Player Matchup

Izanami
Izanami
Watimingo
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hera
Hera
Zapdox342
Hera
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
paranoidz
Odin
Level 139
God Stats
11W - 1L
1,500 SR
Queue Stats
171W - 176L
1,500 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,500 Elo+

VS

Team Averages
Level 119
1,500 SR
1,500 Elo+
Eset
Eset
AndreMPanza
Eset
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GuaxininACRIANO
Hun Batz
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 79L
1,500 Elo+
Solo
Athena
Athena
LosHermanosPlay4
Athena
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 165L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Watimingo
Izanami
11
2 / 4 / 7
7,469
747
6,471
7,476
3,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
14
7 / 2 / 7
8,844
884
10,677
5,587
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
14
7 / 0 / 7
9,058
906
6,938
5,529
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
7,895
790
4,174
9,807
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
11
1 / 6 / 5
7,126
713
4,127
8,196
4,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 3
6,329
633
3,025
13,168
10,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
5
6
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Hun Batz
1
6
5
0.58
L
0
2
3
0.75
W
Izanami
Watimingo
Izanami
2
4
7
1.38
W
Hera
7
2
7
5.25
W
Odin
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
11,326
18,592
Taken
31,171
10,481
Mitigated
18,201
2,630
Healing
967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,174
389
186
311
9,807
3,832
0
5,133
4,492
22,356
527
L
Hun Batz
4,127
771
0
0
8,196
4,005
0
2,483
5,577
0
19,143
L
3,025
404
0
470
13,168
10,364
0
2,956
9,803
16,521
0
W
Izanami
Watimingo
Izanami
6,471
4,665
0
500
7,476
3,106
1,537
3,506
3,970
0
17,611
W
Hera
10,677
2,947
0
10
5,587
2,477
431
1,669
3,918
38,617
746
W
Odin
6,938
1,981
78
2,042
5,529
4,898
0
1,871
3,658
0
20,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
21,350
112
Minions Killed
87
0
Camps Cleared
0
498,490
Distance Traveled
503,200
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,895
790
45
5
0
150,487
0
L
Hun Batz
7,126
713
26
3
0
153,637
0
L
Athena
6,329
633
16
2
0
199,076
3
W
Izanami
7,469
747
31
3
0
149,944
0
W
Hera
8,844
884
44
4
0
169,130
0
W
Odin
9,058
906
37
4
0
179,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role