Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LegdaySkipper
Kukulkan
Level 143
God Stats
4W - 3L
1,561 SR
Queue Stats
193W - 171L
1,483 Elo+
Solo
Odin
Odin
MustangZoMBi
Odin
Level 143
God Stats
2W - 2L
1,499 SR
Queue Stats
167W - 221L
1,394 Elo+
Party 2
Serqet
Serqet
ShortAndFluffy
Serqet
Level 149
God Stats
5W - 1L
1,819 SR
Queue Stats
292W - 343L
1,414 Elo+
Party 2
Ymir
Ymir
XxKoKoO
Ymir
Level 125
God Stats
1W - 0L
1,426 SR
Queue Stats
4W - 3L
1,484 Elo+
Solo
Team Averages
Level 133
1,561 SR
1,455 Elo+

VS

Team Averages
Level 87
1,498 SR
1,508 Elo+
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CafeElCamello
Achilles
Level 126
God Stats
2W - 2L
1,674 SR
Queue Stats
253W - 242L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
EmptySxxl
Ne Zha
Level 27
God Stats
4W - 10L
1,318 SR
Queue Stats
35W - 33L
1,519 Elo+
Party 1
Chang'e
Chang'e
Hex-Girls-Thorn
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 2 / 1
6,657
512
5,532
6,930
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
LegdaySkipper
Kukulkan
13
0 / 3 / 2
7,092
546
5,893
8,648
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 1 / 2
8,634
664
10,191
10,868
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 2
7,423
571
4,820
10,294
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
XxKoKoO
Ymir
9
0 / 3 / 2
5,618
432
3,713
12,371
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 2 / 1
7,917
609
8,599
8,366
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
 
Artemis
13
1 / 0 / 3
7,023
540
6,691
7,241
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
CafeElCamello
Achilles
11
2 / 0 / 4
6,800
523
6,259
9,812
7,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
EmptySxxl
Ne Zha
12
2 / 4 / 3
6,766
520
5,880
11,802
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 7 / 1
6,410
493
5,352
13,338
6,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
12
Kills
9
9
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
2
1
0.25
L
Hel
 
Hel
4
2
1
2.25
L
Artemis
 
Artemis
1
0
3
2.5
L
Achilles
CafeElCamello
Achilles
2
0
4
4
L
Ne Zha
EmptySxxl
Ne Zha
2
4
3
0.88
L
0
7
1
0.07
W
Kukulkan
LegdaySkipper
Kukulkan
0
3
2
0.33
W
8
1
2
9
W
4
0
2
5
W
Ymir
XxKoKoO
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
32,781
49,111
Taken
50,559
26,693
Mitigated
25,908
9,924
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,532
2,677
0
1,746
6,930
2,196
0
873
6,057
0
54,141
L
Hel
 
Hel
8,599
860
416
2,747
8,366
3,363
0
4,281
3,969
60,997
1,887
L
Artemis
 
Artemis
6,691
3,067
0
3,167
7,241
3,263
0
1,016
6,039
0
66,503
L
Achilles
CafeElCamello
Achilles
6,259
1,728
0
3,654
9,812
7,531
0
3,562
6,201
0
22,450
L
Ne Zha
EmptySxxl
Ne Zha
5,880
1,509
0
1,248
11,802
5,440
0
680
10,555
0
60,722
L
5,352
354
40
3,394
13,338
6,311
0
0
12,506
37,808
2,083
W
Kukulkan
LegdaySkipper
Kukulkan
5,893
729
0
691
8,648
3,484
0
4,577
4,071
64,507
0
W
10,191
2,793
0
1,949
10,868
8,072
0
5,664
5,204
0
56,785
W
4,820
1,380
0
2,404
10,294
4,707
0
521
9,773
0
65,541
W
Ymir
XxKoKoO
Ymir
3,713
682
0
3,134
12,371
8,234
0
1,605
10,766
9,103
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
34,916
427
Minions Killed
395
0
Camps Cleared
0
1,368,847
Distance Traveled
1,274,519
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,657
512
105
8
0
265,594
2
L
Hel
7,917
609
109
8
0
252,245
5
L
Artemis
7,023
540
95
7
0
261,114
6
L
Achilles
6,800
523
33
3
0
308,482
0
L
Ne Zha
6,766
520
94
7
0
247,127
0
L
Chang'e
6,410
493
64
5
0
205,551
0
W
Kukulkan
7,092
546
128
10
0
262,395
0
W
Odin
8,634
664
85
7
0
235,988
0
W
Serqet
7,423
571
99
8
0
320,014
1
W
Ymir
5,618
432
10
1
0
284,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role