Player Matchup

Neith
Neith
AHLORDTALOS
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,285 Elo+
Party 1
Odin
Odin
DEATH21310
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Skadi
Skadi
MrsMeeseeks84
Skadi
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
58W - 71L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThE TrUtH8269
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,285 Elo+
Party 1
Raijin
Raijin
Zexis panda
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,285 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,371 Elo+

VS

Team Averages
Level 115
1,500 SR
1,500 Elo+
Ishtar
Ishtar
 
Ishtar
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
HorizonLord
Tiamat
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MorrinNyx
Serqet
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Arachne
Arachne
xTheDude007x
Arachne
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
7,778
778
8,296
5,831
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 4
6,891
689
3,211
9,870
9,177
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 3
6,832
683
5,566
7,832
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ThE TrUtH8269
Morgan Le Fay
12
0 / 5 / 1
6,715
672
4,460
8,324
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
12
2 / 5 / 2
7,498
750
5,904
7,361
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
0 / 0 / 12
8,657
866
4,110
7,353
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
 
Freya
15
2 / 1 / 11
8,335
834
5,340
8,204
3,721
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
6
0 / 0 / 0
5,830
583
324
798
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
MorrinNyx
Serqet
16
4 / 1 / 8
8,937
894
11,156
7,838
6,207
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
xTheDude007x
Arachne
16
12 / 3 / 4
9,784
978
15,889
13,340
7,817
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
4
Kills
18
18
Deaths
5
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
12
6
W
Freya
 
Freya
2
1
11
7.5
L
2
1
3
3.5
L
0
4
4
0.5
W
Tiamat
0
0
0
0
W
Serqet
MorrinNyx
Serqet
4
1
8
8
L
0
3
3
0.5
L
Morgan Le Fay
ThE TrUtH8269
Morgan Le Fay
0
5
1
0.1
L
Raijin
2
5
2
0.6
W
Arachne
xTheDude007x
Arachne
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,437
Damage
36,819
39,218
Taken
37,533
22,658
Mitigated
21,493
4,067
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,110
1,275
873
1,360
7,353
3,373
464
1,644
5,535
0
19,468
W
Freya
 
Freya
5,340
1,312
2,511
2,323
8,204
3,721
468
2,451
5,649
12,047
1,626
L
8,296
2,262
434
1,831
5,831
2,946
0
105
5,558
0
21,809
L
3,211
747
94
261
9,870
9,177
0
1,718
8,040
0
8,157
W
Tiamat
324
45
0
272
798
375
0
231
561
955
0
W
Serqet
MorrinNyx
Serqet
11,156
2,094
2,492
2,234
7,838
6,207
662
1,929
5,727
0
16,954
L
5,566
1,521
148
484
7,832
3,344
0
1,576
5,974
0
14,871
L
Morgan Le Fay
ThE TrUtH8269
Morgan Le Fay
4,460
180
110
543
8,324
3,855
0
1,101
7,027
12,487
408
L
Raijin
5,904
972
80
82
7,361
3,336
0
918
6,443
15,908
0
W
Arachne
xTheDude007x
Arachne
15,889
13,351
2,124
5,368
13,340
7,817
0
3,469
9,713
0
25,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,714
Gold Earned
41,543
115
Minions Killed
104
0
Camps Cleared
0
779,433
Distance Traveled
859,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,657
866
36
4
0
211,521
0
W
Freya
8,335
834
20
2
0
188,581
0
L
Neith
7,778
778
33
3
0
178,256
0
L
Odin
6,891
689
9
1
0
141,356
0
W
Tiamat
5,830
583
0
0
0
36,909
0
W
Serqet
8,937
894
25
3
0
219,937
0
L
Skadi
6,832
683
20
2
0
168,887
0
L
Morgan Le Fay
6,715
672
23
2
0
145,771
0
L
Raijin
7,498
750
30
3
0
145,163
0
W
Arachne
9,784
978
23
2
0
202,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role