Player Matchup

Loki
Loki
Darermion
Loki
Level 125
God Stats
2W - 2L
1,483 SR
Queue Stats
85W - 79L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
GeneralOOF
Kumbhakarna
Level 149
God Stats
1W - 1L
1,510 SR
Queue Stats
253W - 214L
1,623 Elo+
Party 1
Set
Set
MGPW
Set
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 61L
1,622 Elo+
Party 1
Anhur
Anhur
WillHelm01
Anhur
Level 153
God Stats
5W - 1L
1,986 SR
Queue Stats
248W - 197L
1,633 Elo+
Party 1
Janus
Janus
rileymayteee
Janus
Level 124
God Stats
4W - 3L
1,542 SR
Queue Stats
75W - 53L
1,619 Elo+
Party 1
Team Averages
Level 133
1,604 SR
1,600 Elo+

VS

Team Averages
Level 142
1,603 SR
1,525 Elo+
Chronos
Chronos
MJzunas
Chronos
Level 129
God Stats
7W - 9L
1,511 SR
Queue Stats
214W - 222L
1,525 Elo+
Party 2
Horus
Horus
Raphahell0Junior
Horus
Level 156
God Stats
4W - 2L
1,832 SR
Queue Stats
327W - 286L
1,563 Elo+
Solo
Surtr
Surtr
Vitskuuh
Surtr
Level 149
God Stats
7W - 4L
1,575 SR
Queue Stats
109W - 129L
1,523 Elo+
Party 2
Da Ji
Da Ji
dazAzor
Da Ji
Level 149
God Stats
9W - 7L
1,640 SR
Queue Stats
159W - 178L
1,491 Elo+
Party 2
Izanami
Izanami
jigjig2000
Izanami
Level 129
God Stats
19W - 26L
1,460 SR
Queue Stats
842W - 807L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 2 / 2
4,773
477
1,844
5,524
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
GeneralOOF
Kumbhakarna
8
0 / 1 / 1
4,685
469
2,170
7,195
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Set
MGPW
Set
11
2 / 2 / 0
5,775
578
7,796
11,755
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Anhur
10
0 / 1 / 0
5,397
540
3,552
5,360
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

10
1 / 3 / 0
5,690
569
3,405
5,058
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MJzunas
Chronos
10
1 / 0 / 3
5,663
566
3,104
5,395
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 0 / 3
5,614
561
3,069
5,679
3,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Vitskuuh
Surtr
11
4 / 2 / 1
6,557
656
8,640
10,300
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
dazAzor
Da Ji
10
1 / 1 / 3
5,358
536
2,967
7,916
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
jigjig2000
Izanami
12
1 / 0 / 0
6,266
627
4,729
5,332
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
2
0.5
L
Kumbhakarna
GeneralOOF
Kumbhakarna
0
1
1
0.5
L
Set
MGPW
Set
2
2
0
1
W
Chronos
MJzunas
Chronos
1
0
3
2.5
W
1
0
3
2.5
W
Surtr
Vitskuuh
Surtr
4
2
1
2.25
L
Anhur
0
1
0
0
W
Da Ji
dazAzor
Da Ji
1
1
3
2.5
W
Izanami
jigjig2000
Izanami
1
0
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,767
Damage
22,509
34,892
Taken
34,622
20,257
Mitigated
17,007
11,022
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,844
468
0
2,201
5,524
1,669
0
961
4,563
0
22,812
L
Kumbhakarna
GeneralOOF
Kumbhakarna
2,170
215
0
2,179
7,195
4,808
0
340
6,855
12,007
0
L
Set
MGPW
Set
7,796
2,693
0
4,540
11,755
10,406
0
1,100
10,655
0
44,338
W
Chronos
MJzunas
Chronos
3,104
817
0
2,012
5,395
1,764
0
1,699
3,516
34,897
0
W
3,069
1,331
440
2,457
5,679
3,851
12
1,409
4,148
0
12,253
W
Surtr
Vitskuuh
Surtr
8,640
3,182
0
3,865
10,300
6,216
0
988
8,725
531
45,704
L
Anhur
3,552
2,143
0
1,852
5,360
1,782
0
0
5,360
0
43,849
W
Da Ji
dazAzor
Da Ji
2,967
994
0
1,007
7,916
3,528
0
724
7,066
0
39,967
W
Izanami
jigjig2000
Izanami
4,729
2,840
0
1,951
5,332
1,648
527
295
5,037
0
60,334
L
3,405
370
0
250
5,058
1,592
0
969
4,089
40,023
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
29,458
300
Minions Killed
336
0
Camps Cleared
0
1,025,632
Distance Traveled
1,041,573
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,773
477
42
4
0
218,310
0
L
Kumbhakarna
4,685
469
14
1
0
224,659
1
L
Set
5,775
578
72
7
0
206,532
2
W
Chronos
5,663
566
74
7
0
209,546
0
W
Horus
5,614
561
14
1
0
212,934
2
W
Surtr
6,557
656
82
8
0
192,649
0
L
Anhur
5,397
540
88
9
0
184,055
2
W
Da Ji
5,358
536
62
6
0
237,238
4
W
Izanami
6,266
627
104
10
0
189,206
0
L
Janus
5,690
569
84
8
0
192,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role