Player Matchup

Kali
Kali
Aztroworld
Kali
Level 114
God Stats
28W - 20L
1,552 SR
Queue Stats
461W - 425L
1,485 Elo+
Party 2
Izanami
Izanami
Hayssss
Izanami
Level 159
God Stats
44W - 34L
1,669 SR
Queue Stats
365W - 336L
1,565 Elo+
Solo
Ra
Ra
JanusLover
Ra
Level 99
God Stats
16W - 14L
1,572 SR
Queue Stats
374W - 367L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
TOMANxMEIDO
Sylvanus
Level 186
God Stats
23W - 19L
1,589 SR
Queue Stats
228W - 200L
1,487 Elo+
Solo
Shiva
Shiva
k0p3ke
Shiva
Level 141
God Stats
175W - 119L
1,581 SR
Queue Stats
814W - 771L
1,502 Elo+
Party 2
Team Averages
Level 140
1,593 SR
1,497 Elo+

VS

Team Averages
Level 113
1,570 SR
1,538 Elo+
Thanatos
Thanatos
EnvyEnemy
Thanatos
Level 158
God Stats
3W - 5L
1,395 SR
Queue Stats
160W - 128L
1,587 Elo+
Party 3
Poseidon
Poseidon
EwGoths
Poseidon
Level 65
God Stats
6W - 2L
1,691 SR
Queue Stats
148W - 130L
1,488 Elo+
Party 1
Ra
Ra
I_steal_Cable
Ra
Level 172
God Stats
35W - 30L
1,538 SR
Queue Stats
179W - 155L
1,538 Elo+
Party 3
Anhur
Anhur
JMDohko
Anhur
Level 103
God Stats
5W - 4L
1,609 SR
Queue Stats
113W - 106L
1,547 Elo+
Solo
Cerberus
Cerberus
Yumiruh
Cerberus
Level 68
God Stats
4W - 2L
1,615 SR
Queue Stats
134W - 123L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,643
443
1,598
11,210
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Hayssss
Izanami
16
9 / 2 / 0
10,133
676
11,665
10,081
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 4 / 2
7,957
530
2,743
8,384
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
TOMANxMEIDO
Sylvanus
12
1 / 1 / 4
7,145
476
5,825
10,620
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
k0p3ke
Shiva
14
2 / 2 / 2
8,399
560
7,254
10,199
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnvyEnemy
Thanatos
17
6 / 3 / 2
9,286
619
9,756
15,070
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
EwGoths
Poseidon
13
2 / 2 / 1
7,697
513
3,291
7,258
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 6
8,297
553
6,777
6,147
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
JMDohko
Anhur
14
1 / 3 / 5
8,102
540
4,161
9,896
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Yumiruh
Cerberus
11
0 / 3 / 6
6,897
460
4,437
13,815
10,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
11
11
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Thanatos
EnvyEnemy
Thanatos
6
3
2
2.33
W
Poseidon
EwGoths
Poseidon
2
2
1
1.25
L
Izanami
Hayssss
Izanami
9
2
0
4.5
W
2
1
6
5
W
Anhur
JMDohko
Anhur
1
3
5
1.17
L
0
4
2
0.25
L
Sylvanus
TOMANxMEIDO
Sylvanus
1
1
4
3
W
Cerberus
Yumiruh
Cerberus
0
3
6
1
L
Shiva
k0p3ke
Shiva
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
28,422
50,494
Taken
52,186
26,988
Mitigated
28,719
14,110
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,598
668
0
1,568
11,210
5,492
0
2,155
9,055
0
50,116
W
Thanatos
EnvyEnemy
Thanatos
9,756
3,702
0
14,978
15,070
7,106
0
1,735
13,168
0
81,910
W
Poseidon
EwGoths
Poseidon
3,291
200
0
1,575
7,258
4,662
86
292
6,455
40,588
0
L
Izanami
Hayssss
Izanami
11,665
6,521
0
3,437
10,081
3,698
683
2,548
7,449
0
84,475
W
6,777
466
425
2,259
6,147
2,574
0
858
5,248
69,154
1,179
W
Anhur
JMDohko
Anhur
4,161
2,364
0
1,190
9,896
3,643
429
480
9,416
0
58,644
L
2,743
239
461
1,446
8,384
3,066
0
2,837
5,513
71,645
712
L
Sylvanus
TOMANxMEIDO
Sylvanus
5,825
2,756
1,013
4,261
10,620
5,121
229
3,784
6,836
27,915
8,574
W
Cerberus
Yumiruh
Cerberus
4,437
461
0
3,343
13,815
10,734
54
4,594
9,121
20,831
0
L
Shiva
k0p3ke
Shiva
7,254
958
140
1,784
10,199
9,611
112
2,815
7,384
0
61,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
40,279
499
Minions Killed
439
0
Camps Cleared
0
1,398,601
Distance Traveled
1,432,610
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,643
443
75
5
0
259,836
1
W
Thanatos
9,286
619
114
8
0
332,844
1
W
Poseidon
7,697
513
72
5
0
246,997
3
L
Izanami
10,133
676
140
9
0
279,311
4
W
Ra
8,297
553
114
8
0
303,965
2
W
Anhur
8,102
540
101
7
0
249,615
4
L
Ra
7,957
530
137
9
0
300,228
1
L
Sylvanus
7,145
476
51
3
0
278,632
6
W
Cerberus
6,897
460
38
3
0
299,189
6
L
Shiva
8,399
560
96
6
0
280,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role