
42,464
L
Anubis
2,308
0
0
3,663
7,498
3,959
0
4,041
3,457
52,462
254
L
Ne Zha
3,086
997
0
1,042
8,376
3,878
0
826
7,550
0
49,720
W
2,935
33
0
2,047
5,509
3,504
0
1,475
4,034
12,428
0
L
Ymir
2,350
392
0
1,869
5,399
3,296
0
2,139
3,260
15,442
2,129
L
King Arthur
kiku90
King Arthur
2,887
550
0
2,020
10,926
7,156
0
2,249
8,677
0
34,887
W
Vulcan
rumii
Vulcan
3,254
892
0
380
2,838
1,000
0
842
1,996
49,448
871
W
King Arthur
yoSubby
King Arthur
7,322
1,310
0
1,438
8,453
7,428
0
0
8,453
0
54,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
26,639
361
Minions Killed
320
0
Camps Cleared
0
1,082,052
Distance Traveled
1,007,405
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,069
607
69
7
0
228,266
0
W
Jing Wei
5,093
509
88
9
0
212,878
0
L
Cupid
5,299
530
70
7
0
185,276
0
L
Anubis
5,701
570
90
9
0
185,628
2
L
Ne Zha
5,311
531
81
8
0
218,704
1
W
Geb
5,014
501
8
1
0
230,966
0
L
Ymir
5,468
547
19
2
0
205,656
1
L
King Arthur
4,860
486
60
6
0
212,141
0
W
Vulcan
6,556
656
106
11
0
228,858
2
W
King Arthur
6,555
656
90
9
0
181,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role