Player Matchup

Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Bronze III
Atomic_Fuze31
Kuzenbo
Bronze III
Level 106
God Stats
73W - 63L
1,590 SR
Queue Stats
187W - 188L
1,771 MMR
Party 2
Poseidon
Poseidon
Bronze III
Melih_Turc
Poseidon
Bronze III
Level 159
God Stats
73W - 46L
1,613 SR
Queue Stats
632W - 629L
1,921 MMR
Party 2
Achilles
Achilles
Bronze III
elmikelmi25
Achilles
Bronze III
Level 127
God Stats
0W - 1L
2,024 SR
Queue Stats
169W - 160L
2,111 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,645 SR
1,761 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,678 SR
1,973 MMR
Da Ji
Da Ji
Bronze III
Camеron
Da Ji
Bronze III
Level 100
God Stats
4W - 2L
1,588 SR
Queue Stats
108W - 89L
3,395 MMR
Solo
Ymir
Ymir
Bronze III
DAriusss2
Ymir
Bronze III
Level 125
God Stats
13W - 11L
1,602 SR
Queue Stats
120W - 126L
1,383 MMR
Party 1
Nox
Nox
Bronze III
LuisRisu
Nox
Bronze III
Level 155
God Stats
17W - 5L
1,745 SR
Queue Stats
240W - 229L
1,931 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Talhaaaa
Ah Puch
Bronze III
Level 57
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Vaidenasi
Artemis
Bronze III
Level 156
God Stats
18W - 9L
1,695 SR
Queue Stats
148W - 148L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 3 / 0
4,801
480
2,589
9,747
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
8
0 / 5 / 0
4,471
447
3,547
8,651
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
9
1 / 0 / 0
5,501
550
2,858
7,071
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Melih_Turc
Poseidon
10
0 / 2 / 0
5,070
507
2,834
5,221
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
elmikelmi25
Achilles
11
2 / 1 / 1
6,148
615
5,839
10,063
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HachimanAnhurMorgan Le FayArachne

VS

Bans
Maman BrigitteSusanoThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Camеron
Da Ji
12
7 / 0 / 1
6,806
681
9,218
8,532
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
2 / 1 / 2
5,824
582
2,995
7,860
5,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 2
6,227
623
3,736
2,744
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Talhaaaa
Ah Puch
9
1 / 3 / 1
5,274
527
4,730
6,333
2,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Vaidenasi
Artemis
10
1 / 0 / 5
6,084
608
5,382
4,611
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
0
0.33
L
Rama
 
Rama
0
5
0
0
L
Kuzenbo
1
0
0
1
W
Da Ji
Camеron
Da Ji
7
0
1
7.5
W
Ymir
2
1
2
3
W
0
0
2
1
L
Poseidon
Melih_Turc
Poseidon
0
2
0
0
W
Ah Puch
Talhaaaa
Ah Puch
1
3
1
0.5
W
Artemis
Vaidenasi
Artemis
1
0
5
3.5
L
Achilles
elmikelmi25
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,667
Damage
26,061
40,753
Taken
30,080
23,511
Mitigated
13,807
10,377
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,589
833
0
2,163
9,747
3,566
0
2,167
7,580
28,337
0
L
Rama
 
Rama
3,547
3,272
0
1,342
8,651
2,758
0
1,801
6,850
0
27,060
L
Kuzenbo
2,858
1,158
0
2,190
7,071
6,770
0
2,269
4,802
19,573
0
W
Da Ji
Camеron
Da Ji
9,218
2,800
0
1,482
8,532
4,009
0
3,165
5,208
0
54,751
W
Ymir
2,995
863
249
1,796
7,860
5,012
0
3,359
4,501
16,202
1,583
W
3,736
212
0
498
2,744
1,098
238
1,246
1,498
51,495
977
L
Poseidon
Melih_Turc
Poseidon
2,834
522
0
485
5,221
1,472
0
409
4,812
50,008
0
W
Ah Puch
Talhaaaa
Ah Puch
4,730
448
0
2,308
6,333
2,091
0
291
5,410
26,427
1,590
W
Artemis
Vaidenasi
Artemis
5,382
3,624
0
1,636
4,611
1,597
360
220
4,391
0
48,086
L
Achilles
elmikelmi25
Achilles
5,839
823
0
4,197
10,063
8,945
0
4,281
5,631
0
40,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
30,215
311
Minions Killed
326
0
Camps Cleared
0
989,932
Distance Traveled
1,004,009
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,801
480
47
5
0
212,635
0
L
Rama
4,471
447
58
6
0
161,323
1
L
Kuzenbo
5,501
550
25
3
0
208,914
0
W
Da Ji
6,806
681
82
8
0
248,951
2
W
Ymir
5,824
582
26
3
0
188,146
4
W
Nox
6,227
623
98
10
0
211,143
1
L
Poseidon
5,070
507
101
10
0
182,781
0
W
Ah Puch
5,274
527
41
4
0
171,465
1
W
Artemis
6,084
608
79
8
0
184,304
1
L
Achilles
6,148
615
80
8
0
224,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role