Player Matchup

Mercury
Mercury
AdamOuniche
Mercury
Level 108
God Stats
12W - 6L
1,616 SR
Queue Stats
259W - 231L
1,542 Elo+
Party 1
Anubis
Anubis
GGG_DarkKing
Anubis
Level 155
God Stats
16W - 10L
1,589 SR
Queue Stats
160W - 151L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
MasterCarl93
Baron Samedi
Level 146
God Stats
8W - 12L
1,384 SR
Queue Stats
270W - 236L
1,573 Elo+
Party 1
Ishtar
Ishtar
Vectaa
Ishtar
Level 129
God Stats
12W - 4L
1,618 SR
Queue Stats
129W - 102L
1,566 Elo+
Party 1
Osiris
Osiris
chick3n wing 59
Osiris
Level 109
God Stats
2W - 3L
1,420 SR
Queue Stats
115W - 100L
1,542 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,536 Elo+

VS

Team Averages
Level 118
1,511 SR
1,548 Elo+
Nu Wa
Nu Wa
AThiccDuck
Nu Wa
Level 106
God Stats
1W - 1L
1,437 SR
Queue Stats
21W - 19L
1,528 Elo+
Party 2
Anhur
Anhur
ShadowHS
Anhur
Level 124
God Stats
0W - 1L
1,729 SR
Queue Stats
46W - 38L
1,551 Elo+
Party 3
Thor
Thor
SquishieWookiee
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,597 Elo+
Party 2
Kumbhakarna
Kumbhakarna
THE-MATRIX2002
Kumbhakarna
Level 114
God Stats
0W - 1L
1,532 SR
Queue Stats
32W - 36L
1,513 Elo+
Solo
Bellona
Bellona
Vexxen741
Bellona
Level 143
God Stats
0W - 1L
1,357 SR
Queue Stats
38W - 36L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdamOuniche
Mercury
15
0 / 3 / 4
8,122
451
4,657
15,883
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
17
2 / 4 / 1
9,240
513
9,269
13,143
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MasterCarl93
Baron Samedi
13
2 / 0 / 4
8,666
481
7,639
12,228
12,313
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Vectaa
Ishtar
15
2 / 2 / 7
9,477
527
14,249
12,534
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 0 / 2
10,423
579
12,812
20,175
28,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
5 / 3 / 3
9,898
550
14,359
11,904
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ShadowHS
Anhur
15
0 / 4 / 0
9,331
518
7,965
11,519
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 3
8,436
469
9,184
17,802
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
THE-MATRIX2002
Kumbhakarna
13
1 / 0 / 5
8,126
451
4,365
14,300
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Vexxen741
Bellona
16
0 / 2 / 2
9,892
550
12,698
18,961
22,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
10
Kills
9
9
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
5
3
3
2.17
W
Mercury
AdamOuniche
Mercury
0
3
4
0.67
W
Anubis
2
4
1
0.63
W
Baron Samedi
MasterCarl93
Baron Samedi
2
0
4
4
L
Anhur
ShadowHS
Anhur
0
4
0
0
L
3
2
3
2.25
L
Kumbhakarna
THE-MATRIX2002
Kumbhakarna
1
0
5
3.5
W
Ishtar
Vectaa
Ishtar
2
2
7
2.75
L
Bellona
Vexxen741
Bellona
0
2
2
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
48,571
73,963
Taken
74,486
60,467
Mitigated
51,407
23,385
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
14,359
2,323
0
671
11,904
5,297
0
5,219
6,637
79,249
594
W
Mercury
AdamOuniche
Mercury
4,657
1,739
0
1,680
15,883
7,058
0
3,350
12,533
0
85,555
W
Anubis
9,269
172
0
4,636
13,143
7,349
0
5,620
7,523
95,714
1,446
W
Baron Samedi
MasterCarl93
Baron Samedi
7,639
495
1,461
5,041
12,228
12,313
0
3,995
8,233
33,596
0
L
Anhur
ShadowHS
Anhur
7,965
5,337
0
3,228
11,519
5,049
1,579
606
10,645
0
93,879
L
9,184
2,398
0
5,556
17,802
6,899
0
3,959
13,789
0
60,534
L
Kumbhakarna
THE-MATRIX2002
Kumbhakarna
4,365
460
0
2,954
14,300
11,270
192
4,908
9,392
15,196
1,010
W
Ishtar
Vectaa
Ishtar
14,249
10,997
0
4,697
12,534
5,227
803
3,201
9,333
0
80,639
L
Bellona
Vexxen741
Bellona
12,698
4,872
0
6,287
18,961
22,892
0
1,729
15,572
0
83,842
W
12,812
3,872
0
5,870
20,175
28,520
0
2,416
17,759
0
77,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
45,683
580
Minions Killed
530
0
Camps Cleared
0
1,676,965
Distance Traveled
1,762,268
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,898
550
136
8
0
324,110
0
W
Mercury
8,122
451
115
6
0
393,172
1
W
Anubis
9,240
513
153
9
0
311,177
5
W
Baron Samedi
8,666
481
35
2
0
325,498
6
L
Anhur
9,331
518
147
8
0
322,814
3
L
Thor
8,436
469
75
4
0
365,830
0
L
Kumbhakarna
8,126
451
15
1
0
354,370
2
W
Ishtar
9,477
527
117
7
0
314,498
1
L
Bellona
9,892
550
157
9
0
395,144
4
W
Osiris
10,423
579
160
9
0
332,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role