Player Matchup

Sobek
Sobek
DavexGundyr
Sobek
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
Dubsss
Sylvanus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GenoGsh
Cernunnos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,673 Elo+
Party 1
Hachiman
Hachiman
Nbuck
Hachiman
Level 141
God Stats
7W - 3L
1,500 SR
Queue Stats
210W - 180L
1,500 Elo+
Solo
Chang'e
Chang'e
Saxophon1c
Chang'e
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 36L
1,673 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,604 Elo+

VS

Team Averages
Level 144
1,500 SR
1,413 Elo+
Rama
Rama
 
Rama
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BorealFurnace
Anubis
Level 188
God Stats
6W - 10L
1,500 SR
Queue Stats
211W - 211L
1,285 Elo+
Solo
Ra
Ra
CRKG NIGHTMR
Ra
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 161L
1,715 Elo+
Solo
Kukulkan
Kukulkan
Neøception
Kukulkan
Level 179
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 99L
1,279 Elo+
Solo
Maui
Maui
Takret
Maui
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 115L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,330
866
1,570
3,375
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Dubsss
Sylvanus
7
1 / 0 / 1
4,029
806
2,411
4,714
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
GenoGsh
Cernunnos
8
1 / 0 / 1
4,065
813
1,593
3,808
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Nbuck
Hachiman
7
1 / 0 / 1
3,750
750
3,842
3,463
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Saxophon1c
Chang'e
7
0 / 0 / 0
4,232
846
1,244
1,879
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 0
3,373
675
3,318
3,546
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 0
3,719
744
2,030
4,393
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 0 / 0
2,571
514
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Neøception
Kukulkan
7
0 / 1 / 0
4,064
813
723
2,859
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
Takret
Maui
6
0 / 1 / 0
3,533
707
1,424
5,237
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Sylvanus
Dubsss
Sylvanus
1
0
1
1.5
W
Cernunnos
GenoGsh
Cernunnos
1
0
1
1.5
W
Hachiman
Nbuck
Hachiman
1
0
1
1.5
L
Kukulkan
Neøception
Kukulkan
0
1
0
0
W
Chang'e
Saxophon1c
Chang'e
0
0
0
0
L
Maui
Takret
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,660
Damage
7,495
17,239
Taken
16,035
6,258
Mitigated
7,417
10,831
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,318
2,790
0
912
3,546
1,095
0
937
2,609
0
19,362
L
2,030
52
0
1,804
4,393
1,946
0
973
3,420
25,737
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,570
161
0
2,920
3,375
1,707
0
723
2,652
18,784
0
W
Sylvanus
Dubsss
Sylvanus
2,411
1,274
1,397
2,192
4,714
1,890
0
1,425
3,289
11,633
0
W
Cernunnos
GenoGsh
Cernunnos
1,593
877
0
2,141
3,808
1,137
0
219
3,589
0
28,635
W
Hachiman
Nbuck
Hachiman
3,842
1,985
0
761
3,463
1,128
0
756
2,707
0
23,769
L
Kukulkan
Neøception
Kukulkan
723
205
0
375
2,859
888
0
1,390
1,289
21,359
0
W
Chang'e
Saxophon1c
Chang'e
1,244
82
160
1,260
1,879
396
0
1,054
825
26,740
436
L
Maui
Takret
Maui
1,424
670
0
1,826
5,237
3,488
0
1,701
3,536
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,406
Gold Earned
17,260
201
Minions Killed
161
0
Camps Cleared
0
559,355
Distance Traveled
502,965
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,373
675
43
9
0
125,962
0
L
Anubis
3,719
744
47
9
0
123,047
3
L
Ra
2,571
514
0
0
0
6,113
0
W
Sobek
4,330
866
48
10
0
117,119
0
W
Sylvanus
4,029
806
20
4
0
110,023
0
W
Cernunnos
4,065
813
54
11
0
120,535
0
W
Hachiman
3,750
750
35
7
0
112,574
0
L
Kukulkan
4,064
813
55
11
0
135,232
0
W
Chang'e
4,232
846
44
9
0
99,104
0
L
Maui
3,533
707
16
3
0
112,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role