Player Matchup

Ymir
Ymir
Electronic2003
Ymir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 114L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gneven
Cu Chulainn
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 12L
1,247 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malachite916
Morgan Le Fay
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 52L
1,500 Elo+
Solo
Izanami
Izanami
Rz_T-JoR
Izanami
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 95L
1,500 Elo+
Solo
Bastet
Bastet
Tha-Bundy
Bastet
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 94L
1,285 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,406 Elo+

VS

Team Averages
Level 192
1,543 SR
1,369 Elo+
Thoth
Thoth
JSwonson
Thoth
Level 262
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 39L
1,285 Elo+
Solo
Artemis
Artemis
Luskentyre
Artemis
Level 149
God Stats
11W - 14L
1,500 SR
Queue Stats
116W - 106L
1,500 Elo+
Solo
Vamana
Vamana
ShrimpOfLeeds
Vamana
Level 156
God Stats
3W - 1L
1,715 SR
Queue Stats
59W - 50L
1,500 Elo+
Solo
Ymir
Ymir
Sàman
Ymir
Level 233
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,247 Elo+
Solo
Nemesis
Nemesis
wissface
Nemesis
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 128L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,566
410
3,482
17,287
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Gneven
Cu Chulainn
13
2 / 4 / 1
7,997
500
10,557
17,392
16,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Morgan Le Fay
Malachite916
Morgan Le Fay
12
1 / 6 / 0
7,396
462
4,386
12,281
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Rz_T-JoR
Izanami
15
0 / 4 / 1
8,216
514
6,495
9,470
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Tha-Bundy
Bastet
12
2 / 3 / 1
7,372
461
5,122
15,882
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JSwonson
Thoth
16
10 / 1 / 1
9,835
615
14,427
8,098
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Luskentyre
Artemis
14
1 / 1 / 8
8,626
539
13,536
8,398
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 3
8,907
557
13,828
11,802
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Sàman
Ymir
13
4 / 0 / 8
8,838
552
5,845
11,482
12,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
wissface
Nemesis
17
4 / 2 / 3
9,297
581
4,412
15,360
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
23
23
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cu Chulainn
Gneven
Cu Chulainn
2
4
1
0.63
W
Thoth
JSwonson
Thoth
10
1
1
10.5
W
Artemis
Luskentyre
Artemis
1
1
8
5
L
Morgan Le Fay
Malachite916
Morgan Le Fay
1
6
0
0.17
L
Izanami
Rz_T-JoR
Izanami
0
4
1
0.13
W
4
1
3
5.5
W
Ymir
Sàman
Ymir
4
0
8
8
L
Bastet
Tha-Bundy
Bastet
2
3
1
0.83
W
Nemesis
wissface
Nemesis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
52,048
72,312
Taken
55,140
40,401
Mitigated
38,815
12,721
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,482
800
126
2,562
17,287
12,493
0
4,995
12,156
20,781
0
L
Cu Chulainn
Gneven
Cu Chulainn
10,557
2,418
0
3,384
17,392
16,530
0
1,479
14,955
1,102
49,687
W
Thoth
JSwonson
Thoth
14,427
518
0
856
8,098
3,130
0
1,318
6,540
87,252
1,477
W
Artemis
Luskentyre
Artemis
13,536
7,570
0
3,156
8,398
3,433
2,506
704
7,694
0
80,809
L
Morgan Le Fay
Malachite916
Morgan Le Fay
4,386
301
0
698
12,281
3,031
20
9,879
2,312
43,750
81
L
Izanami
Rz_T-JoR
Izanami
6,495
4,613
0
1,906
9,470
3,249
175
607
8,863
0
82,261
W
13,828
5,900
0
2,711
11,802
12,055
0
1,523
10,250
0
66,097
W
Ymir
Sàman
Ymir
5,845
1,468
0
1,636
11,482
12,769
46
3,508
7,781
19,236
0
L
Bastet
Tha-Bundy
Bastet
5,122
766
0
4,045
15,882
5,098
0
3,241
12,559
0
52,086
W
Nemesis
wissface
Nemesis
4,412
1,936
0
3,047
15,360
7,428
1,742
959
14,309
0
94,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
45,503
409
Minions Killed
519
0
Camps Cleared
0
1,361,353
Distance Traveled
1,441,545
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,566
410
36
2
0
273,598
1
L
Cu Chulainn
7,997
500
73
5
0
297,317
0
W
Thoth
9,835
615
148
9
0
282,929
4
W
Artemis
8,626
539
116
7
0
272,455
0
L
Morgan Le Fay
7,396
462
89
6
0
249,142
2
L
Izanami
8,216
514
128
8
0
265,019
3
W
Vamana
8,907
557
104
7
0
298,972
5
W
Ymir
8,838
552
19
1
0
293,525
8
L
Bastet
7,372
461
83
5
0
276,277
0
W
Nemesis
9,297
581
132
8
0
293,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role