Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CAndreaL
Kuzenbo
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 91L
1,500 Elo+
Party 1
Scylla
Scylla
Felix356
Scylla
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 67L
1,500 Elo+
Solo
Tiamat
Tiamat
bebo_4PR
Tiamat
Level 188
God Stats
4W - 12L
1,500 SR
Queue Stats
297W - 283L
1,500 Elo+
Solo
Lancelot
Lancelot
raxterXx
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,500 Elo+

VS

Team Averages
Level 149
1,500 SR
1,586 Elo+
Loki
Loki
LienSin
Loki
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Lotalis
Ah Puch
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 193L
1,715 Elo+
Party 2
Kukulkan
Kukulkan
MagykWes
Kukulkan
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Necirt
Danzaburou
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
279W - 272L
1,715 Elo+
Party 2
Yemoja
Yemoja
Radoric1
Yemoja
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 117L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 1
6,207
564
3,869
6,737
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
CAndreaL
Kuzenbo
9
1 / 0 / 0
5,858
533
2,602
7,438
6,007
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Felix356
Scylla
11
1 / 2 / 1
5,878
534
1,511
4,825
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
bebo_4PR
Tiamat
9
1 / 4 / 0
5,611
510
2,623
8,642
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
raxterXx
Lancelot
10
0 / 1 / 1
5,257
478
2,694
8,147
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LienSin
Loki
12
4 / 1 / 1
6,436
585
3,137
7,226
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Lotalis
Ah Puch
12
2 / 1 / 1
7,003
637
6,725
7,430
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
MagykWes
Kukulkan
11
1 / 1 / 2
6,415
583
3,522
3,146
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Necirt
Danzaburou
12
1 / 0 / 1
6,970
634
5,275
6,507
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Radoric1
Yemoja
10
1 / 0 / 3
6,539
594
2,475
4,238
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Kuzenbo
CAndreaL
Kuzenbo
1
0
0
1
L
Scylla
Felix356
Scylla
1
2
1
0.75
W
Loki
LienSin
Loki
4
1
1
4.5
W
Ah Puch
Lotalis
Ah Puch
2
1
1
2.5
W
Kukulkan
MagykWes
Kukulkan
1
1
2
2
W
Danzaburou
Necirt
Danzaburou
1
0
1
1.5
W
Yemoja
Radoric1
Yemoja
1
0
3
2.5
L
Tiamat
bebo_4PR
Tiamat
1
4
0
0.25
L
Lancelot
raxterXx
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
21,134
35,789
Taken
28,547
19,076
Mitigated
12,215
9,452
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,869
2,761
0
1,556
6,737
2,366
0
602
6,135
0
56,880
L
Kuzenbo
CAndreaL
Kuzenbo
2,602
1,106
1,300
2,205
7,438
6,007
0
3,309
4,129
12,027
0
L
Scylla
Felix356
Scylla
1,511
178
0
500
4,825
1,563
0
1,699
3,126
47,118
0
W
Loki
LienSin
Loki
3,137
627
0
3,560
7,226
2,595
0
246
6,980
0
42,363
W
Ah Puch
Lotalis
Ah Puch
6,725
570
0
3,577
7,430
2,544
114
2,519
4,532
53,395
1,987
W
Kukulkan
MagykWes
Kukulkan
3,522
208
0
362
3,146
1,356
0
1,895
1,251
51,017
0
W
Danzaburou
Necirt
Danzaburou
5,275
3,011
0
3,162
6,507
2,906
0
1,111
5,396
0
61,115
W
Yemoja
Radoric1
Yemoja
2,475
553
937
2,252
4,238
2,814
48
1,156
3,041
19,956
0
L
Tiamat
bebo_4PR
Tiamat
2,623
128
0
3,094
8,642
5,295
0
4,958
3,684
29,168
1,140
L
Lancelot
raxterXx
Lancelot
2,694
349
0
797
8,147
3,845
0
2,128
6,019
0
35,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
33,363
355
Minions Killed
405
0
Camps Cleared
0
1,123,018
Distance Traveled
1,113,468
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,207
564
104
9
0
198,261
2
L
Kuzenbo
5,858
533
18
2
0
236,153
5
L
Scylla
5,878
534
103
9
0
211,110
1
W
Loki
6,436
585
78
7
0
289,072
0
W
Ah Puch
7,003
637
86
8
0
205,619
0
W
Kukulkan
6,415
583
97
9
0
224,344
0
W
Danzaburou
6,970
634
111
10
0
189,790
0
W
Yemoja
6,539
594
33
3
0
204,643
0
L
Tiamat
5,611
510
64
6
0
184,847
0
L
Lancelot
5,257
478
66
6
0
292,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role