Player Matchup

Thoth
Thoth
Barthahn
Thoth
Level 122
God Stats
8W - 5L
1,500 SR
Queue Stats
133W - 131L
1,500 Elo+
Solo
Medusa
Medusa
LaTortueDu59
Medusa
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Sol
Sol
darkuse_
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,500 Elo+

VS

Team Averages
Level 118
1,500 SR
1,500 Elo+
Artio
Artio
 
Artio
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
mjangah
Discordia
Level 120
God Stats
42W - 29L
1,500 SR
Queue Stats
109W - 102L
1,500 Elo+
Solo
Anhur
Anhur
ïdan
Anhur
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Barthahn
Thoth
13
1 / 7 / 2
7,895
658
5,431
12,970
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
14
3 / 2 / 0
8,569
714
6,936
9,019
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

13
0 / 3 / 3
7,564
630
5,638
9,028
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 0 / 9
9,076
756
9,707
11,519
12,888
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
mjangah
Discordia
15
3 / 3 / 8
9,045
754
12,096
7,659
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
ïdan
Anhur
15
6 / 1 / 5
9,458
788
7,114
9,768
3,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
12
12
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
9
7.5
L
Thoth
Barthahn
Thoth
1
7
2
0.29
L
Medusa
3
2
0
1.5
L
0
3
3
0.5
W
Discordia
mjangah
Discordia
3
3
8
2.33
W
Anhur
ïdan
Anhur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,005
Damage
28,917
31,017
Taken
28,946
10,777
Mitigated
19,840
4,767
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,707
302
330
3,018
11,519
12,888
0
2,930
8,567
18,633
3,671
L
Thoth
Barthahn
Thoth
5,431
116
0
1,023
12,970
4,317
0
7,251
5,387
35,260
0
L
Medusa
6,936
2,368
0
1,067
9,019
3,296
0
5,694
3,083
0
32,068
L
5,638
1,353
0
2,677
9,028
3,164
0
5,717
2,915
18,630
2,306
W
Discordia
mjangah
Discordia
12,096
403
0
1,700
7,659
2,994
44
3,966
3,643
43,372
807
W
Anhur
ïdan
Anhur
7,114
4,253
0
3,252
9,768
3,958
183
3,898
5,859
0
35,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,028
Gold Earned
27,579
163
Minions Killed
159
0
Camps Cleared
0
629,329
Distance Traveled
665,027
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,076
756
24
2
0
238,455
0
L
Thoth
7,895
658
78
7
0
185,530
0
L
Medusa
8,569
714
46
4
0
238,007
0
L
Sol
7,564
630
39
3
0
205,792
0
W
Discordia
9,045
754
68
6
0
209,381
1
W
Anhur
9,458
788
67
6
0
217,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role