Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
ChaChaChaa
Hachiman
Bronze III
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 251L
1,500 MMR
Solo
Nike
Nike
Bronze III
Piсcolo
Nike
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
RunItUpFoo
Sobek
Bronze III
Level 92
God Stats
15W - 7L
1,500 SR
Queue Stats
234W - 252L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
claaro125
Kuzenbo
Bronze III
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
117W - 125L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,500 SR
1,500 MMR
Thanatos
Thanatos
Bronze III
BigHiefnar
Thanatos
Bronze III
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
276W - 298L
1,500 MMR
Solo
Rama
Rama
Bronze III
HuntingSzn
Rama
Bronze III
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 43L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
LordMooman
Atlas
Bronze III
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 16L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Vendetta lx
Cu Chulainn
Bronze III
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 106L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Zams777
Poseidon
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 1 / 0
7,299
521
5,756
7,013
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ChaChaChaa
Hachiman
11
0 / 4 / 1
6,267
448
3,903
11,893
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
15
4 / 3 / 1
9,069
648
11,729
13,663
13,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
7
0 / 4 / 2
5,385
385
3,136
9,346
7,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
claaro125
Kuzenbo
13
2 / 3 / 0
6,938
496
4,271
12,578
9,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AgniAresArachneBake Kujira

VS

Bans
SurtrAh PuchSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigHiefnar
Thanatos
13
2 / 3 / 3
7,435
531
4,230
10,745
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
7 / 0 / 2
10,006
715
12,027
7,736
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
12
3 / 1 / 7
8,324
595
6,288
9,951
7,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Vendetta lx
Cu Chulainn
13
1 / 3 / 1
7,572
541
4,955
12,100
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Zams777
Poseidon
14
1 / 2 / 1
8,357
597
6,038
7,864
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
14
15
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
W
Thanatos
BigHiefnar
Thanatos
2
3
3
1.17
L
Hachiman
ChaChaChaa
Hachiman
0
4
1
0.13
W
7
0
2
8
W
Atlas
3
1
7
6.5
L
Nike
4
3
1
1.5
L
Sobek
0
4
2
0.25
W
Cu Chulainn
Vendetta lx
Cu Chulainn
1
3
1
0.5
W
Poseidon
Zams777
Poseidon
1
2
1
0.75
L
Kuzenbo
claaro125
Kuzenbo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,795
Damage
33,538
54,493
Taken
48,396
37,676
Mitigated
29,700
15,810
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,756
1,029
600
3,803
7,013
2,797
0
2,822
4,191
59,106
988
W
Thanatos
BigHiefnar
Thanatos
4,230
1,074
0
6,286
10,745
4,704
0
2,479
8,174
0
51,218
L
Hachiman
ChaChaChaa
Hachiman
3,903
1,522
0
3,027
11,893
4,387
0
1,338
10,555
0
48,699
W
12,027
10,301
0
3,482
7,736
3,609
2,296
1,600
6,136
0
94,092
W
Atlas
6,288
1,987
480
2,312
9,951
7,872
632
4,054
5,846
26,545
2,191
L
Nike
11,729
1,515
0
4,094
13,663
13,995
0
552
12,253
11,509
66,999
L
Sobek
3,136
467
241
2,857
9,346
7,394
0
2,951
6,395
10,988
676
W
Cu Chulainn
Vendetta lx
Cu Chulainn
4,955
634
0
2,131
12,100
10,514
0
1,413
9,767
610
42,697
W
Poseidon
Zams777
Poseidon
6,038
1,561
0
1,143
7,864
3,001
0
5,610
2,254
72,489
1,141
L
Kuzenbo
claaro125
Kuzenbo
4,271
1,605
0
1,188
12,578
9,103
0
4,279
8,299
50,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
41,694
408
Minions Killed
472
0
Camps Cleared
0
1,221,156
Distance Traveled
1,359,540
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,299
521
115
8
0
241,841
1
W
Thanatos
7,435
531
74
5
0
295,540
1
L
Hachiman
6,267
448
72
5
0
243,276
1
W
Rama
10,006
715
156
11
0
267,086
3
W
Atlas
8,324
595
38
3
0
280,486
4
L
Nike
9,069
648
128
9
0
269,977
5
L
Sobek
5,385
385
12
1
0
168,251
0
W
Cu Chulainn
7,572
541
73
5
0
229,694
0
W
Poseidon
8,357
597
131
9
0
286,734
2
L
Kuzenbo
6,938
496
81
6
0
297,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role