Player Matchup

Hel
Hel
PiousWinner4558
Hel
Level 123
God Stats
1W - 0L
1,695 SR
Queue Stats
10W - 3L
1,663 Elo+
Party 2
Hachiman
Hachiman
Roguerage47
Hachiman
Level 85
God Stats
16W - 16L
1,526 SR
Queue Stats
246W - 233L
1,507 Elo+
Party 1
King Arthur
King Arthur
SlackAphid69
King Arthur
Level 105
God Stats
5W - 4L
1,433 SR
Queue Stats
48W - 36L
1,528 Elo+
Party 2
Ares
Ares
go1dendragon143
Ares
Level 150
God Stats
3W - 5L
1,452 SR
Queue Stats
166W - 141L
1,485 Elo+
Party 1
Nemesis
Nemesis
twistedtox
Nemesis
Level 151
God Stats
26W - 17L
1,629 SR
Queue Stats
343W - 351L
1,389 Elo+
Party 1
Team Averages
Level 123
1,547 SR
1,514 Elo+

VS

Team Averages
Level 132
1,330 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
BORING-Ant19
Baron Samedi
Level 124
God Stats
0W - 1L
1,427 SR
Queue Stats
20W - 20L
1,501 Elo+
Party 3
Cernunnos
Cernunnos
DankTank20
Cernunnos
Level 132
God Stats
1W - 3L
1,529 SR
Queue Stats
194W - 197L
1,496 Elo+
Party 3
Tiamat
Tiamat
eyeinn
Tiamat
Level 102
God Stats
0W - 1L
1,099 SR
Queue Stats
45W - 28L
1,557 Elo+
Party 3
Maui
Maui
iLickHam
Maui
Level 143
God Stats
0W - 3L
1,095 SR
Queue Stats
42W - 32L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,994
500
1,391
4,125
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Roguerage47
Hachiman
13
0 / 1 / 3
7,859
561
5,993
6,791
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
SlackAphid69
King Arthur
13
1 / 1 / 1
7,341
524
4,543
10,813
7,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 1
8,565
612
6,211
8,878
8,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
twistedtox
Nemesis
14
1 / 1 / 2
7,342
524
3,770
10,996
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 3 / 0
6,644
475
4,710
11,460
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BORING-Ant19
Baron Samedi
13
0 / 1 / 0
6,752
482
2,606
4,623
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
DankTank20
Cernunnos
11
0 / 2 / 1
6,417
458
5,177
8,669
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
eyeinn
Tiamat
12
0 / 0 / 1
7,107
508
3,789
5,996
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
10
1 / 2 / 1
6,169
441
2,549
10,031
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
L
Baron Samedi
BORING-Ant19
Baron Samedi
0
1
0
0
L
Cernunnos
DankTank20
Cernunnos
0
2
1
0.25
W
1
0
0
1
W
Hachiman
Roguerage47
Hachiman
0
1
3
1.5
W
King Arthur
SlackAphid69
King Arthur
1
1
1
1.5
L
Tiamat
eyeinn
Tiamat
0
0
1
0.5
W
5
0
1
5.5
L
Maui
1
2
1
0.75
W
Nemesis
twistedtox
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,908
Damage
18,831
41,603
Taken
40,779
24,982
Mitigated
21,253
11,662
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,710
1,237
0
2,782
11,460
4,444
0
2,069
9,391
0
48,993
L
Baron Samedi
BORING-Ant19
Baron Samedi
2,606
414
140
947
4,623
1,814
0
1,370
3,253
46,961
0
L
Cernunnos
DankTank20
Cernunnos
5,177
1,679
254
3,134
8,669
3,049
0
2,110
6,559
0
45,436
W
1,391
86
92
774
4,125
1,546
207
1,506
2,619
38,813
1,889
W
Hachiman
Roguerage47
Hachiman
5,993
2,599
0
2,753
6,791
2,634
0
931
5,860
0
69,477
W
King Arthur
SlackAphid69
King Arthur
4,543
364
0
1,500
10,813
7,935
0
2,909
7,263
0
49,372
L
Tiamat
eyeinn
Tiamat
3,789
219
0
2,673
5,996
4,115
0
0
5,996
38,009
0
W
6,211
776
0
3,536
8,878
8,324
0
2,013
6,779
32,135
2,128
L
Maui
2,549
384
0
2,069
10,031
7,831
0
1,983
8,048
18,881
0
W
Nemesis
twistedtox
Nemesis
3,770
944
0
3,007
10,996
4,543
0
1,372
9,608
0
75,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
33,089
410
Minions Killed
333
0
Camps Cleared
0
1,316,877
Distance Traveled
1,315,464
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,644
475
76
5
0
301,547
0
L
Baron Samedi
6,752
482
76
5
0
240,827
0
L
Cernunnos
6,417
458
69
5
0
249,270
0
W
Hel
6,994
500
65
5
0
181,685
0
W
Hachiman
7,859
561
111
8
0
278,337
0
W
King Arthur
7,341
524
83
6
0
258,957
0
L
Tiamat
7,107
508
85
6
0
255,938
0
W
Ares
8,565
612
37
3
0
294,530
0
L
Maui
6,169
441
27
2
0
267,882
1
W
Nemesis
7,342
524
114
8
0
303,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role