Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Benjnr
Cabrakan
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 103L
1,500 Elo+
Solo
Bastet
Bastet
Ciryandyl
Bastet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,285 Elo+
Party 1
Izanami
Izanami
SCP-Deadman
Izanami
Level 28
God Stats
1W - 8L
1,285 SR
Queue Stats
7W - 16L
1,285 Elo+
Party 1
Ra
Ra
jagernnog
Ra
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 68L
1,285 Elo+
Party 1
Team Averages
Level 76
1,457 SR
1,371 Elo+

VS

Team Averages
Level 78
1,500 SR
1,500 Elo+
Sol
Sol
Dangerous375
Sol
Level 63
God Stats
8W - 7L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Hachiman
Hachiman
LordCalle33
Hachiman
Level 66
God Stats
8W - 13L
1,500 SR
Queue Stats
38W - 30L
1,500 Elo+
Solo
Chaac
Chaac
RealSlimShed
Chaac
Level 73
God Stats
5W - 7L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Sobek
Sobek
Todds91
Sobek
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
siickll
Gilgamesh
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 0
4,728
430
1,889
5,855
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Benjnr
Cabrakan
8
0 / 1 / 1
5,471
497
2,424
8,504
7,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Ciryandyl
Bastet
11
2 / 3 / 0
6,104
555
5,688
10,251
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SCP-Deadman
Izanami
8
0 / 4 / 1
5,158
469
4,576
7,624
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,775
525
3,445
7,470
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,459
678
2,898
4,021
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
LordCalle33
Hachiman
11
5 / 0 / 1
6,949
632
6,825
3,855
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 1
7,511
683
5,610
8,965
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Todds91
Sobek
10
1 / 1 / 5
6,248
568
4,818
11,412
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
siickll
Gilgamesh
11
2 / 0 / 4
6,335
576
4,416
9,398
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Cabrakan
Benjnr
Cabrakan
0
1
1
0.5
L
Bastet
Ciryandyl
Bastet
2
3
0
0.67
W
2
1
0
2
W
Hachiman
LordCalle33
Hachiman
5
0
1
5.5
W
2
0
1
2.5
L
Izanami
SCP-Deadman
Izanami
0
4
1
0.13
W
Sobek
Todds91
Sobek
1
1
5
3.5
L
0
3
0
0
W
Gilgamesh
siickll
Gilgamesh
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
24,567
39,704
Taken
37,651
18,959
Mitigated
23,822
12,013
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,889
525
0
2,114
5,855
2,070
0
1,501
4,354
19,351
1,641
L
Cabrakan
Benjnr
Cabrakan
2,424
656
177
2,220
8,504
7,186
0
2,285
6,219
11,692
0
L
Bastet
Ciryandyl
Bastet
5,688
1,622
0
4,596
10,251
3,879
0
1,482
8,769
0
44,309
W
2,898
708
0
1,138
4,021
1,507
631
733
3,288
55,147
1,208
W
Hachiman
LordCalle33
Hachiman
6,825
4,055
0
1,564
3,855
1,329
756
98
3,757
0
48,126
W
5,610
221
0
3,509
8,965
6,897
0
3,025
5,940
0
51,024
L
Izanami
SCP-Deadman
Izanami
4,576
3,238
0
1,099
7,624
2,929
0
2,149
5,475
0
41,404
W
Sobek
Todds91
Sobek
4,818
309
162
4,523
11,412
9,477
390
2,692
8,720
16,158
1,591
L
3,445
607
36
1,771
7,470
2,895
0
0
7,470
38,151
583
W
Gilgamesh
siickll
Gilgamesh
4,416
1,879
0
1,644
9,398
4,612
0
1,095
8,303
0
48,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
34,502
285
Minions Killed
348
0
Camps Cleared
0
1,094,124
Distance Traveled
1,048,015
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,728
430
39
4
0
185,306
0
L
Cabrakan
5,471
497
9
1
0
246,545
6
L
Bastet
6,104
555
91
8
0
261,489
0
W
Sol
7,459
678
95
9
0
190,973
0
W
Hachiman
6,949
632
76
7
0
192,435
0
W
Chaac
7,511
683
85
8
0
211,823
0
L
Izanami
5,158
469
70
6
0
197,674
0
W
Sobek
6,248
568
19
2
0
199,364
1
L
Ra
5,775
525
76
7
0
203,110
0
W
Gilgamesh
6,335
576
73
7
0
253,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role