Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ExaltingFire
Ganesha
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
19W - 17L
1,715 Elo+
Solo
Nike
Nike
Frittenfips
Nike
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,224 Elo+
Party 1
Susano
Susano
Sunsh7ne
Susano
Level 28
God Stats
2W - 3L
1,285 SR
Queue Stats
3W - 3L
1,224 Elo+
Party 1
Skadi
Skadi
swiftjuannn
Skadi
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 52L
1,500 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,433 Elo+

VS

Team Averages
Level 88
1,417 SR
1,353 Elo+
Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EmersonDavis388
Yemoja
Level 44
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 33L
1,285 Elo+
Solo
Mulan
Mulan
NXS_Silver10
Mulan
Level 95
God Stats
7W - 0L
1,500 SR
Queue Stats
296W - 298L
1,327 Elo+
Party 2
Kali
Kali
TotiMateo_
Kali
Level 95
God Stats
1W - 1L
1,298 SR
Queue Stats
146W - 137L
1,327 Elo+
Party 2
Ix Chel
Ix Chel
sanynahy3105
Ix Chel
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 228L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
2
0 / 0 / 0
2,583
517
423
818
220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ExaltingFire
Ganesha
4
0 / 2 / 1
3,295
659
1,036
5,202
2,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,246
649
1,418
3,180
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Sunsh7ne
Susano
5
0 / 0 / 0
2,926
585
668
2,433
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
1 / 2 / 0
3,039
608
2,415
2,796
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
4 / 0 / 0
3,943
789
3,063
2,947
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 4
3,632
726
2,219
3,215
1,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
0 / 0 / 0
3,628
726
1,286
3,228
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 2
3,258
652
524
3,375
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
sanynahy3105
Ix Chel
7
0 / 0 / 0
3,689
738
419
1,095
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Medusa
 
Medusa
4
0
0
4
W
0
1
4
2
L
Ganesha
ExaltingFire
Ganesha
0
2
1
0.25
L
0
0
0
0
W
0
0
0
0
L
Susano
Sunsh7ne
Susano
0
0
0
0
W
0
0
2
1
W
Ix Chel
sanynahy3105
Ix Chel
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,960
Damage
7,511
14,429
Taken
13,860
6,463
Mitigated
5,080
2,812
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
423
80
60
253
818
220
0
94
724
2,702
0
W
Medusa
 
Medusa
3,063
1,029
0
500
2,947
802
0
473
2,474
0
16,829
W
2,219
650
1,011
655
3,215
1,536
0
563
2,652
10,531
0
L
Ganesha
ExaltingFire
Ganesha
1,036
129
34
1,533
5,202
2,736
0
1,317
3,885
5,200
0
L
1,418
343
0
932
3,180
1,785
0
0
3,180
0
14,908
W
1,286
210
0
626
3,228
1,172
0
0
3,004
0
18,214
L
Susano
Sunsh7ne
Susano
668
167
0
0
2,433
833
0
313
2,120
0
9,463
W
524
240
0
534
3,375
1,262
0
183
3,122
0
14,541
W
Ix Chel
sanynahy3105
Ix Chel
419
58
185
626
1,095
308
48
164
925
19,429
1,587
L
2,415
938
0
0
2,796
889
0
902
1,894
0
13,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,089
Gold Earned
18,150
72
Minions Killed
146
0
Camps Cleared
0
437,718
Distance Traveled
485,427
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,583
517
7
1
0
42,270
0
W
Medusa
3,943
789
28
6
0
76,781
0
W
Yemoja
3,632
726
12
2
0
96,724
0
L
Ganesha
3,295
659
0
0
0
88,169
0
L
Nike
3,246
649
25
5
0
101,101
3
W
Mulan
3,628
726
43
9
0
91,040
0
L
Susano
2,926
585
21
4
0
115,558
0
W
Kali
3,258
652
31
6
0
126,357
0
W
Ix Chel
3,689
738
32
6
0
94,525
0
L
Skadi
3,039
608
19
4
0
90,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role