Player Matchup

Sun Wukong
Sun Wukong
Buccwild
Sun Wukong
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Set
Set
CallinAdrean
Set
Level 65
God Stats
1W - 2L
1,715 SR
Queue Stats
96W - 80L
1,753 Elo+
Solo
Apollo
Apollo
O_oldin
Apollo
Level 56
God Stats
4W - 9L
1,500 SR
Queue Stats
64W - 57L
1,715 Elo+
Solo
Tiamat
Tiamat
Smashkid02
Tiamat
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 103L
1,285 Elo+
Party 2
Geb
Geb
XBeastkillaz06
Geb
Level 80
God Stats
5W - 6L
1,500 SR
Queue Stats
103W - 100L
1,285 Elo+
Party 2
Team Averages
Level 59
1,543 SR
1,508 Elo+

VS

Team Averages
Level 71
1,500 SR
1,414 Elo+
Ishtar
Ishtar
Leddg
Ishtar
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
198W - 176L
1,500 Elo+
Party 1
Martichoras
Martichoras
MwjFamilly
Martichoras
Level 62
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 10L
1,285 Elo+
Party 1
Khepri
Khepri
P1ge0n_Sama
Khepri
Level 104
God Stats
4W - 6L
1,500 SR
Queue Stats
195W - 189L
1,500 Elo+
Party 1
Vulcan
Vulcan
olyou
Vulcan
Level 81
God Stats
17W - 13L
1,500 SR
Queue Stats
75W - 57L
1,500 Elo+
Party 1
Susano
Susano
panda270300
Susano
Level 82
God Stats
11W - 4L
1,500 SR
Queue Stats
66W - 54L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buccwild
Sun Wukong
13
2 / 1 / 0
7,860
462
11,648
13,042
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 1
7,919
466
5,613
17,307
9,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
O_oldin
Apollo
12
2 / 5 / 0
7,207
424
6,598
13,568
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Smashkid02
Tiamat
11
0 / 7 / 0
6,614
389
4,530
11,424
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 2
7,029
413
5,739
16,453
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Leddg
Ishtar
16
6 / 1 / 4
9,265
545
14,370
10,250
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
MwjFamilly
Martichoras
15
0 / 3 / 2
9,312
548
6,335
11,987
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
14
2 / 0 / 8
9,080
534
5,246
9,666
11,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
olyou
Vulcan
15
3 / 2 / 3
9,465
557
7,923
5,943
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
18
7 / 0 / 2
9,985
587
14,178
16,047
8,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
18
18
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buccwild
Sun Wukong
2
1
0
2
L
2
3
1
0.83
W
Ishtar
Leddg
Ishtar
6
1
4
8
W
Martichoras
MwjFamilly
Martichoras
0
3
2
0.33
L
Apollo
O_oldin
Apollo
2
5
0
0.4
W
Khepri
2
0
8
6
L
Tiamat
Smashkid02
Tiamat
0
7
0
0
L
0
2
2
0.5
W
Vulcan
olyou
Vulcan
3
2
3
2.25
W
Susano
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
48,052
71,794
Taken
53,893
43,923
Mitigated
32,441
16,294
Healing
18,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buccwild
Sun Wukong
11,648
2,923
0
4,307
13,042
9,694
0
213
12,829
0
51,973
L
5,613
2,471
0
4,667
17,307
9,515
0
1,285
15,938
0
66,273
W
Ishtar
Leddg
Ishtar
14,370
8,983
0
5,104
10,250
5,639
1,559
3,386
6,779
0
79,035
W
Martichoras
MwjFamilly
Martichoras
6,335
1,532
0
1,953
11,987
5,076
0
293
10,873
0
75,090
L
Apollo
O_oldin
Apollo
6,598
4,510
0
3,076
13,568
5,478
966
2,529
11,039
0
40,974
W
Khepri
5,246
760
26
3,409
9,666
11,118
31
1,897
7,564
20,999
0
L
Tiamat
Smashkid02
Tiamat
4,530
479
0
942
11,424
6,040
0
4,285
6,938
42,375
0
L
5,739
451
0
3,302
16,453
13,196
0
4,117
12,198
25,858
2,026
W
Vulcan
olyou
Vulcan
7,923
2,981
0
500
5,943
2,599
370
2,551
3,164
60,744
1,614
W
Susano
14,178
4,678
0
7,662
16,047
8,009
0
1,478
14,406
0
104,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
47,107
362
Minions Killed
534
0
Camps Cleared
0
1,613,969
Distance Traveled
1,625,830
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,860
462
81
5
0
325,142
0
L
Set
7,919
466
105
6
0
343,323
2
W
Ishtar
9,265
545
123
7
0
311,796
0
W
Martichoras
9,312
548
119
7
0
283,813
2
L
Apollo
7,207
424
62
4
0
280,513
0
W
Khepri
9,080
534
33
2
0
295,193
4
L
Tiamat
6,614
389
75
4
0
309,689
3
L
Geb
7,029
413
39
2
0
355,302
1
W
Vulcan
9,465
557
117
7
0
333,497
6
W
Susano
9,985
587
142
8
0
401,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role