Player Matchup

Zhong Kui
Zhong Kui
DatHotShhi
Zhong Kui
Level 109
God Stats
3W - 4L
1,510 SR
Queue Stats
555W - 563L
1,494 Elo+
Party 1
Ra
Ra
Fatcatdaddy3582
Ra
Level 80
God Stats
1W - 1L
1,757 SR
Queue Stats
33W - 38L
1,419 Elo+
Solo
Mulan
Mulan
LordKingZeus
Mulan
Level 125
God Stats
2W - 2L
1,692 SR
Queue Stats
203W - 215L
1,348 Elo+
Solo
Bacchus
Bacchus
Xxdissipated
Bacchus
Level 99
God Stats
4W - 2L
1,696 SR
Queue Stats
322W - 401L
1,477 Elo+
Party 1
Sobek
Sobek
mechateddy69
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,631 SR
1,447 Elo+

VS

Team Averages
Level 93
1,451 SR
1,420 Elo+
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AHeroInBlack
Skadi
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 94L
1,360 Elo+
Solo
Susano
Susano
DJEthereal
Susano
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,342 Elo+
Solo
Loki
Loki
Renoc
Loki
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 2
Rama
Rama
yyyikes
Rama
Level 108
God Stats
1W - 0L
1,254 SR
Queue Stats
7W - 3L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DatHotShhi
Zhong Kui
1
0 / 0 / 0
1,272
254
0
0
0
13
5 / 3 / 2
7,034
1,407
7,355
5,006
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 5
5,402
1,080
3,769
6,672
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Xxdissipated
Bacchus
1
0 / 0 / 0
1,272
254
0
0
0
11
1 / 2 / 4
5,063
1,013
2,219
5,110
4,048
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 1 / 1
6,162
1,232
3,194
3,078
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 3
5,282
1,056
2,811
5,965
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
DJEthereal
Susano
12
3 / 2 / 4
6,522
1,304
4,848
5,619
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Renoc
Loki
9
0 / 1 / 4
5,628
1,126
2,008
3,617
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rama
yyyikes
Rama
11
1 / 0 / 4
6,002
1,200
2,220
3,645
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
7
7
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
0
4
3
0.38
W
Susano
DJEthereal
Susano
3
2
4
2.5
L
Zhong Kui
DatHotShhi
Zhong Kui
0
0
0
0
L
5
3
2
2
L
2
2
5
2.25
W
Loki
Renoc
Loki
0
1
4
2
L
Bacchus
Xxdissipated
Bacchus
0
0
0
0
L
1
2
4
1.5
W
Rama
yyyikes
Rama
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
15,081
16,788
Taken
21,924
12,821
Mitigated
8,666
3,292
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,194
175
3,192
1,727
3,078
1,229
434
1,092
1,871
9,015
0
W
2,811
790
0
315
5,965
2,406
139
2,442
3,377
0
6,134
W
Susano
DJEthereal
Susano
4,848
1,139
0
250
5,619
2,234
0
2,465
3,002
0
8,665
L
Zhong Kui
DatHotShhi
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
7,355
1,162
719
1,295
5,006
2,192
0
660
4,346
17,282
424
L
3,769
519
71
922
6,672
6,581
0
1,488
5,184
0
7,091
W
Loki
Renoc
Loki
2,008
140
375
600
3,617
1,305
0
945
2,602
0
6,305
L
Bacchus
Xxdissipated
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
2,219
105
0
285
5,110
4,048
0
863
4,064
4,879
0
W
Rama
yyyikes
Rama
2,220
1,698
188
678
3,645
1,492
528
1,781
1,786
0
7,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,043
Gold Earned
29,596
38
Minions Killed
53
0
Camps Cleared
0
248,009
Distance Traveled
516,902
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,162
1,232
9
2
0
108,491
0
W
Skadi
5,282
1,056
9
2
0
84,759
3
W
Susano
6,522
1,304
15
3
0
129,828
0
L
Zhong Kui
1,272
254
0
0
0
0
0
L
Ra
7,034
1,407
27
5
0
80,916
0
L
Mulan
5,402
1,080
8
2
0
96,328
0
W
Loki
5,628
1,126
7
1
0
109,952
0
L
Bacchus
1,272
254
0
0
0
0
0
L
Sobek
5,063
1,013
3
1
0
70,765
1
W
Rama
6,002
1,200
13
3
0
83,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role