Player Matchup

Ishtar
Ishtar
Cràzyyᴙ
Ishtar
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 108L
1,733 Elo+
Party 1
Aphrodite
Aphrodite
Galwen
Aphrodite
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 52L
1,733 Elo+
Party 1
Thor
Thor
Nâero
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,733 Elo+
Party 1
Poseidon
Poseidon
TheAllSeengOKO
Poseidon
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 55L
1,715 Elo+
Solo
Nox
Nox
hansaa
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,500 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,683 Elo+

VS

Team Averages
Level 113
1,500 SR
1,435 Elo+
Achilles
Achilles
DarkMindMike
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Sol
Sol
Knight025
Sol
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,285 Elo+
Party 2
Hel
Hel
Womashungoso
Hel
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,824 Elo+
Solo
Osiris
Osiris
pituti
Osiris
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 51L
1,285 Elo+
Party 2
Raijin
Raijin
yor56-3
Raijin
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 323L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cràzyyᴙ
Ishtar
13
1 / 4 / 5
7,331
733
7,471
8,642
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Galwen
Aphrodite
12
0 / 3 / 5
6,707
671
2,234
8,338
5,331
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Nâero
Thor
15
3 / 4 / 6
8,275
828
9,484
13,567
10,685
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
15
2 / 5 / 3
7,927
793
8,074
8,182
3,217
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
hansaa
Nox
12
2 / 4 / 2
7,335
734
5,413
7,618
3,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkMindMike
Achilles
15
5 / 2 / 8
9,507
951
8,586
13,775
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 12
9,678
968
17,353
11,473
7,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 8
8,351
835
2,917
11,878
6,688
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
pituti
Osiris
15
6 / 2 / 9
9,347
935
9,210
14,038
18,770
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
yor56-3
Raijin
17
2 / 2 / 12
9,753
975
6,496
9,909
5,079
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
8
Kills
20
20
Deaths
10
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Cràzyyᴙ
Ishtar
1
4
5
0.88
W
Achilles
DarkMindMike
Achilles
5
2
8
4.5
L
Aphrodite
Galwen
Aphrodite
0
3
5
0.83
W
4
1
12
10
L
Thor
Nâero
Thor
3
4
6
1.5
L
Poseidon
2
5
3
0.7
W
3
3
8
2.33
L
Nox
hansaa
Nox
2
4
2
0.75
W
Osiris
pituti
Osiris
6
2
9
5.25
W
Raijin
yor56-3
Raijin
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
44,562
46,347
Taken
61,073
26,496
Mitigated
54,977
11,360
Healing
31,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Cràzyyᴙ
Ishtar
7,471
3,889
1,150
797
8,642
3,831
0
5,401
3,096
0
11,549
W
Achilles
DarkMindMike
Achilles
8,586
1,645
216
2,259
13,775
17,385
384
3,161
10,614
0
11,576
L
Aphrodite
Galwen
Aphrodite
2,234
532
3,676
3,108
8,338
5,331
0
4,418
3,623
7,034
0
W
17,353
5,489
1,106
3,891
11,473
7,055
6,244
3,131
8,342
31,427
1,242
L
Thor
Nâero
Thor
9,484
1,566
558
279
13,567
10,685
0
6,377
6,798
0
13,894
L
Poseidon
8,074
884
304
686
8,182
3,217
0
5,366
2,697
27,204
0
W
2,917
134
15,191
6,499
11,878
6,688
221
1,776
10,102
6,436
46
L
Nox
hansaa
Nox
5,413
500
316
486
7,618
3,432
0
5,066
2,507
12,792
0
W
Osiris
pituti
Osiris
9,210
1,262
463
1,069
14,038
18,770
1,053
4,641
9,397
0
14,037
W
Raijin
yor56-3
Raijin
6,496
501
365
440
9,909
5,079
1,077
3,012
6,897
28,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
46,636
89
Minions Killed
122
0
Camps Cleared
0
832,303
Distance Traveled
993,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,331
733
16
2
0
175,836
0
W
Achilles
9,507
951
5
1
0
211,093
0
L
Aphrodite
6,707
671
9
1
0
183,499
0
W
Sol
9,678
968
31
3
0
200,146
0
L
Thor
8,275
828
13
1
0
182,769
0
L
Poseidon
7,927
793
37
4
0
148,952
0
W
Hel
8,351
835
10
1
0
169,276
0
L
Nox
7,335
734
14
1
0
141,247
0
W
Osiris
9,347
935
17
2
0
213,212
0
W
Raijin
9,753
975
59
6
0
199,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role