Player Matchup

Thanatos
Thanatos
Bronze III
BeausBasher
Thanatos
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Berserk_Llama
Bacchus
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
Rama
Rama
Silver II
Deathguy
Rama
Silver II
Level 178
God Stats
7W - 6L
1,285 SR
Queue Stats
140W - 104L
1,494 MMR
Party 1
Zeus
Zeus
Bronze III
Ronim6276
Zeus
Bronze III
Level 59
God Stats
5W - 5L
1,500 SR
Queue Stats
48W - 76L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
scenicccc
Achilles
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,495 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,457 SR
1,498 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,500 SR
1,472 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Kris Wils
Neith
Bronze III
Level 69
God Stats
14W - 15L
1,500 SR
Queue Stats
638W - 668L
1,408 MMR
Solo
Ganesha
Ganesha
Bronze III
LordFartquad628
Ganesha
Bronze III
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
ShadyRK8I
Kuzenbo
Bronze III
Level 128
God Stats
30W - 29L
1,500 SR
Queue Stats
268W - 274L
1,500 MMR
Solo
Susano
Susano
Bronze III
ZeUz102
Susano
Bronze III
Level 147
God Stats
32W - 25L
1,500 SR
Queue Stats
336W - 350L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeausBasher
Thanatos
16
5 / 1 / 3
9,134
571
5,349
14,784
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
13
2 / 2 / 2
8,384
524
3,897
14,082
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
17
2 / 2 / 5
9,610
601
15,165
8,711
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
8
0 / 5 / 0
5,749
359
849
6,205
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
scenicccc
Achilles
17
7 / 2 / 2
10,473
655
14,022
15,613
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
VulcanBake KujiraAthena

VS

Bans
ThorMartichorasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 2 / 2
9,846
615
15,699
8,015
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Kris Wils
Neith
13
1 / 4 / 2
7,394
462
4,529
9,515
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 7
7,757
485
3,841
13,039
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
ShadyRK8I
Kuzenbo
15
1 / 5 / 2
8,971
561
6,907
17,197
18,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
ZeUz102
Susano
14
4 / 1 / 1
8,483
530
4,556
12,049
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
16
Kills
12
12
Deaths
16
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
2
3.5
L
Thanatos
BeausBasher
Thanatos
5
1
3
6.5
L
Bacchus
2
2
2
1.5
L
Rama
2
2
5
2.25
W
Neith
Kris Wils
Neith
1
4
2
0.5
W
0
4
7
0.88
L
Zeus
0
5
0
0
W
Kuzenbo
ShadyRK8I
Kuzenbo
1
5
2
0.4
W
Susano
ZeUz102
Susano
4
1
1
4.5
L
Achilles
scenicccc
Achilles
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
35,532
59,395
Taken
59,815
40,722
Mitigated
44,666
20,080
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,699
1,587
0
625
8,015
3,887
286
1,392
6,574
104,919
1,195
L
Thanatos
BeausBasher
Thanatos
5,349
1,483
0
9,326
14,784
6,863
432
4,700
10,064
0
79,283
L
Bacchus
3,897
754
155
2,983
14,082
14,244
0
8,123
5,959
35,477
3,722
L
Rama
15,165
13,667
0
3,022
8,711
3,611
378
1,326
7,385
0
109,003
W
Neith
Kris Wils
Neith
4,529
1,235
0
1,381
9,515
3,753
0
920
8,546
0
53,138
W
3,841
800
0
2,041
13,039
13,318
115
2,241
10,744
16,094
1,011
L
Zeus
849
199
0
750
6,205
2,225
0
4,203
2,002
22,568
0
W
Kuzenbo
ShadyRK8I
Kuzenbo
6,907
1,642
0
2,362
17,197
18,153
0
232
16,009
51,584
3,545
W
Susano
ZeUz102
Susano
4,556
1,650
0
5,692
12,049
5,555
0
123
11,926
0
57,443
L
Achilles
scenicccc
Achilles
14,022
4,198
0
3,844
15,613
13,779
0
5,940
9,303
260
84,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,350
Gold Earned
42,451
515
Minions Killed
481
0
Camps Cleared
0
1,434,057
Distance Traveled
1,524,895
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,846
615
174
11
0
326,948
2
L
Thanatos
9,134
571
111
7
0
361,119
1
L
Bacchus
8,384
524
73
5
0
296,695
1
L
Rama
9,610
601
165
10
0
314,569
4
W
Neith
7,394
462
83
5
0
306,798
0
W
Ganesha
7,757
485
5
0
0
316,510
3
L
Zeus
5,749
359
32
2
0
134,847
0
W
Kuzenbo
8,971
561
125
8
0
285,701
0
W
Susano
8,483
530
94
6
0
288,938
0
L
Achilles
10,473
655
134
8
0
326,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role